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George R.R. Martin's epic fantasy masterwork A Song of Ice and Fire
is brought to life in the pages of this full-colour graphic novel.
This is the second part of a four-volume adaptation of the second
book in the series, A Clash of Kings. As chaos grips Westeros, a
flaming red comet continues to burn a crimson path across the sky.
Some see this fiery herald as a sign of their impending victory.
Others see it as a mark of the blood and terror that will soon
engulf this divided kingdom. But one thing is certain: None of the
six contenders who seek either the Iron Throne, or the lands their
ancestors once held as kings, are willing to back down. And as
factions scatter or come together, there are many witnesses to the
unrest that is to come. Arya Stark finds herself in the heart of
enemy territory at Harrenhal, while her mother is trapped between
two brothers battling each other for their dead brother's throne.
In the heart of King's Landing, Tyrion is busy ferreting out
traitors as the Hand of the King, while Jon is beginning to
comprehend the lawlessness of life beyond the Wall. New friends
arrive in Winterfell for Bran, a forgotten son finds life in the
Iron Islands quite different than he remembered, and the Mother of
Dragons at last arrives in the fabled city of Qarth. But even as
these would-be kings draw their lines of battle, it is the people
of Westeros who will most suffer for their ambitions. For when
kings clash, it is the commoners who bear the greatest cost.
***THE SUNDAY TIMES BESTSELLING SERIES*** 'ATMOSPHERIC AND
FASCINATING' Joe Abercrombie on Age of Ash 'Spectacular' Django
Wexler on Age of Ash From the Sunday Times bestselling and
critically acclaimed author Daniel Abraham, co-author of The
Expanse, comes the second novel in a monumental epic fantasy
trilogy that unfolds within the walls of a single great city, over
the course of one tumultuous year. Kithamar is a center of trade
and wealth, an ancient city with a long, bloody history where
countless thousands live and their stories endure. This is
Garreth's. Garreth Left is heir to one of Kithamar's most prominent
merchant families. The path of his life was paved long before he
was born. Learn the family trade, marry to secure wealthy in-laws,
and inherit the business when the time is right. But to Garreth, a
life chosen for him is no life at all. In one night, a chance
meeting with an enigmatic stranger changes everything. He falls in
love with a woman whose name he doesn't even know, and he will do
anything to find her again. His search leads him down corridors and
alleys that are best left unexplored, where ancient gods hide in
the shadows, and every deal made has a dangerous edge. The path
that Garreth chooses will change the course of not only those he
loves, but the entire future of Kithamar's citizens. In Kithamar,
every story matters - and the fate of the city is woven from them
all. Praise for the Kithamar Trilogy: 'This outstanding series
debut . . . instantly hooks readers with dual mysteries . . .
Readers will eagerly anticipate the sequel' Publishers Weekly 'Age
of Ash is a stunningly written, character driven story, centred on
thieves, grief and dark magic. Abraham certainly knows how to
enchant his readers and transport them to the city of Kithamar, a
place of beauty and of forbidding secrets' Fantasy Hive
'Atmospheric and fascinating' Joe Abercrombie, Sunday Times
bestselling author of A Little Hatred 'Kithamar is a spectacular
creation, a city brought to life by dance, intricate worldbuilding
and subtle magic. Fans of Scott Lynch . . . will enjoy this one'
Django Wexler, author of Ashes of the Sun 'Daniel Abraham builds
this world up with all the confident craftsmanship you'd expect
from an author of his pedigree . . . So hang on to your cloak and
dagger, Kithamar is in the hands of a pro' SFX The Kithamar Trilogy
Age of Ash Blade of Dream
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Unfettered
Shawn Speakman; Contributions by Stacie Pitt; Illustrated by Todd Lockwood; Daniel Abraham, Jennifer Bosworth, …
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R720
R647
Discovery Miles 6 470
Save R73 (10%)
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Ships in 10 - 15 working days
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Fearsome Journeys (Paperback)
Jonathan Strahan; Kate Eliot, Trudi Canavan, Daniel Abraham, Saladin Ahmed, …
1
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R254
R173
Discovery Miles 1 730
Save R81 (32%)
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Ships in 12 - 17 working days
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How do you encompass all the worlds of the imagination? Within
fantasy's scope lies every possible impossibility, from dragons to
spirits, from magic to gods, and from the unliving to the undying.
In Fearsome Journeys, master anthologist Jonathan Strahan sets out
on a quest to find the very limits of the unlimited, collecting
twelve brand new stories by some of the most popular and exciting
names in epic fantasy from around the world. With original fiction
from Scott Lynch, Saladin Ahmed, Trudi Canavan, K J Parker, Kate
Elliott, Jeffrey Ford, Robert V S Redick, Ellen Klages, Glen Cook,
Elizabeth Bear, Ellen Kushner, Ysabeau S. Wilce and Daniel Abraham,
Fearsome Journeys explores the whole range of the fantastic.
***THE SUNDAY TIMES BESTSELLING SERIES*** 'ATMOSPHERIC AND
FASCINATING' Joe Abercrombie on Age of Ash 'Spectacular' Django
Wexler on Age of Ash From the Sunday Times bestselling and
critically acclaimed author Daniel Abraham, co-author of The
Expanse, comes the second novel in a monumental epic fantasy
trilogy that unfolds within the walls of a single great city, over
the course of one tumultuous year. Kithamar is a center of trade
and wealth, an ancient city with a long, bloody history where
countless thousands live and their stories endure. This is
Garreth's. Garreth Left is heir to one of Kithamar's most prominent
merchant families. The path of his life was paved long before he
was born. Learn the family trade, marry to secure wealthy in-laws,
and inherit the business when the time is right. But to Garreth, a
life chosen for him is no life at all. In one night, a chance
meeting with an enigmatic stranger changes everything. He falls in
love with a woman whose name he doesn't even know, and he will do
anything to find her again. His search leads him down corridors and
alleys that are best left unexplored, where ancient gods hide in
the shadows, and every deal made has a dangerous edge. The path
that Garreth chooses will change the course of not only those he
loves, but the entire future of Kithamar's citizens. In Kithamar,
every story matters - and the fate of the city is woven from them
all. Praise for the Kithamar Trilogy: 'This outstanding series
debut . . . instantly hooks readers with dual mysteries . . .
Readers will eagerly anticipate the sequel' Publishers Weekly 'Age
of Ash is a stunningly written, character driven story, centred on
thieves, grief and dark magic. Abraham certainly knows how to
enchant his readers and transport them to the city of Kithamar, a
place of beauty and of forbidding secrets' Fantasy Hive
'Atmospheric and fascinating' Joe Abercrombie, Sunday Times
bestselling author of A Little Hatred 'Kithamar is a spectacular
creation, a city brought to life by dance, intricate worldbuilding
and subtle magic. Fans of Scott Lynch . . . will enjoy this one'
Django Wexler, author of Ashes of the Sun 'Daniel Abraham builds
this world up with all the confident craftsmanship you'd expect
from an author of his pedigree . . . So hang on to your cloak and
dagger, Kithamar is in the hands of a pro' SFX The Kithamar Trilogy
Age of Ash Blade of Dream
There was a season when the world's greatest footballers were all
on show at British grounds. Best, Keegan, Charlton and Moore were
joined by Pele, Cruyff, Beckenbauer and Eusebio, while in the
dugouts Clough, Shankly, Revie and Allison duked it out in the
closest ever Championship title race. That season was 1971/72.
Britain's footballing culture was simpler - purer - than the one we
know today, with the game played for the public, not for TV
companies. It was a time when players shared pints with fans,
A&BC football cards were schoolyard currency, Roy Race ruled
the comic world and teleprinters saw footy devotees hold their
collective breath every weekend. As well as covering the
superstars, '71/'72 is a treasure trove of tales of lesser-known
names who added to that extraordinary season. Read about the Aldo
Poy goal that is still fanatically celebrated today, Toni Fritsch
revolutionising the NFL, cricketing footballers and the OAP ball
boy who rowed the River Severn. '71/'72 is a compelling and
fast-paced account of a season like no other, and as John Motson
labelled it: 'glorious'.
War and madness cast shadows over the lands dragons once ruled.
Geder Palliako's star is rising. He is a hero of Antea, protector
to the crown prince, and darling of the court. But storms from his
past are gathering, and with them, a war that will change
everything. Cithrin bel Sarcour founded a powerful bank on stolen
wealth, forged papers, and ready blades. Now every move she makes
is observed, recorded, and controlled. Unless Cithrin can free
herself from her gilded cage, the life she made will be for naught;
war may provide just the opportunity she needs. An apostate priest
sees the hidden hand behind all: a long-buried secret of the dragon
empire threatens everything humanity has built. An age of madness
and death approaches, with only a few doomed heroes to stand in its
way. For more from Daniel Abraham, check out: The Dagger and the
Coin The Dragon's Path The King's Blood The Tyrant's Law The
Widow's House The Spider's War
The epic conclusion to The Dagger and The Coin series, perfect for
fans of George R.R. Martin. Lord Regent Geder Palliako's great war
has spilled across the world, nation after nation falling before
the ancient priesthood and weapon of dragons. But even as conquest
follows conquest, the final victory retreats before him like a
mirage. Schism and revolt begin to erode the foundations of the
empire, and the great conquest threatens to collapse into a
permanent conflict of all against all. In Carse, with armies on all
borders, Cithrin bel Sarcour, Marcus Wester, and Clara Kalliam are
faced with the impossible task of bringing a lasting peace to the
world. Their tools: traitors high in the imperial army, the last
survivor of the dragon empire, and a financial scheme that is
either a revolution or the greatest fraud in the history of the
world. For more from Daniel Abraham, check out: The Dagger and the
Coin The Dragon's Path The King's Blood The Tyrant's Law The
Widow's House The Spider's War
The great war cannot be stopped.
The tyrant Geder Palliako had led his nation to war, but every
victory has called forth another conflict. Now the greater war
spreads out before him, and he is bent on bringing peace. No matter
how many people he has to kill to do it.
Cithrin bel Sarcour, rogue banker of the Medean Bank, has returned
to the fold. Her apprenticeship has placed her in the path of war,
but the greater dangers are the ones in her past and in her soul.
Widowed and disgraced at the heart of the Empire, Clara Kalliam has
become a loyal traitor, defending her nation against itself. And in
the shadows of the world, Captain Marcus Wester tracks an ancient
secret that will change the war in ways not even he can forsee.
Return to the critically acclaimed epic by master storyteller
Daniel Abraham, The Dagger and the Coin.
"Everything I look for in a fantasy." -- George R. R. Martin All
paths lead to war. . . Marcus' hero days are behind him. He knows
too well that even the smallest war still means somebody's death.
When his men are impressed into a doomed army, staying out of a
battle he wants no part of requires some unorthodox steps. Cithrin
is an orphan, ward of a banking house. Her job is to smuggle a
nation's wealth across a war zone, hiding the gold from both sides.
She knows the secret life of commerce like a second language, but
the strategies of trade will not defend her from swords. Geder,
sole scion of a noble house, has more interest in philosophy than
in swordplay. A poor excuse for a soldier, he is a pawn in these
games. No one can predict what he will become. Falling pebbles can
start a landslide. A spat between the Free Cities and the Severed
Throne is spiraling out of control. A new player rises from the
depths of history, fanning the flames that will sweep the entire
region onto The Dragon's Path -- the path to war. The Dagger and
the Coin The Dragon's Path The King's Blood The Tyrant's Law The
Widow's House The Spider's War
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Hunter's Run (Paperback)
George R. R. Martin, Gardner Dozois, Daniel Abraham
2
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R315
R299
Discovery Miles 2 990
Save R16 (5%)
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Ships in 12 - 17 working days
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A powerful tale of betrayal, trickery and sheer human grit from a
dream-team of authors In a fight outside a bar Ramon Espejo kills a
man. Next day, all hell breaks loose. The dead man was a big shot,
a diplomat on a mission to the out-world of Sao Paulo. Ramon goes
on the run, heading north toward unexplored territory, land so far
only glimpsed from orbit during the first colony surveys. Ramon has
gone from being nothing in the hills of Mexico to being nothing on
Sao Paulo. He makes a bare living prospecting for minerals. Maybe
God meant him to be poor, or he wouldn't have made him so mean. He
can't even remember why he killed the European, only the drinking,
and the rage that followed. Better to be alone in the wild
landscape ... off the map, beyond law and civilization. Each trip
out he's sure will be the big one that'll make him rich. This one,
too. Instead he finds something else, something terrifying. Or
rather, it finds him, and uses him: as humans are used by species
more intelligent than themselves. But Ramon Espejo is about to
prove what a man is capable of. Ramon is about to demonstrate what
it is to be human; to be angry, intelligent and alive. And he is
about to discover his function in the broad flow of the universe.
And why it was he killed the diplomat in the first place...
***THE SUNDAY TIMES BESTSELLER*** 'ATMOSPHERIC AND FASCINATING' Joe
Abercrombie 'SPECTACULAR' Django Wexler From New York Times
bestselling and critically acclaimed author Daniel Abraham,
co-author of the Expanse, comes a monumental epic fantasy trilogy
that unfolds within the walls of a single great city, over the
course of one tumultuous year, where every story matters, and the
fate of the city is woven from them all. Kithamar is a centre of
trade and wealth, an ancient city with a long, bloody history where
countless thousands live and their stories unfold. This is Alys's.
When her brother is murdered, a petty thief from the slums of
Longhill sets out to discover who killed him and why. But the more
she discovers about him, the more she learns about herself, and the
truths she finds are more dangerous than knives. Swept up in an
intrigue as deep as the roots of Kithamar, where the secrets of the
lowest born can sometimes topple thrones, the story Alys chooses
will have the power to change everything. Praise for Daniel
Abraham: 'EVERYTHING I LOOK FOR IN A FANTASY' George R. R. Martin
'A RICH, SATISFYINGLY COMPLEX EPIC FANTASY' Publishers Weekly
'PREPARE TO BE SHOCKED, STARTLED AND ENTERTAINED' Locus
***THE SUNDAY TIMES BESTSELLER*** 'ATMOSPHERIC AND FASCINATING' Joe
Abercrombie 'SPECTACULAR' Django Wexler From New York Times
bestselling and critically acclaimed author Daniel Abraham,
co-author of the Expanse, comes a monumental epic fantasy trilogy
that unfolds within the walls of a single great city, over the
course of one tumultuous year, where every story matters, and the
fate of the city is woven from them all. Kithamar is a centre of
trade and wealth, an ancient city with a long, bloody history where
countless thousands live and their stories unfold. This is Alys's.
When her brother is murdered, a petty thief from the slums of
Longhill sets out to discover who killed him and why. But the more
she discovers about him, the more she learns about herself, and the
truths she finds are more dangerous than knives. Swept up in an
intrigue as deep as the roots of Kithamar, where the secrets of the
lowest born can sometimes topple thrones, the story Alys chooses
will have the power to change everything. Praise for Age of Ash:
'This outstanding series debut [. . .] instantly hooks readers with
dual mysteries [. . .] Readers will eagerly anticipate the sequel'
Publishers Weekly 'Age of Ash is a stunningly written, character
driven story, centred on thieves, grief and dark magic. Abraham
certainly knows how to enchant his readers and transport them to
the city of Kithamar, a place of beauty and of forbidding secrets'
Fantasy Hive 'Atmospheric and fascinating' Joe Abercrombie, Sunday
Times bestselling author of A Little Hatred 'Kithamar is a
spectacular creation, a city brought to life by dance, intricate
worldbuilding and subtle magic. Fans of Scott Lynch . . . will
enjoy this one' Django Wexler, author of Ashes of the Sun 'Daniel
Abraham builds this world up with all the confident craftsmanship
you'd expect from an author of his pedigree . . . So hang on to
your cloak and dagger, Kithamar is in the hands of a pro' SFX
THE RISE OF THE DRAGON AND THE FALL OF KINGS Lord Regent Geder
Palliako's war has led his nation and the priests of the spider
goddess to victory after victory. No power has withstood him,
except for the heart of the one woman he desires. As the violence
builds and the cracks in his rule begin to show, he will risk
everything to gain her love - or her destruction. Clara Kalliam,
the loyal traitor, is torn between the woman she once was and the
woman she has become. With her sons on all sides of the conflict,
her house cannot stand, but there is a power in choosing when and
how to fall. And in Porte Oliva, banker Cithrin bel Sarcour and
Captain Marcus Wester learn the terrible truth that links this war
to the fall of the dragons millennia before, and that to save the
world, Cithrin must conquer it.
This graphic novel adaptation contains more than fifty pages of
exclusive content not available in the original comic books,
including
- a new Preface by George R. R. Martin
- early renderings of key scenes and favorite characters from the
novels
- a walk-through of the entire creative process, from auditioning
the artists to tweaking the scripts to coloring the final
pages
- behind-the-scenes commentary from Daniel Abraham, Tommy
Patterson, and series editor Anne Groell
You've read the books. You've watched the hit series on HBO. Now
acclaimed novelist Daniel Abraham and illustrator Tommy Patterson
bring George R. R. Martin's epic fantasy masterwork "A Game of
Thrones" to majestic new life in the pages of this full-color
graphic novel. Comprised of the initial six issues of the graphic
series, this is the first volume in what is sure to be one of the
most coveted collaborations of the year.
Winter is coming. Such is the stern motto of House Stark, the
northernmost of the fiefdoms that owe allegiance to King Robert
Baratheon in far-off King's Landing. There Eddard Stark of
Winterfell rules in Robert's name. There his family dwells in peace
and comfort: his proud wife, Catelyn; his sons Robb, Brandon, and
Rickon; his daughters Sansa and Arya; and his bastard son, Jon
Snow. Far to the north, behind the towering Wall, lie savage
Wildings and worse--unnatural things relegated to myth during the
centuries-long summer, but proving all too real and all too deadly
in the turning of the season.
Yet a more immediate threat lurks to the south, where Jon Arryn,
the Hand of the King, has died under mysterious circumstances. Now
Robert is riding north to Winterfell, bringing his queen, the
lovely but cold Cersei, his son, the cruel, vainglorious Prince
Joffrey, and the queen's brothers Jamie and Tyrion of the powerful
and wealthy House Lannister--the first a swordsman without equal,
the second a dwarf whose stunted stature belies a brilliant mind.
All are heading for Winterfell and a fateful encounter that will
change the course of kingdoms.
Meanwhile, across the Narrow Sea, Prince Viserys, heir of the
fallen House Targaryen, which once ruled all of Westeros, schemes
to reclaim the throne with an army of barbarian Dothraki--whose
loyalty he will purchase in the only coin left to him: his
beautiful yet innocent sister, Daenerys.
#1 "NEW YORK TIMES" BESTSELLER
Novelist Daniel Abraham and illustrator Tommy Patterson are not
merely turning George R. R. Martin's epic fantasy "A Game of
Thrones" into a graphic novel: They are meticulously translating
one art form into another, and capturing the intricate nuances of
Martin's novels just as HBO is doing with the blockbuster series.
The Abraham/Patterson collaboration is more than just a faithful
adaptation. It is a labor of love--and a thrilling masterwork in
its own right.
Now, in the second volume, the sweeping action moves from the icy
north, where the bastard Jon Snow seeks to carve out a place for
himself among bitter outcasts and hardened criminals sworn to
service upon the Wall . . . to the decadent south and the capital
city of King's Landing, where Jon's father, Lord Eddard Stark,
serves as the Hand of King Robert Baratheon amid a nest of courtly
vipers . . . to the barbarian lands across the Narrow Sea, where
the young princess Daenerys Targaryen has found the unexpected in
her forced marriage to the Dothraki warlord Khal Drogo: love--and
with it, for the first time in her life, power.
Meanwhile, the dwarf Tyrion Lannister, accused by Lady Catelyn
Stark of the attempted murder of her now-crippled youngest son,
must call upon all his cunning and wit to survive when he is
captured and imprisoned in the lofty dungeons of the Eyrie, where
Lady Stark's sister--a woman obsessed with vengeance against all
Lannisters--rules. But Catelyn's impulsive arrest of the Imp will
set in motion a series of violent events whose outcome is fated to
shake the world at the worst possible moment. For now is not the
time for private feuds and bloodthirsty ambitions.
Winter is coming . . . and with it, terrors beyond imagining.
***THE SUNDAY TIMES BESTSELLER*** 'ATMOSPHERIC AND FASCINATING' Joe
Abercrombie 'SPECTACULAR' Django Wexler From New York Times
bestselling and critically acclaimed author Daniel Abraham,
co-author of the Expanse, comes a monumental epic fantasy trilogy
that unfolds within the walls of a single great city, over the
course of one tumultuous year, where every story matters, and the
fate of the city is woven from them all. Kithamar is a centre of
trade and wealth, an ancient city with a long, bloody history where
countless thousands live and their stories unfold. This is Alys's.
When her brother is murdered, a petty thief from the slums of
Longhill sets out to discover who killed him and why. But the more
she discovers about him, the more she learns about herself, and the
truths she finds are more dangerous than knives. Swept up in an
intrigue as deep as the roots of Kithamar, where the secrets of the
lowest born can sometimes topple thrones, the story Alys chooses
will have the power to change everything. Praise for Daniel
Abraham: 'EVERYTHING I LOOK FOR IN A FANTASY' George R. R. Martin
'A RICH, SATISFYINGLY COMPLEX EPIC FANTASY' Publishers Weekly
'PREPARE TO BE SHOCKED, STARTLED AND ENTERTAINED' Locus
Bold new essays demonstrate how Leonard Bernstein influenced
American culture, society, and politics through his conducting,
composing, political relationships, and activism. Composer,
conductor, activist, and icon of twentieth-century America, Leonard
Bernstein (1918-90) had a rich association with Washington, DC.
Although he never lived there, the US capital was the site of some
of the most important moments in his life and work, as he engaged
with the nation's struggles and triumphs. By examining Bernstein
through the lens of Washington, DC, this book offers new insights
into his life and music from the 1940s through the 1980s, including
his role in building the city's artistic landscape, his
political-diplomatic aims, his works that received premieres and
other early performances in Washington, and his relationships with
the nation's liberal and conservative political elites. The
collection also contributes new perspectives on twentieth-century
American history, government, and culture, helping to elucidate the
political function of music in American democracy. The essays in
Leonard Bernstein and Washington, DC, all newly written by leading
authorities, situate this important American cultural figure in the
seat of United States government. The result is a fresh new angle
on Leonard Bernstein, American politics, and American culture in
the second half of the twentieth century.
The last battle draws near in The Spider's War, the thrilling final
volume in Daniel Abraham's acclaimed Dagger and Coin series. Lord
Regent Geder Palliako's great war has spilled across the world,
nation after nation falling before the ancient priesthood and
weapon of dragons. But even as conquest follows conquest, the final
victory retreats before him like a mirage. Schism and revolt begin
to erode the foundations of the empire, and the great conquest
threatens to collapse into a permanent war of all against all. In
Carse, with armies on all borders, Cithrin bel Sarcour, Marcus
Wester and Clara Kalliam are faced with the impossible task of
bringing a lasting peace to the world. Their tools: traitors high
in the imperial army, the last survivor of the dragon empire and a
financial scheme that is either a revolution or the greatest fraud
in the history of the world.
War casts its shadow over the lands that dragons once ruled. Only
the courage of a young woman with the mind of a gambler and loyalty
to no one stands between hope and universal darkness. The high and
powerful will fall, the despised and broken shall rise up and
everything will be remade. And an old, broken-hearted warrior and
an apostate priest will begin a terrible journey with an impossible
goal: destroy a Goddess before she eats the world.
The dragons are gone, the powerful magics that broke the world
diluted to little more than parlour tricks, but the kingdoms of men
remain and the great game of thrones goes on. Lords deploy armies
and merchant caravans as their weapons, manoeuvring for wealth and
influence. But a darker power is rising - an unlikely leader with
an ancient ally threatens to unleash again the madness that
destroyed the world once already. Only one man knows the truth and,
from the shadows, must champion humanity. The world's fate stands
on the edge of a Dagger, its future on the toss of a Coin . . .
The great war cannot be stopped. The tyrant Geder Palliako begins a
conquest aimed at bringing peace to the world, though his resources
are stretched too thin. When things go poorly, he finds a
convenient target among the thirteen races and sparks a genocide.
Clara Kalliam, freed by having fallen from grace, remakes herself
as a 'loyal traitor' and starts building an underground resistance
movement that seeks to undermine Geder through those closest to
him. Cithrin bel Sarcour is apprenticing in a city that's taken
over by Antea, and uses her status as Geder's one-time lover to
cover up an underground railroad smuggling refugees to safety. And
Marcus Wester and Master Kit race against time and Geder Palliako's
men in an attempt to awaken a force that could change the fate of
the world.
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