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Showing 1 - 10 of 10 matches in All Departments
The best-loved comic characters in the world - Superman, Batman, Wonder Woman, the JLA and many more - are all brought to life by the number one fan-favourite artist working in the medium today, the incomparable Alex Ross. With a new jacket and an additional 16 pages, this book reveals Ross's lifelong love of these classic superheroes and his vision - combining his dynamic art with Chip Kidd's kinetic design. Step into the studio for a behind-the-scenes look at his creative process, with hundreds of never-before seen sketches, limited edition prints, and prototype sculptures. It also has 32 pages of exclusive new material centring on Ross's startling new comic series, "Justice", written by Jim Kreuger, with Ross painting over Doug Braithwaite's pencils!
Now in paperback! A curious kid's guide to graphic design, covering form, function, color, typography, and much more, plus 10 hands-on design projects. Written by Chip Kidd, "the closest thing to a rock star" in the design world (USA Today). Design is all around you. And whether you realize it or not, you are already a designer. In Go, renowned graphic designer Chip Kidd explains not just the elements of design, including form, line, color, scale, typography, and more, but most important, how to use those elements in creative ways. Like putting the word "go" on a stop sign, Go is all about shaking things up--and kids love its playful spirit and belief that the world looks better when you look at it differently. Kidd writes about scale: When a picture looks good small, don't stop there--see how it looks when it's really small. Or really big. He explains the difference between vertical lines and horizontal lines. The effect of cropping a picture to make it beautiful--or, cropping it even more to make it mysterious and compelling. How different colors signify different moods. The art of typography, including serifs and sans serifs, kerning and leading. The book ends with ten hands-on design projects for kids. "An excellent introduction to graphic design through [the author's] own excellent work. Anyone interested in the subject, including most practitioners, will find it delightful."--Milton Glaser
Journey back to where it all started in this deluxe collection of the classic Topps trading cards from 1993-just in time for the theatrical release of Jurassic World: DominionJurassic Park was an immediate blockbuster and has gone on to become a multimedia franchise with five sequels, theme park attractions, comic books, toys, and more-including a set of trading cards released by Topps in 1993 to tie into the film. This comprehensive collection of the original trading card series-timed to publish alongside Jurassic World: Dominion-includes the fronts and backs of all of these classic cards, plus the special chase cards and rare promotional material. The book also includes text and commentary by Gary Gerani, editor of the original series, and an afterword by Chip Kidd, who created and designed the cover of Michael Crichton's Jurassic Park, which became the iconic logo for the franchise.
Big, burly, lascivious, and soft around the edges: welcome to the hypermasculine world of Japanese gay manga. Massive: Gay Erotic Manga and the Men Who Make It is the first English-language anthology of its kind: an in-depth introduction to nine of the most exciting comic artists making work for a gay male audience in Japan. Jiraiya, Seizoh Ebisubashi, and Kazuhide Ichikawa are three of the irresistibly seductive, internationally renowned artists featured in Massive, as well as Gengoroh Tagame, the subject of The Passion of Gengoroh Tagame: Master of Gay Erotic Manga. Get to know each of these artists intimately, through candid interviews, photography, context-providing essays, illustrations, and manga. Massive also includes the groundbreaking, titillating work of gay manga luminaries Takeshi Matsu, Fumi Miyabi, Inu Yoshi, Gai Mizuki, and comic essayist Kumada Poohsuke.
Shazam made his debut in Whiz Comics in 1940, and outsold his biggest competitor, Superman, by 14 million copies a month. It wasn't long before a variety of merchandise was licensed-secret decoders, figurines, buttons, paper rockets, tin toys, puzzles, costumes-and a fan club was created to keep up with the demand. These collectibles now sell for outrageous prices on eBay and in comic book stores and conventions. Seventy years later, an unprecedented assortment of these artifacts are gathered together by award-winning writer/designer Chip Kidd and photographer Geo Spear. Join Kidd, Spear, and the World's Mightiest Mortal in this first, fully authorized celebration of ephemera, artwork, and rare, one-of-a-kind toys, and recapture the magic that was Shazam!
Now in paperback from Lisa Birnbach, the author of "The Offi cial Preppy Handbook, "comes "True Prep, " which looks at how the old guard of natural-fiber-loving, dog-worshipping, G&T-soaked preppies adapts to the new order of the Internet, cell phones, rehab, political correctness, reality TV, and . . . polar fleece.
Fresh out of college in the summer of 1961, Happy lands his first job as a graphic designer (okay, art assistant) at a small Connecticut advertising agency populated by a cast of endearing eccentrics. Life for Happy seems to be -- well, happy. But when he's assigned to design a newspaper ad recruiting participants for an experiment in the Yale Psychology Department, Happy can't resist responding to the ad himself. Little does he know that the experience will devastate him, forcing a reexamination of his past, his soul, and the nature of human cruelty -- chiefly, his own. Written in sharp, witty prose and peppered with absorbing ruminations on graphic design, The Learners again shows that Chip Kidd's writing is every bit as original, stunning, and memorable as his celebrated book jackets.
After 15 years of designing more than 1,500 book jackets at Knopf for such authors as Anne Rice and Michael Chrichton, Kidd has crafted an affecting an entertaining novel set at a state university in the late 1950s that is both slap-happily funny and heartbreakingly sad. The Cheese Monkeys is a college novel that takes place over a tightly written two semesters. The book is set in the late 1950s at State U, where the young narrator, has decided to major in art, much to his parents' dismay. It is an autobiographical, coming-of-age novel which tells universally appealing stories of maturity, finding a calling in life, and being inspired by a loving, demanding, and highly eccentric teacher.
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