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Generating Abstraction Hierarchies presents a completely automated approach to generating abstractions for problem solving. The abstractions are generated using a tractable, domain-independent algorithm whose only inputs are the definition of a problem space and the problem to be solved and whose output is an abstraction hierarchy that is tailored to the particular problem. The algorithm generates abstraction hierarchies that satisfy the `ordered monotonicity' property, which guarantees that the structure of an abstract solution is not changed in the process of refining it. An abstraction hierarchy with this property allows a problem to be decomposed such that the solution in an abstract space can be held invariant while the remaining parts of a problem are solved. The algorithm for generating abstractions is implemented in a system called ALPINE, which generates abstractions for a hierarchical version of the PRODIGY problem solver. Generating Abstraction Hierarchies formally defines this hierarchical problem solving method, shows that under certain assumptions this method can reduce the size of a search space from exponential to linear in the solution size, and describes the implementation of this method in PRODIGY. The abstractions generated by ALPINE are tested in multiple domains on large problem sets and are shown to produce shorter solutions with significantly less search than problem solving without using abstraction. Generating Abstraction Hierarchies will be of interest to researchers in machine learning, planning and problem reformation.
Generating Abstraction Hierarchies presents a completely automated approach to generating abstractions for problem solving. The abstractions are generated using a tractable, domain-independent algorithm whose only inputs are the definition of a problem space and the problem to be solved and whose output is an abstraction hierarchy that is tailored to the particular problem. The algorithm generates abstraction hierarchies that satisfy the `ordered monotonicity' property, which guarantees that the structure of an abstract solution is not changed in the process of refining it. An abstraction hierarchy with this property allows a problem to be decomposed such that the solution in an abstract space can be held invariant while the remaining parts of a problem are solved. The algorithm for generating abstractions is implemented in a system called ALPINE, which generates abstractions for a hierarchical version of the PRODIGY problem solver. Generating Abstraction Hierarchies formally defines this hierarchical problem solving method, shows that under certain assumptions this method can reduce the size of a search space from exponential to linear in the solution size, and describes the implementation of this method in PRODIGY. The abstractions generated by ALPINE are tested in multiple domains on large problem sets and are shown to produce shorter solutions with significantly less search than problem solving without using abstraction. Generating Abstraction Hierarchies will be of interest to researchers in machine learning, planning and problem reformation.
This book illustrates the first connection between the map user community and the developers of digital map processing technologies by providing several applications, challenges, and best practices in working with historical maps. After the introduction chapter, in this book, Chapter 2 presents a variety of existing applications of historical maps to demonstrate varying needs for processing historical maps in scientific studies (e.g., thousands of historical maps from a map series vs. a few historical maps from various publishers and with different cartographic styles). Chapter 2 also describes case studies introducing typical types of semi-automatic and automatic digital map processing technologies. The case studies showcase the strengths and weaknesses of semi-automatic and automatic approaches by testing them in a symbol recognition task on the same scanned map. Chapter 3 presents the technical challenges and trends in building a map processing, modeling, linking, and publishing framework. The framework will enable querying historical map collections as a unified and structured spatiotemporal source in which individual geographic phenomena (extracted from maps) are modeled (described) with semantic descriptions and linked to other data sources (e.g., DBpedia, a structured version of Wikipedia). Chapter 4 dives into the recent advancement in deep learning technologies and their applications on digital map processing. The chapter reviews existing deep learning models for their capabilities on geographic feature extraction from historical maps and compares different types of training strategies. A comprehensive experiment is described to compare different models and their performance. Historical maps are fascinating to look at and contain valuable retrospective place information difficult to find elsewhere. However, the full potential of historical maps has not been realized because the users of scanned historical maps and the developers of digital map processing technologies are from a wide range of disciplines and often work in silos. Each chapter in this book can be read individually, but the order of chapters in this book helps the reader to first understand the "product requirements" of a successful digital map processing system, then review the existing challenges and technologies, and finally follow the more recent trend of deep learning applications for processing historical maps. The primary audience for this book includes scientists and researchers whose work requires long-term historical geographic data as well as librarians. The secondary audience includes anyone who loves maps!
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