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Dark Deeds in Freeport (Pathfinder RPG) (Paperback): Mike Franke, Phil Minchin, Christina Stiles Dark Deeds in Freeport (Pathfinder RPG) (Paperback)
Mike Franke, Phil Minchin, Christina Stiles
R517 Discovery Miles 5 170 Ships in 10 - 15 working days

In a City of Secrets, the Truth Cuts Deep Why has truth suddenly become so strangely frequent in Freeport? Can the city support not one but two churches dedicated to truth-speaking? How are the secrets of thieves, assassins, Captains' Council members, and "legitimate businessmen" becoming common knowledge, and what can be done about it? Should anything be done? And maybe, just maybe, is this strangeness linked to the rash of thefts, murders, and insanity plaguing the city? Dark Deeds in Freeport is an 80-page adventure arc of five connected scenarios designed for four Pathfinder RPG characters beginning at 9th level and ending at 12th. These linked adventures feature: swashbuckling, sin, investigation, and insanity familiar to fans of Green Ronin's popular Freeport, City of Adventure setting new spells, new magic items (from minor to near-artifact level), news monsters, and new fully-statted Freeport NPCs "Dark Deeds" is fully-integrated into the history and ongoing storylines of the Freeport setting, and it can be used individually or in a level-spanning mini-campaign. Something is horribly wrong in Freeport. Something that will surely require dark deeds to set right

Zobeck Gazetteer (Paperback): Christina Stiles, Wolfgang Baur Zobeck Gazetteer (Paperback)
Christina Stiles, Wolfgang Baur
R536 Discovery Miles 5 360 Ships in 10 - 15 working days

Magic and Deviltry in the Crossroads City

The Zobeck Gazetteer brings award-winning designer Wolfgang Baur's Free City of Zobeck to life

This is where the campaign setting of Midgard was born: in the twisted alleys of the Kobold Ghetto, the schools of clockwork magic, and the ticking hearts of the gearforged PC race.

Anyone looking for a new and different setting will find a clockpunk city forged in the fires of revolt, with monsters and magic drawn from the dark folktales of medieval Eastern Europe-plus details of devils, kobold kings, and plots galore

This massively expanded, 116-page edition of the Zobeck Gazetteer includes material from dozens of sources, collecting all this in one invaluable reference: New Clockwork and Lust domains for Pathfinder RPG, A short writeup of the city's Arcane Collegium, New details of the gods of Zobeck, Gypsy magic and magical gear Dozens of spells for star and shadow magic, All-new feats, relics, and magic items, Plus a clockwork wizard school Illustrated with beautiful city maps by Sean Macdonald, the gazetteer format provides just enough detail to incorporate Zobeck into any fantasy campaign without being overwhelming. Come on down to the crossroads and try your luck

Also check out the related "Streets of Zobeck" adventure book

Love & Justice Volume 2 Deluxe (Paperback): Jacob E Blackmon Love & Justice Volume 2 Deluxe (Paperback)
Jacob E Blackmon; Edited by Christina Stiles; Spike Y. Jones
R331 Discovery Miles 3 310 Ships in 10 - 15 working days
The Rogue Mage RPG Game Master's Guide (Hardcover, Hardback ed.): Christina Stiles, Faith Hunter, Raven Blackwell The Rogue Mage RPG Game Master's Guide (Hardcover, Hardback ed.)
Christina Stiles, Faith Hunter, Raven Blackwell
R988 R857 Discovery Miles 8 570 Save R131 (13%) Ships in 10 - 15 working days
The Rogue Mage RPG Game Master's Guide (Paperback): Christina Stiles, Faith Hunter, Raven Blackwell The Rogue Mage RPG Game Master's Guide (Paperback)
Christina Stiles, Faith Hunter, Raven Blackwell
R694 R613 Discovery Miles 6 130 Save R81 (12%) Ships in 10 - 15 working days
The Rogue Mage RPG Players Handbook (Paperback): Christina Stiles, Faith Hunter, Raven Blackwell The Rogue Mage RPG Players Handbook (Paperback)
Christina Stiles, Faith Hunter, Raven Blackwell
R828 R724 Discovery Miles 7 240 Save R104 (13%) Ships in 10 - 15 working days

"ROGUE MAGE RPG, Role Playing in the World of Faith Hunter, Player's Handbook
Authors: Christina Stiles, Faith Hunter, Raven Blackwell
Edited by Spike Y. Jones"

It's a century after the Seraphs have returned to Earth, fulfilling ancient scripture with fire and sword. Most of Earth's population died in the plague and resulting wars--and then came the ice age.

Mankind has survived, but not without change.

Wondrous new races were born following the Time of Plagues, some destined to fight alongside the seraphs of the Light, while others simply want to survive in a harsh new world.

And beneath the cities and in abandoned wastelands, the forces of evil continue their age-old war with the mortals and the seraphim. These dragons and their Dark minions won't stop fighting until the world is theirs.

In the "ROGUE MAGE ROLE PLAYING GAME" you join with the rogue mage Thorn St. Croix and the forces of Light to stop the fallen seraphs and their devil-spawn, adventuring in and beyond the world of Faith Hunter's apocalyptic fantasy trilogy: "Bloodring," "Seraphs," and "Hosts."

The "ROGUE MAGE ROLE PLAYING GAME PLAYER'S HANDBOOK" features:

- complete rules for all the mortal races of the "Rogue Mage" novels: kylen, half-seraph winged warriors; mules, half-human fighting machines; neomages who can work magic with energies left over from the Creation; daywalkers, refuges from the underground hellholes of the fallen seraphs; versatile but magic-less humans; and the seraph-touched, a new race yet to find it's place in the post apocalyptic-world.

- dozens of Skills, scores of Drawbacks, over 100 Conjures, and over 200 Talents for heroes to choose from.

- a half-dozen pre-made characters so play can begin immediately.

- a luck point system that encourages players to take chances and keep the action moving, and the allegiance system that turns a hero's choices in the war between Darkness and Light into something more than just words on a character sheet.

- player character gear from swords to shotguns to helicopter gunships, as well as magic weapons, energy-filled spell amulets, and demonic and seraphic artifacts.

- simple combat rules that resolve attacks and damage in a single role and full-scale battles in only a few short minutes.

- with the addition of a single 20-sided die, some paper & pencils, and a free adventure downloaded from www.roguemage.net or one found in the "Rogue Mage RPG Master's Guide," everything needed to play "Rogue Mage" today.

Grab your dragon-gun, we're goin' hunting

The Rogue Mage RPG Players Handbook (Hardcover): Christina Stiles, Faith Hunter, Raven Blackwell The Rogue Mage RPG Players Handbook (Hardcover)
Christina Stiles, Faith Hunter, Raven Blackwell
R1,122 R964 Discovery Miles 9 640 Save R158 (14%) Ships in 10 - 15 working days

"ROGUE MAGE RPG, Role Playing in the World of Faith Hunter, Player's Handbook
Authors: Christina Stiles, Faith Hunter, Raven Blackwell
Edited by Spike Y. Jones"

It's a century after the Seraphs have returned to Earth, fulfilling ancient scripture with fire and sword. Most of Earth's population died in the plague and resulting wars--and then came the ice age.

Mankind has survived, but not without change.

Wondrous new races were born following the Time of Plagues, some destined to fight alongside the seraphs of the Light, while others simply want to survive in a harsh new world.

And beneath the cities and in abandoned wastelands, the forces of evil continue their age-old war with the mortals and the seraphim. These dragons and their Dark minions won't stop fighting until the world is theirs.

In the "ROGUE MAGE ROLE PLAYING GAME" you join with the rogue mage Thorn St. Croix and the forces of Light to stop the fallen seraphs and their devil-spawn, adventuring in and beyond the world of Faith Hunter's apocalyptic fantasy trilogy: "Bloodring," "Seraphs," and "Hosts."

The "ROGUE MAGE ROLE PLAYING GAME PLAYER'S HANDBOOK" features:

- complete rules for all the mortal races of the "Rogue Mage" novels: kylen, half-seraph winged warriors; mules, half-human fighting machines; neomages who can work magic with energies left over from the Creation; daywalkers, refuges from the underground hellholes of the fallen seraphs; versatile but magic-less humans; and the seraph-touched, a new race yet to find it's place in the post apocalyptic-world.

- dozens of Skills, scores of Drawbacks, over 100 Conjures, and over 200 Talents for heroes to choose from.

- a half-dozen pre-made characters so play can begin immediately.

- a luck point system that encourages players to take chances and keep the action moving, and the allegiance system that turns a hero's choices in the war between Darkness and Light into something more than just words on a character sheet.

- player character gear from swords to shotguns to helicopter gunships, as well as magic weapons, energy-filled spell amulets, and demonic and seraphic artifacts.

- simple combat rules that resolve attacks and damage in a single role and full-scale battles in only a few short minutes.

- with the addition of a single 20-sided die, some paper & pencils, and a free adventure downloaded from www.roguemage.net or one found in the "Rogue Mage RPG Master's Guide," everything needed to play "Rogue Mage" today.

Grab your dragon-gun, we're goin' hunting

Streets of Zobeck (Paperback): Ben McFarland, Richart Pett, Christina Stiles Streets of Zobeck (Paperback)
Ben McFarland, Richart Pett, Christina Stiles
R640 Discovery Miles 6 400 Ships in 10 - 15 working days

A Collection of Dark and Daring Adventures What happens when adventurers become the owners of a brothel? When a roguish associate asks them to attend an oligarch's masquerade in his place? What lurks in the Cartways besides kobolds? And what will you say when another thief tells you the only way to find a treasure is to become hunted by the Praetors? Dark dealings, my boys, and a knife in the guts might be the price. Whose guts? Might be yours if you cross the wrong one of the Nine. This 94-page supplement and adventure anthology is set in the seedy underbelly of Zobeck, and on its mean streets you will find: Seven adventures dealing with underhanded themes, shady locations, and double-crossing deals gone wrong Six locales including the Cartways Market Gallery or the Old Stross Municipal Baths. A dirty dozen NPCs: kobold gearsmiths, failed Arcane Collegium students, barge captains, fey and undead ambassadors to use as rivals, patrons, peers and foes A sampling of new clockworks, street magics and odd enchantments that make Zobeck the distinctive jewel of the River Argent You probably shouldn't bring the paladin along on this one... This official Midgard adventure anthology is easily portable to any setting. Designed by Ben McFarland, Matthew Stinson, Christina Stiles, Mike Franke, and Richard Pett. Winner, Gold ENnie Award, Best Adventure of 2012

Odyssey Prime (Paperback): Steven Trustrum Odyssey Prime (Paperback)
Steven Trustrum; Edited by Christina Stiles; Illustrated by Dave Allsop
R571 Discovery Miles 5 710 Ships in 10 - 15 working days
Clover (Hardcover): Karan M Robinson, Christina Stiles, Karen M. Robinson Clover (Hardcover)
Karan M Robinson, Christina Stiles, Karen M. Robinson
R842 R691 Discovery Miles 6 910 Save R151 (18%) Ships in 10 - 15 working days
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