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Active Lighting and Its Application for Computer Vision - 40 Years of History of Active Lighting Techniques (Hardcover, 1st ed.... Active Lighting and Its Application for Computer Vision - 40 Years of History of Active Lighting Techniques (Hardcover, 1st ed. 2020)
Katsushi Ikeuchi, Yasuyuki Matsushita, Ryusuke Sagawa, Hiroshi Kawasaki, Yasuhiro Mukaigawa, …
R4,707 Discovery Miles 47 070 Ships in 12 - 17 working days

This book describes active illumination techniques in computer vision. We can classify computer vision techniques into two classes: passive and active techniques. Passive techniques observe the scene statically and analyse it as is. Active techniques give the scene some actions and try to facilitate the analysis. In particular, active illumination techniques project specific light, for which the characteristics are known beforehand, to a target scene to enable stable and accurate analysis of the scene. Traditional passive techniques have a fundamental limitation. The external world surrounding us is three-dimensional; the image projected on a retina or an imaging device is two-dimensional. That is, reduction of one dimension has occurred. Active illumination techniques compensate for the dimensional reduction by actively controlling the illumination. The demand for reliable vision sensors is rapidly increasing in many application areas, such as robotics and medical image analysis. This book explains this new endeavour to explore the augmentation of reduced dimensions in computer vision. This book consists of three parts: basic concepts, techniques, and applications. The first part explains the basic concepts for understanding active illumination techniques. In particular, the basic concepts of optics are explained so that researchers and engineers outside the field can understand the later chapters. The second part explains currently available active illumination techniques, covering many techniques developed by the authors. The final part shows how such active illumination techniques can be applied to various domains, describing the issue to be overcome by active illumination techniques and the advantages of using these techniques. This book is primarily aimed at 4th year undergraduate and 1st year graduate students, and will also help engineers from fields beyond computer vision to use active illumination techniques. Additionally, the book is suitable as course material for technical seminars.

Digitally Archiving Cultural Objects (Hardcover, 2., ??Berarb. U): Katsushi Ikeuchi, Daisuke Miyazaki Digitally Archiving Cultural Objects (Hardcover, 2., ??Berarb. U)
Katsushi Ikeuchi, Daisuke Miyazaki
R4,341 Discovery Miles 43 410 Ships in 10 - 15 working days

A large number of cultural heritage objects around the world are deteriorating or being destroyed due to the work of natural disasters, such as earthquakes and floods, and human-inflicted destruction, such as war and vandalism. In the wake of these threats, 3D data becomes a critical component to permanently recording the shapes of these important objects so that they might be passed down to future generations. Digitally Archiving Cultural Objects describes thorough research and methods for preserving cultural heritage objects through the use of 3D digital data. These methods were developed through using computer vision and computer graphics technologies. This data can also be used for simulation and restoration purposes as well as towards various multimedia applications. This comprehensive book is organized into four parts. Part 1 describes various sensors designed to obtain data. Part 2 contains a collection of papers that describe the geometric pipeline, converting obtained data into a consistent geometric model, through determining relative relations among digital data and connecting those data into a uniform representation. Part 3 concerns photometric issues, including how to map color pictures on a geometric model and how to remove the effect of sunlight in the pictures obtained. Part 4 reports on the effort to establish a digital museum to restore and display the original appearance of heritage objects as well as conduct analyses of obtained data for heritage research.

Active Lighting and Its Application for Computer Vision - 40 Years of History of Active Lighting Techniques (Paperback, 1st ed.... Active Lighting and Its Application for Computer Vision - 40 Years of History of Active Lighting Techniques (Paperback, 1st ed. 2020)
Katsushi Ikeuchi, Yasuyuki Matsushita, Ryusuke Sagawa, Hiroshi Kawasaki, Yasuhiro Mukaigawa, …
R4,956 Discovery Miles 49 560 Ships in 10 - 15 working days

This book describes active illumination techniques in computer vision. We can classify computer vision techniques into two classes: passive and active techniques. Passive techniques observe the scene statically and analyse it as is. Active techniques give the scene some actions and try to facilitate the analysis. In particular, active illumination techniques project specific light, for which the characteristics are known beforehand, to a target scene to enable stable and accurate analysis of the scene. Traditional passive techniques have a fundamental limitation. The external world surrounding us is three-dimensional; the image projected on a retina or an imaging device is two-dimensional. That is, reduction of one dimension has occurred. Active illumination techniques compensate for the dimensional reduction by actively controlling the illumination. The demand for reliable vision sensors is rapidly increasing in many application areas, such as robotics and medical image analysis. This book explains this new endeavour to explore the augmentation of reduced dimensions in computer vision. This book consists of three parts: basic concepts, techniques, and applications. The first part explains the basic concepts for understanding active illumination techniques. In particular, the basic concepts of optics are explained so that researchers and engineers outside the field can understand the later chapters. The second part explains currently available active illumination techniques, covering many techniques developed by the authors. The final part shows how such active illumination techniques can be applied to various domains, describing the issue to be overcome by active illumination techniques and the advantages of using these techniques. This book is primarily aimed at 4th year undergraduate and 1st year graduate students, and will also help engineers from fields beyond computer vision to use active illumination techniques. Additionally, the book is suitable as course material for technical seminars.

Digitally Archiving Cultural Objects (Paperback, Softcover reprint of hardcover 1st ed. 2008): Katsushi Ikeuchi, Daisuke... Digitally Archiving Cultural Objects (Paperback, Softcover reprint of hardcover 1st ed. 2008)
Katsushi Ikeuchi, Daisuke Miyazaki
R4,300 Discovery Miles 43 000 Ships in 10 - 15 working days

As our heritage deteriorates through erosion, human error or natural disasters, it has become more important than ever to preserve our past - even if it is in digital form only. This highly relevant work describes thorough research and methods for preserving cultural heritage objects through the use of 3D digital data. These methods were developed via computer vision and computer graphics technologies. They offer a way of passing our heritage down to future generations.

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