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This book focusses on new technologies and multi-method research
designs in the field of modern archaeology, which increasingly
crosses academic boundaries to investigate past human-environmental
relationships and to reconstruct palaeolandscapes. It aims at
establishing the concept of Digital Geoarcheology as a novel
approach of interdisciplinary collaboration situated at the
scientific interface between classical studies, geosciences and
computer sciences. Among others, the book includes topics such as
geographic information systems, spatiotemporal analysis, remote
sensing applications, laser scanning, digital elevation models,
geophysical prospecting, data fusion and 3D visualisation,
categorized in four major sections. Each section is introduced by a
general thematic overview and followed by case studies, which
vividly illustrate the broad spectrum of potential applications and
new research designs. Mutual fields of work and common technologies
are identified and discussed from different scholarly perspectives.
By stimulating knowledge transfer and fostering interdisciplinary
collaboration, Digital Geoarchaeology helps generate valuable
synergies and contributes to a better understanding of ancient
landscapes along with their forming processes. Chapters 1, 2, 6, 8
and 14 are published open access under a CC BY 4.0 license at
link.springer.com.
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