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Showing 1 - 25 of 78 matches in All Departments
In the finale of James Patterson's bestselling series, the Kidds compete for fame and glory—but can they solve a mystery, restore their family name and uncover the biggest treasure yet? Bick, Beck, Storm, and Tommy Kidd have uncovered and rescued some of the world’s greatest treasure, without ever seeking out fame and glory. So they aren’t happy when the Collier Kids (as in Nathan Collier, the Kidds’s nemesis) start treasure hunting for the camera, more focused on looking good and selling ads for their streaming show than actually recovering treasure. When the Kidds are invited to compete with the Colliers for the title of “The World’s Greatest Treasure Hunting Kids,” they jump at the chance to show the world what real treasure hunting looks like. But with rumors swirling of a family mistake made by the Kidds’ great-grandfather years ago, the Kidds discover that fame and glory aren’t the only things on the line. Will they be able to solve the mystery, restore their family name, and recover their biggest treasure haul yet?
What strange mystery lurks in the echoing corridors of Sacred Kidney
School?
Adapted from James Patterson's #1 bestselling story, this hilarious and heartwarming graphic novel introduces Jacky Ha-Ha, a class clown who makes people laugh with her so they can't laugh at her! With her irresistible urge to tell a joke in every situation--even when it's a bad idea--Jacky Ha-Ha loves to make people laugh. And cracking wise helps distract her from thinking about not-so-funny things in her life, like her mom serving in a dangerous, faraway war, and a dad who's hardly ever home. But no matter how much fun Jacky has, she can't entirely escape her worries. So one starlit night, she makes a promise to keep her family together...even if she has to give up the one thing that makes her happy. But can she stop being Jacky Ha-Ha, if that's who she really is? Bright, funny, and fast-paced artwork will have readers laughing their way through Jacky's ha-ha-heartwarming story!
Four kids on a quest to find the legendary Mines of King Solomon...and
their parents. Bick, Beck, Storm and Tommy are navigating their way
down the Nile, from hot and dusty Cairo to deep dark jungles, past some
seriously bad guys along the way. They'll need all their survival
instincts just to make it out alive...
Welcome, boys and girls, readers of all ages, to the first-ever Library
Olympics! Kyle and his teammates are back, and the world-famous game
maker Luigi Lemoncello is at it again!
Charlie and the Chocolate Factory meets A Night in the Museum in this the action-packed New York Times bestseller from Chris Grabenstein, coauthor of I Funny and other bestselling series with James Patterson! Kyle Keeley is a huge fan of all games - board games, word games, and particularly video games. His hero, Luigi Lemoncello, the most famous and creative gamemaker in the world, is the genius behind the town's new library that is as much a home for tech and trickery as it is for stories. Kyle wins a spot at a puzzle-packed lock-in on the library's opening night. But when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret riddle to find the hidden escape route . . . !
The world’s #1 bestselling author has teamed up with the world’s most famous genius to entertain, educate and inspire a generation of kids–with the first and only kids’ book series officially approved by the Albert Einstein Archives. Albert Einstein + James Patterson = A Must Read! Max is back with a thrilling new adventure that involves time travel, creepy bad guys, killer drones, and a shocking mystery about her past that she will stop at nothing to solve! Under constant danger of being kidnapped by the shadowy Corporation, Max is on the run from New York to London and beyond. But soon the call comes for the Change Maker kids’ next mission: make sure no kid ever goes hungry again! If anyone can tackle a problem this big, Max and her genius friends can. But mysterious clues about her past keep distracting Max’s focus. She always wanted to know who her parents were and why they abandoned her as a baby. If she manages to build a time machine, she could find them and get all the answers! What’s more important – her past, or the future of the Change Makers?
Before Mr. Lemoncello became everyone's favorite game maker, he was a kid who liked to roll the dice. . . .
Bestselling author Chris Grabenstein and the Mystery Writers of America bring together twenty peerless puzzles—from bestselling authors such as Peter Lerangis, Stuart Gibbs, Lauren Magaziner, Kate Milford, and, of course, Grabenstein himself—in an anthology of mystery short stories that invite readers to try to unravel the riddles themselves. From tales of hapless superheroes and stolen squirrel monkeys to murderous triplets and haunted basements, these thrilling, puzzling, and hilarious cases have one thing in common—YOU get a chance to be the detective before the author reveals the solution. With twenty never-before-published mystery stories, this collection will leave young detectives sleuthing for more!
Everyone's favourite game maker, Mr Lemoncello, is testing out his new FABULOUS FACT-FINDING FRENZY game! Kyle must compete in a great race - by bicycle, bookmobile, and even Mr. Lemoncello's corporate banana jet! - to find fascinating facts about famous Americans. But then a few surprising 'facts' surface about Mr Lemoncello . . . Could Kyle's hero be a fraud? Kyle and the other kids will have to dig deep to find out the truth before it's GAME OVER for Mr Lemoncello . . . !
Can you find your way out of what James Patterson calls the coolest library in the world? For the first time, you are invited INSIDE Mr. Lemoncello's one-of-a-kind Gameworks Factory!
Join Kyle as he uses all his gamer skills to solve the puzzle that is Mr Lemoncello's extraordinary library. Charlie and the Chocolate Factory meets A Night in the Museum in this the action-packedNew York Times bestseller from Chris Grabenstein, coauthor of I Funny and other bestselling series with James Patterson!
In James Patterson's follow up to the #1 New York Times bestseller I Funny, middle schooler Jamie Grimm has big dreams of being the best stand-up comic in the world--and he won't let the fact that he's wheelchair-bound stand in his way! Middle schooler Jamie Grimm has big dreams of being the best stand-up comic in the world--and has the right sense of humor to do it! After winning the New York state finals in the Planet's Funniest Kid Comic Contest, Jamie's off to Boston to compete in the national semi-finals. But when one of his best buddies runs into trouble at school and a sudden family health scare rears its head, Jamie has to put his comedic ambitions on hold and stand by the people he cares about. Can Jamie pass up the big competition for the sake of his friends and family? |
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