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This book covers the basic theory of mean field game (MFG) and its
applications in wireless networks. It starts with an overview of
the current and future state-of-the-art in 5G and 6G wireless
networks. Then, a tutorial is presented for MFG, mean-field-type
game (MFTG), and prerequisite fields of study such as optimal
control theory and differential games. This book also includes a
literature survey of MFG-based research in wireless network
technologies such as ultra-dense networks (UDNs), device-to-device
(D2D) communications, internet-of-things (IoT), unmanned aerial
vehicles (UAVs), and mobile edge networks (MENs). Several
applications of MFG and MFTG in UDNs, social networks, and
multi-access edge computing networks (MECNs) are introduced as
well. Applications of MFG covered in this book are divided in three
parts. The first part covers three single-population MFG research
works or case studies in UDNs including ultra-dense D2D networks,
ultra-dense UAV networks, and dense-user MECNs. The second part
centers on a multiple-population MFG (MPMFG) modeling of belief and
opinion evolution in social networks. It focuses on a recently
developed MPMFG framework and its application in analyzing the
behavior of users in a multiple-population social network. Finally,
the last part concentrates on an MFTG approach to computation
offloading in MECN. The computation offloading algorithms are
designed for energy- and time-efficient offloading of
computation-intensive tasks in an MECN. This book targets
advanced-level students, professors, researchers, scientists, and
engineers in the fields of communications and networks. Industry
managers and government employees working in these same fields will
also find this book useful.
This book covers the basic theory of mean field game (MFG) and its
applications in wireless networks. It starts with an overview of
the current and future state-of-the-art in 5G and 6G wireless
networks. Then, a tutorial is presented for MFG, mean-field-type
game (MFTG), and prerequisite fields of study such as optimal
control theory and differential games. This book also includes a
literature survey of MFG-based research in wireless network
technologies such as ultra-dense networks (UDNs), device-to-device
(D2D) communications, internet-of-things (IoT), unmanned aerial
vehicles (UAVs), and mobile edge networks (MENs). Several
applications of MFG and MFTG in UDNs, social networks, and
multi-access edge computing networks (MECNs) are introduced as
well. Applications of MFG covered in this book are divided in three
parts. The first part covers three single-population MFG research
works or case studies in UDNs including ultra-dense D2D networks,
ultra-dense UAV networks, and dense-user MECNs. The second part
centers on a multiple-population MFG (MPMFG) modeling of belief and
opinion evolution in social networks. It focuses on a recently
developed MPMFG framework and its application in analyzing the
behavior of users in a multiple-population social network. Finally,
the last part concentrates on an MFTG approach to computation
offloading in MECN. The computation offloading algorithms are
designed for energy- and time-efficient offloading of
computation-intensive tasks in an MECN. This book targets
advanced-level students, professors, researchers, scientists, and
engineers in the fields of communications and networks. Industry
managers and government employees working in these same fields will
also find this book useful.
In recent years, wireless networks have become more ubiquitous and
integrated into everyday life. As such, it is increasingly
imperative to research new methods to boost cost-effectiveness for
spectrum and energy efficiency. Interference Mitigation and Energy
Management in 5G Heterogeneous Cellular Networks is a pivotal
reference source for the latest research on emerging network
architectures and mitigation technology to enhance cellular network
performance and dependency. Featuring extensive coverage across a
range of relevant perspectives and topics, such as interference
alignment, resource allocation, and high-speed mobile environments,
this book is ideally designed for engineers, professionals,
practitioners, upper-level students, and academics seeking current
research on interference and energy management for 5G heterogeneous
cellular networks. Topics Covered: Cognitive Radio Game Theory
Green Technologies High-Speed Mobile Environments
The popularity of smart phones and other mobile devices has brought
about major expansion in the realm of wireless communications. With
this growth comes the need to improve upon network capacity and
overall user experience, and game-based methods can offer further
enhancements in this area. Game Theory Framework Applied to
Wireless Communication Networks is a pivotal reference source for
the latest scholarly research on the application of game-theoretic
approaches to enhance wireless networking. Featuring prevailing
coverage on a range of topics relating to the advanced game model,
mechanism designs, and effective equilibrium concepts, this
publication is an essential reference source for researchers,
students, technology developers, and engineers. This publication
features extensive, research-based chapters across a broad scope of
relevant topics, including potential games, coalition formation
game, heterogeneous networks, radio resource allocation, coverage
optimization, distributed dynamic resource allocation, dynamic
spectrum access, physical layer security, and cooperative video
transmission.
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