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Is the art for your video game taking too long to create? Learning
to create Pixel Art may be the answer to your development troubles.
Uncover the secrets to creating stunning graphics with Pixel Art
for Game Developers. The premier how-to book on Pixel Art and Pixel
Art software, it focuses on the universal principles of the
craft.The book provides an introduction to Pixel Art, its utility,
foundational elements, and concepts such as light and shadow. It
offers tutorials on creating animations and serves as a functional
guide for the most common methodology in 2D game development.Gamers
love the retro feel of Pixel Art, and lucky for you it is easy to
create. You'll love the tiny file sizes that will reduce compile
times and help your game run faster. Providing you with the skills
to create the characters and environments needed for 2D games, this
book will help you: Create tilesets to build game environments
Understand light and shadow Work efficiently with pixels Use
atmospheric and linear perspective Create professional-quality
Pixel Art This book has chapters dedicated to theory as well as
step-by-step tutorials, both of which describe the process
explicitly. Whether you are an artist, programmer, indie developer,
or certified public accountant, after reading this book, you'll
understand the steps necessary to create production-quality Pixel
Art graphics.Praise for the Book:Pixel Art and Pixel Art games are
very popular and the technique is a great way for independent
creators to create very good-looking games with limited resources.
It's frankly shocking that there hasn't been a resource like this
before ... a very timely book.Chris Totten, George Mason
University, Washington, DC, USA
Is the art for your video game taking too long to create? Learning
to create Pixel Art may be the answer to your development troubles.
Uncover the secrets to creating stunning graphics with Pixel Art
for Game Developers. The premier how-to book on Pixel Art and Pixel
Art software, it focuses on the universal principles of the craft.
The book provides an introduction to Pixel Art, its utility,
foundational elements, and concepts such as light and shadow. It
offers tutorials on creating animations and serves as a functional
guide for the most common methodology in 2D game development.
Gamers love the retro feel of Pixel Art, and lucky for you it is
easy to create. You'll love the tiny file sizes that will reduce
compile times and help your game run faster. Providing you with the
skills to create the characters and environments needed for 2D
games, this book will help you: Create tilesets to build game
environments Understand light and shadow Work efficiently with
pixels Use atmospheric and linear perspective Create
professional-quality Pixel Art This book has chapters dedicated to
theory as well as step-by-step tutorials, both of which describe
the process explicitly. Whether you are an artist, programmer,
indie developer, or certified public accountant, after reading this
book, you'll understand the steps necessary to create
production-quality Pixel Art graphics. Praise for the Book:Pixel
Art and Pixel Art games are very popular and the technique is a
great way for independent creators to create very good-looking
games with limited resources. It's frankly shocking that there
hasn't been a resource like this before ... a very timely
book.-Chris Totten, George Mason University, Washington, DC, USA
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