Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
|||
Showing 1 - 17 of 17 matches in All Departments
Why do religions fail or die? Taking a multidisciplinary approach, this open access book explores this important question that has received little scholarly attention to date. International contributors provide case studies from the United States, England, Sweden, Japan, New Guinea, and France resulting in a work that explores processes of attenuation, disintegration, transmutation, death, and extinction across cultures. These include: instances where mass suicides or homicides resulted in religious dissolution; the fall of Mars Hills Church and its larger-than-life megachurch pastor, accused of plagiarism and bullying in 2012; the death of the last member of the Panacea Society in England in 2012; and the disintegration of Knutby Filadelfia, a religious community in Sweden with Pentecostal roots that ceased to exist in May 2018 after a pastor shot his wife. Combining case studies and theoretical contributions, The Demise of Religion: How Religions End, Die, or Dissipate fills a gap in literature to date and paves the way for future research The eBook editions of this book are available open access under a CC BY-NC-ND 3.0 license on www.bloomsburycollections.com. Open access was funded by the Centre for Advanced Study at the Norwegian Academy of Science and Letters.
Utilizing contemporary scholarship on secularization, individualism, and consumer capitalism, this book explores religious movements founded in the West which are intentionally fictional: Discordianism, the Church of All Worlds, the Church of the SubGenius, and Jediism. Their continued appeal and success, principally in America but gaining wider audience through the 1980s and 1990s, is chiefly as a result of underground publishing and the internet. This book deals with immensely popular subject matter: Jediism developed from George Lucas' Star Wars films; the Church of the Flying Spaghetti Monster, founded by 26-year-old student Bobby Henderson in 2005 as a protest against the teaching of Intelligent Design in schools; Discordianism and the Church of the SubGenius which retain strong followings and participation rates among college students. The Church of All Worlds' focus on Gaia theology and environmental issues makes it a popular focus of attention. The continued success of these groups of Invented Religions provide a unique opportunity to explore the nature of late/post-modern religious forms, including the use of fiction as part of a bricolage for spirituality, identity-formation, and personal orientation.
The label 'Suicide Cults' has been applied to a wide variety of different alternative religions, from Jonestown to the Solar Temple to Heaven's Gate. Additionally, observers have asked if such group suicides are in any way comparable to Islamist suicide terrorism, or to historical incidents of mass suicide, such as the mass suicide of the ancient community of Masada. Organizationally and ideologically diverse, it turns out that the primary shared trait of these various groups is a common stereotype of religion as an irrational force that pushes fanatics to undertake acts of suicidal violence. Offering a valuable perspective on New Religious Movements and on religion and violence, Sacred Suicide brings together contributions from a diverse range of international scholars of sociology, religious studies and criminology.
Invented religions have been described as modern religions which advertise their invented status and reject traditional strategies of authorisation. But what does it mean for a religious formation to be 'made up', and how might this status affect perceptions of its legitimacy or authenticity in wider society? Based in original fieldwork and archival sources, and in the secondary literature on invented and constructed formations, this volume explores the allure of, as well as the limits of, the invention of religion. Through a series of case studies, the contributors discuss strategies of mobilization and legitimation for new traditions at their point of emergence, as well as taking issue with simplistic interpretations of the phenomenon which neglect wider cultural and political dimensions. This book was originally published as a special issue of Culture and Religion.
Invented religions have been described as modern religions which advertise their invented status and reject traditional strategies of authorisation. But what does it mean for a religious formation to be 'made up', and how might this status affect perceptions of its legitimacy or authenticity in wider society? Based in original fieldwork and archival sources, and in the secondary literature on invented and constructed formations, this volume explores the allure of, as well as the limits of, the invention of religion. Through a series of case studies, the contributors discuss strategies of mobilization and legitimation for new traditions at their point of emergence, as well as taking issue with simplistic interpretations of the phenomenon which neglect wider cultural and political dimensions. This book was originally published as a special issue of Culture and Religion.
The label 'Suicide Cults' has been applied to a wide variety of different alternative religions, from Jonestown to the Solar Temple to Heaven's Gate. Additionally, observers have asked if such group suicides are in any way comparable to Islamist suicide terrorism, or to historical incidents of mass suicide, such as the mass suicide of the ancient community of Masada. Organizationally and ideologically diverse, it turns out that the primary shared trait of these various groups is a common stereotype of religion as an irrational force that pushes fanatics to undertake acts of suicidal violence. Offering a valuable perspective on New Religious Movements and on religion and violence, Sacred Suicide brings together contributions from a diverse range of international scholars of sociology, religious studies and criminology.
The twentieth century was a period of rapid change for religion. Secularisation resulted in a dramatic fall in church attendance in the West, and the 1950s and 1960s saw the introduction of new religions including the International Society for Krishna Consciousness (ISKCON), the Church of Scientology, and the Children of God. New religions were regarded with suspicion by society in general and Religious Studies scholars alike until the 1990s, when the emergence of a second generation of 'new new' religions - based on popular cultural forms including films, novels, computer games and comic books - and highly individualistic spiritualities confirmed the utter transformation of the religio-spiritual landscape. Indeed, Scientology and ISKCON appeared almost traditional and conservative when compared to the radically de-institutionalised, eclectic, parodic, fun-loving and experimental fiction-based, invented and hyper-real religions. In this book, scholarly treatments of cutting-edge religious and spiritual trends are brought into conversation with contributions by representatives of Dudeism, the Church of All Worlds, the Temple of the Jedi Order and Tolkien spirituality groups. This book will simultaneously entertain, shock, challenge and delight scholars of religious studies, as well as those with a wider interest in new religious movements.
Drawing together formative works from across the interrelated disciplines of religion and media, this collection will articulate the field of religion and media. Incorporating both historical and contemporary concerns, and a range of methodological approaches, this major work will focus upon the variety of ways in which religion and media impact, facilitate, and imbricate with each other. The field encompassed by this collection is constantly changing and diverse. It covers a range of inquiry, from the age old questions regarding traditional human mediation of religious experience to the emerging problems associated with the study of religion and digital media and other developing technologies. Religion is mediated in a multitude of ways, including through the written word, artistic expression, electronic and digital technologies such as television and internet, as well as more evanescent modes such as ritual and performance. This series recognises the role that diverse media play in the interpretation and understanding of religion in the work of scholars and in the lives of religious individuals and communities. The intersection of media and communication studies and religious studies is woefully under-representative of the relationship that media and religion has in theory, history and lived experience. The two disciplines have recently begun to address this, increasingly bringing together subjects from both fields. Thus a collection that compiles both foundational as well as recent scholarship on religion and media is a welcome addition, representing where the interest began but also moving scholarship in future directions. The work's interpretation of 'religion' is broad, and encompasses not just religions traditionally recognised as such (eg. 'world religions') but also a more fluid recognition of religious behaviour (such as religions based on fiction or more abstract religious themes such as death).
Utilizing contemporary scholarship on secularization, individualism, and consumer capitalism, this book explores religious movements founded in the West which are intentionally fictional: Discordianism, the Church of All Worlds, the Church of the SubGenius, and Jediism. Their continued appeal and success, principally in America but gaining wider audience through the 1980s and 1990s, is chiefly as a result of underground publishing and the internet. This book deals with immensely popular subject matter: Jediism developed from George Lucas' Star Wars films; the Church of the Flying Spaghetti Monster, founded by 26-year-old student Bobby Henderson in 2005 as a protest against the teaching of Intelligent Design in schools; Discordianism and the Church of the SubGenius which retain strong followings and participation rates among college students. The Church of All Worlds' focus on Gaia theology and environmental issues makes it a popular focus of attention. The continued success of these groups of Invented Religions provide a unique opportunity to explore the nature of late/post-modern religious forms, including the use of fiction as part of a bricolage for spirituality, identity-formation, and personal orientation.
To the casual observer, similarities between fan communities and religious believers are difficult to find. Religion is traditional, institutional, and serious; whereas fandom is contemporary, individualistic, and fun. Can the robes of nuns and priests be compared to cosplay outfits of Jedi Knights and anime characters? Can travelling to fan conventions be understood as pilgrimages to the shrines of saints? In this book, essayists investigate fan activities connected to books, film, and online games, such as Harry Potter-themed weddings, using The Hobbit as a sacred text, and taking on heroic roles in World of Warcraft. Young Muslim women cosplayers are brought into conversation with Chaos magicians who use pop culture tropes and characters. A range of canonical `texts'- including Supernatural, Buffy the Vampire Slayer, and Sherlock-are examined in terms of the pleasure and enchantment of repeated viewing. Popular culture is revealed to be a fertile source of religious and spiritual creativity in the contemporary world.
This book is a study of the process of conversion among the Germanic peoples from the third to eleventh centuries. The intention is twofold: firstly, to examine previous scholarship on conversion and to develop a model of conversion appropriate to the Germanic peoples; and secondly, to produce a comparative study of six Germanic conversions. Chapter 1 reviews the existing models of conversion developed by scholars in a number of fields, principally psychology, anthropology and religious studies, and develops an alternative model. Chapters 2-7 are case studies which apply this model to the conversions of the Goths, Franks, Anglo-Saxons, continental Saxons, Scandinavians and Icelanders. The final chapter presents in summary form the insights from the case studies.
"Enjoying religion" seems to be a contradiction because religion is generally perceived as a serious or even suppressive phenomenon. This volume is the first to study the increase of enjoying religion systematically by presenting eleven new case studies, occurring on four continents. The volume concludes that in our late modern secular societies the enjoyment of religion or of its loose elements is growing. In particular when scholars concentrate on "lived religion" of ordinary people, the cheerful experiences appear to prevail. Many people use pleasant (elements of) religion to add meaning to their lives, to find spiritual fulfillment or a way to salvation, and to experience belonging to a larger unity. At the same time, diverse cultural dynamics of late modern society such as popular culture, commercialization, re-enchantment, and feminization influence this trend of enjoying religion. In spite of secularization, playing with religion appears to be attractive.
The twentieth century was a period of rapid change for religion. Secularisation resulted in a dramatic fall in church attendance in the West, and the 1950s and 1960s saw the introduction of new religions including the International Society for Krishna Consciousness (ISKCON), the Church of Scientology, and the Children of God. New religions were regarded with suspicion by society in general and Religious Studies scholars alike until the 1990s, when the emergence of a second generation of 'new new' religions - based on popular cultural forms including films, novels, computer games and comic books - and highly individualistic spiritualities confirmed the utter transformation of the religio-spiritual landscape. Indeed, Scientology and ISKCON appeared almost traditional and conservative when compared to the radically de-institutionalised, eclectic, parodic, fun-loving and experimental fiction-based, invented and hyper-real religions. In this book, scholarly treatments of cutting-edge religious and spiritual trends are brought into conversation with contributions by representatives of Dudeism, the Church of All Worlds, the Temple of the Jedi Order and Tolkien spirituality groups. This book will simultaneously entertain, shock, challenge and delight scholars of religious studies, as well as those with a wider interest in new religious movements.
Carole M. Cusack presents a study of the process of conversion among the Germanic people -- including these to Scandinavia and Iceland -- from the third to eleventh centuries. This book begins by examining previous scholarship on this conversion process. It then proceeds to develop a new model of conversion appropriate to the Germanic peoples. Cusack extends this model to compare six different Germanic conversions.
Barely a century has passed since anime (Japanese animation) was first screened to a Western audience. Over time the number of anime genres and generic hybrids have significantly grown. These have been influenced and inspired by various historical and cultural phenomena, one of which -Japanese native religion and spirituality - this book argues is an important and dominant. There have always been anime lovers in the West, but today that number is growing exponentially. This is intriguing as many Japanese anime directors and studios initially created works that were not aimed at a Western audience at all. The mutual imbrication of the profane and sacred worlds in anime, along with the profound reciprocal relationship between 'Eastern' (Japanese) and 'Western' (chiefly American) culture in the development of the anime artistic form, form the twin narrative arcs of the book. One of the most significant contributions of this book is the analysis of the employment of spiritual and religious motifs by directors. The reception of this content by fans is also examined.The appeal of anime to aficionados is, broadly speaking, the appeal of the spiritual in a post-religious world, in which personal identity and meaning in life may be crafted from popular cultural texts which offer an immersive and enchanting experience that, for many in the modern world, is more thrilling and authentic than 'real life'. In the past, religions posited that after human existence on earth had ceased, the individual soul would be reincarnated again, or perhaps reside in heaven. In the early twenty-first century, spiritual seekers still desire a life beyond that of everyday reality, and just as passionately believe in the existence of other worlds and the afterlife. However, the other worlds are the fantasy landscapes and outer space settings of anime (and other popular cultural forms), and the afterlife the digital circuitry and electronic impulses of the Internet. These important new understandings of religion and the spiritual underpin anime's status as a major site of new religious and spiritual inspiration in the West, and indeed, the world.
Why do religions fail or die? Taking a multidisciplinary approach, this open access book explores this important question that has received little scholarly attention to date. International contributors provide case studies from the United States, England, Sweden, Japan, New Guinea, and France resulting in a work that explores processes of attenuation, disintegration, transmutation, death, and extinction across cultures. These include: instances where mass suicides or homicides resulted in religious dissolution; the fall of Mars Hills Church and its larger-than-life megachurch pastor, accused of plagiarism and bullying in 2012; the death of the last member of the Panacea Society in England in 2012; and the disintegration of Knutby Filadelfia, a religious community in Sweden with Pentecostal roots that ceased to exist in May 2018 after a pastor shot his wife. Combining case studies and theoretical contributions, The Demise of Religion: How Religions End, Die, or Dissipate fills a gap in literature to date and paves the way for future research The eBook editions of this book are available open access under a CC BY-NC-ND 3.0 license on www.bloomsburycollections.com. Open access was funded by the Centre for Advanced Study at the Norwegian Academy of Science and Letters.
Barely a century has passed since anime (Japanese animation) was first screened to a Western audience. Over time the number of anime genres and generic hybrids have significantly grown. These have been influenced and inspired by various historical and cultural phenomena, one of which -Japanese native religion and spirituality - this book argues is an important and dominant. There have always been anime lovers in the West, but today that number is growing exponentially. This is intriguing as many Japanese anime directors and studios initially created works that were not aimed at a Western audience at all. The mutual imbrication of the profane and sacred worlds in anime, along with the profound reciprocal relationship between 'Eastern' (Japanese) and 'Western' (chiefly American) culture in the development of the anime artistic form, form the twin narrative arcs of the book. One of the most significant contributions of this book is the analysis of the employment of spiritual and religious motifs by directors. The reception of this content by fans is also examined.The appeal of anime to aficionados is, broadly speaking, the appeal of the spiritual in a post-religious world, in which personal identity and meaning in life may be crafted from popular cultural texts which offer an immersive and enchanting experience that, for many in the modern world, is more thrilling and authentic than 'real life'. In the past, religions posited that after human existence on earth had ceased, the individual soul would be reincarnated again, or perhaps reside in heaven. In the early twenty-first century, spiritual seekers still desire a life beyond that of everyday reality, and just as passionately believe in the existence of other worlds and the afterlife. However, the other worlds are the fantasy landscapes and outer space settings of anime (and other popular cultural forms), and the afterlife of digital circuitry and the electronic impulses of the Internet. These important new understandings of religion and the spiritual underpin anime's status as a major site of new religious and spiritual inspiration in the West, and indeed, the world.
|
You may like...
We Were Perfect Parents Until We Had…
Vanessa Raphaely, Karin Schimke
Paperback
|