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Get Real-World Insight from Experienced Professionals in the OpenGL
CommunityWith OpenGL, OpenGL ES, and WebGL, real-time rendering is
becoming available everywhere, from AAA games to mobile phones to
web pages. Assembling contributions from experienced developers,
vendors, researchers, and educators, OpenGL Insights presents
real-world techniques for intermediate and advanced OpenGL, OpenGL
ES, and WebGL developers. Go Beyond the BasicsThe book thoroughly
covers a range of topics, including OpenGL 4.2 and recent
extensions. It explains how to optimize for mobile devices,
explores the design of WebGL libraries, and discusses OpenGL in the
classroom. The contributors also examine asynchronous buffer and
texture transfers, performance state tracking, and programmable
vertex pulling. Sharpen Your SkillsFocusing on current and emerging
techniques for the OpenGL family of APIs, this book demonstrates
the breadth and depth of OpenGL. Readers will gain practical skills
to solve problems related to performance, rendering, profiling,
framework design, and more.
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David Nicholls
Paperback
R442
R405
Discovery Miles 4 050
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