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Unlikely allies uniting across the world. Blood feuds that span
centuries. A single chance at life. The world watches the sky with
trepidation. The insanity of Xenocide knew no bounds, and all will
soon suffer the effects he had planned for a millennium. Though
none know what is to come, they all know it isn't going to be easy
to survive. The Master has a plan, one that can give the world at
large a way to escape the onrushing desolation. It may be on the
bleeding edge of morality and what he needs might prove too
difficult to secure, but The Master asks for trust. Cal and Dale
both have their role to play as the world hurtles toward
destruction. One needs to bring the races of the world together
while the other simply needs to survive. Surrounded by supposed
allies, the duo will do all that they can to succeed--but with
every new arrival comes rising tensions and faltering trust. The
apocalypse is coming. Will honor or greed stand the test of time?
Auras empowering the body to superhuman status. Invocations tearing
the land asunder. The war has arrived. The necromantic armies are
on the warpath and nowhere is safe--even the sanctuary of the
flying dungeon has been threatened. The leadership of nearly all
the sentient races has been wiped out, and only the people most
suited to repelling the advancing darkness have an intact monarchy.
Cal learns quickly that the primary threat is not the far-off war,
but the actions of those entrusted with protecting the population.
As it turns out, the idea of using a flying dungeon as a war
machine is very tempting indeed. Dale has been facing his trials
better than anyone could have hoped for, but when the war takes a
turn for the worse, his role is forcibly relinquished. Since his
only chance at survival is painful and rapid advancement, Dale must
learn if his strength of will can develop into strength of flesh.
The distance between the Heavens and the Earth might not be so far
after all.
The dead walk the land. The dungeon rises. War will move the
Heavens and the Earth. Powerful necromancers are on the move, and
the dungeon has become a battleground. Without his faithful Wisp,
Cal's mind slips--he begins creating traps and monsters that go
against his already loose morals. A direct threat from an
unexpected force causes Cal's mind to stabilize, but he doesn't
know for how long. Using every resource at his disposal, he works
to keep his mind clear while he funds a search for his lost
companion. When others fail him again and again, Cal takes matters
into his own hands. Deadly situations remind Dale that no matter
how well he does in his secluded community, he is still considered
a weakling in the greater world. Deciding that his physical and
mental training are not enough--Dale resolves to gain strength by
any means necessary. Both are aware that they need to keep moving.
If they stop, their choices could kill them.
Expansion. Uneasy alliances. Looming Madness. Both Cal and Dale
have become stronger, each in spite of the other. The
dungeon--Cal--knows exactly how much their power has increased and
is working daily to become exponentially more powerful. His schemes
are becoming more complex and his dungeon--his body--more deadly.
Dale works to subvert the plans of the dungeon, but his opponent is
onto him. Hearing a voice in his head distracts him in critical
moments requiring him to fight his mind even as he battles deadly
creatures. Unbeknownst to both, their fight is not with each
other--it's for the continuation of their lives. Madness threatens
the land, and it is coming for them.
A powerful dungeon. A sheep-herder turned Noble. Their path to
ascendance through cultivation. Conquering dungeons and using them
to grow has long been the most efficient way to become a powerful
adventurer. The only thing keeping the process from being easy is
the Beasts that inhabit these places. Questions plague those
entering this particular place of power: Where do the 'rewards' of
weapons, armor, and heavy gold coins come from? Why is a fluffy
bunny charging at me? For abyss-sake, why are there so many
monsters? Cal has all of the answers to these age-old questions for
a very simple reason. He is a Dungeon Core, a soul forced against
his will into a magical stone. With the help of an energetic
friend, Cal grows a dungeon around himself to bring in new sources
of power. When a threat he doesn't fully comprehend bares its many
teeth, Cal is determined to survive the attempt on his life.
Unfortunately for adventurers, the only way for him to achieve his
goal is to eat anyone that enters his depths.
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Everything
Dakota Krout
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R490
Discovery Miles 4 900
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Ships in 10 - 15 working days
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