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Programming Interior Environments introduces a four-component
framework you can use to program interiors, and twelve methods for
you to gather, analyze and synthesize programmatic information to
take the guesswork out of your studio projects. This book studies
the Student Programming Model: a realistic programming process for
college and university interior design students that allows
students to create accurate and in-depth programming documents
essential for informing the design process. This is done whilst
keeping in mind that students are often working solo, with
imaginary clients and end users in mind, and collecting program
information within strict time constraints. Including three
appendices of student programs created following these guidelines,
to help you understand how to apply the framework components and
inquiry methods in your own work, this book is ideal for students
and professionals in interior design and interior architecture.
Programming Interior Environments introduces a four-component
framework you can use to program interiors, and twelve methods for
you to gather, analyze and synthesize programmatic information to
take the guesswork out of your studio projects. This book studies
the Student Programming Model: a realistic programming process for
college and university interior design students that allows
students to create accurate and in-depth programming documents
essential for informing the design process. This is done whilst
keeping in mind that students are often working solo, with
imaginary clients and end users in mind, and collecting program
information within strict time constraints. Including three
appendices of student programs created following these guidelines,
to help you understand how to apply the framework components and
inquiry methods in your own work, this book is ideal for students
and professionals in interior design and interior architecture.
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