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Penumbra (Hardcover)
Dan Ackerman
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R1,003
R829
Discovery Miles 8 290
Save R174 (17%)
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Ships in 10 - 15 working days
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21 February 1989. Three men fly into Moscow, representing software
giants from Britain, America, and Japan. Each of them is determined
to undercut the others in order to secure a technology so
powerfully addictive it has brought the government department that
created it to a standstill. In a country on the brink of seismic
change, where spycraft is about to give way to cut-throat
capitalism, Tetris has become the grand prize. Featuring
corporate espionage, unmarked government organizations, courtroom
drama and international conspiracies, the origin of the world’s
most popular video game is a gripping, fast-paced thriller of the
highest order. Not only this, but it is also the tale of a
one-in-a-million software start-up – a unique example of an idea,
a product, and an era coming together at exactly the right moment.
Tetris was perfectly (if accidentally) crafted to hit primal
triggers in our minds and in Ackerman’s hands its story is
unputdownable.
The definitive story of a game so great, even the Cold War couldn't
stop itTetris is perhaps the most instantly recognizable, popular
video game ever made. But how did an obscure Soviet programmer,
working on frail, antiquated computers, create a product which has
now earned nearly 1 billion in sales? How did a makeshift game turn
into a worldwide sensation, which has been displayed at the Museum
of Modern Art, inspired a big-budget sci-fi movie, and been played
in outer space?A quiet but brilliant young man, Alexey Pajitnov had
long nurtured a love for the obscure puzzle game pentominoes, and
became obsessed with turning it into a computer game. Little did he
know that the project that he laboured on alone, hour after hour,
would soon become the most addictive game ever made.In this
fast-paced business story, reporter Dan Ackerman reveals how Tetris
became one of the world's first viral hits, passed from player to
player, eventually breaking through the Iron Curtain into the West.
British, American, and Japanese moguls waged a bitter fight over
the rights, sending their fixers racing around the globe to secure
backroom deals, while a secretive Soviet organization named ELORG
chased down the game's growing global profits. The Tetris Effect is
an homage to both creator and creation, and a must-read for anyone
who's ever played the game- which is to say everyone.
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