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A Strategy For Terminating A Nuclear War: Clark C. Abt A Strategy For Terminating A Nuclear War
Clark C. Abt
R1,230 Discovery Miles 12 300 Ships in 12 - 17 working days

Avoiding a nuclear war, or ending one if avoidance fails, is an important but relatively unexplored aspect of nuclear doctrine. Dr. Abt examines the feasibility of antagonists' agreeing to exclude their open cities from nuclear targeting and to replace strategic bombardment with retaliatory invasion to create less of a hair[1]trigger deterrent. Critical net assessments by U.S. strategists and the effects of such a strategy on the Soviet Union and on U.S. allies are considered, along with problems implementation might pose. The author contends that both deterrence and the potential for limiting damage are strengthened by pre-war plans for a nuclear ceasefire and stalemate short of holocaust.

A Strategy For Terminating A Nuclear War (Hardcover): Clark C. Abt A Strategy For Terminating A Nuclear War (Hardcover)
Clark C. Abt
R3,984 Discovery Miles 39 840 Ships in 12 - 17 working days

Avoiding a nuclear war, or ending one if avoidance fails, is an important but relatively unexplored aspect of nuclear doctrine. Dr. Abt examines the feasibility of antagonists' agreeing to exclude their open cities from nuclear targeting and to replace strategic bombardment with retaliatory invasion to create less of a hair[1]trigger deterrent. Critical net assessments by U.S. strategists and the effects of such a strategy on the Soviet Union and on U.S. allies are considered, along with problems implementation might pose. The author contends that both deterrence and the potential for limiting damage are strengthened by pre-war plans for a nuclear ceasefire and stalemate short of holocaust.

Serious Games (Paperback): Clark C. Abt Serious Games (Paperback)
Clark C. Abt
R1,522 Discovery Miles 15 220 Ships in 12 - 17 working days

The author explores the ways in which games can be used to instruct and inform as well as provide pleasure. He uses innovative approaches to problem solving through individualized game techniques. Topics include: improving education with games; educational games for the physical and social sciences; games for the learning disadvantaged; games for occupational choice and training; games for planning and problem solving in government and industry; and the future of serious games. This book was originally published in 1970 by Viking Press.

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