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In the arts and sciences, as well as in our daily lives, symmetry
has made a profound and lasting impact. Likewise, a computational
treatment of symmetry and group theory (the ultimate mathematical
formalization of symmetry) has the potential to play an important
role in computational sciences. Though the term Computational
Symmetry was formally defined a decade ago, referring to
algorithmic treatment of symmetries, seeking symmetry from digital
data has been attempted for over four decades. Computational
symmetry on real world data turns out to be challenging enough
that, after decades of effort, a fully automated symmetry-savvy
system remains elusive for real world applications. Computational
Symmetry in Computer Vision and Computer Graphics provides a
succinct summary of the relevant mathematical theory, a historic
perspective of some important symmetry-related ideas, a partial yet
timely report on the state of the arts symmetry detection
algorithms along with its first quantitative benchmark, a diverse
set of real world applications, suggestions for future directions
and a comprehensive reference list.The recent resurgence in
interest in computational symmetry for computer vision and computer
graphics applications has shown promising results. Computational
Symmetry in Computer Vision and Computer Graphics illustrates how
far we have come and where the future challenges and opportunities
may lie.
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