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Gothic Mash-Ups explores the role of intertextuality in Gothic storytelling through the analysis of texts from diverse periods and media. Drawing on recent scholarship on Gothic remix and adaptation, the contributors examine crossover fictions, multi-source film and comic book adaptations, neo-Victorian pastiches, performance magic, monster mashes, and intertextual Gothic works of various kinds. Their chapters investigate many critical issues related to Gothic mash-up, including authorship, originality, intellectual property, fandom, commercialization, and canonicity. Although varied in approach, the chapters all explore how Gothic storytellers make new stories out of older ones, relying on a mix of appropriation and innovation. Covering many examples of mash-up, from nineteenth-century Gothic novels to twenty-first-century video games and interactive fiction, this collection builds from the premise that the Gothic is a fundamentally hybrid genre.
White brings with it dreams of respect, of wealth, of simply being treated as a human being. It's the one thing Walter will never be. But what if he could play white, the way so many others seem to do? Would it bring him privilege or simply deny the pain? The title story in this collection asks those questions, and then moves on to challenge notions of race, privilege, personal choice, and even life and death with equal vigor. From the spectrum spanning despair and hope in "What She Saw When They Flew Away" to the stark weave of personal struggles in "Chocolate Park," Let's Play White speaks with the voices of the overlooked and unheard. "I Make People Do Bad Things" shines a metaphysical light on Harlem's most notorious historical madame, and then, with a deft twist into melancholic humor, "Cue: Change" brings a zombie-esque apocalypse, possibly for the betterment of all mankind. Gritty and sublime, the stories of Let's Play White feature real people facing the worlds they're given, bringing out the best and the worst of what it means to be human. If you're ready to slip into someone else's skin for a while, then it's time to come play white. Blurbs: "What a stunning collection. Let's Play White... and so on time.
Chesya Burke has] touched something special in her] stories. I'm a
big Octavia Butler fan and I see a peek of that as well as some
latter-day Toni Morrison within these pages]. I see the light and
warmth Chesya is] offering. There definitely is magic in that. The
short story, next to poetry, is the most difficult writing form.
Chesya has] tamed it and made it yield to her] touch." Cover Artist: About the Author:
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