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Authoring, its tools, processes, and design challenges are key
issues for the Interactive Digital Narrative (IDN) research
community. The complexity of IDN authoring, often involving stories
co-created by procedures and user interaction, creates confusion
for tool developers and raises barriers for new authors. This book
examines these issues from both the tool designer and the author's
perspective, discusses the poetics of IDN and how that can be used
to design authoring tools, explores diverse forms of IDN and their
demands, and investigates the challenges around conducting research
on IDN authoring. To address these challenges, the chapter authors
incorporate a range of interdisciplinary perspectives on 'The
Authoring Problem' in IDN. While existing texts provide 'how-to'
guidance for authors, this book is a primer for research and
practice-based investigations into the authoring problem,
collecting the latest thoughts about this area from key researchers
and practitioners.
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Interactive Storytelling - 13th International Conference on Interactive Digital Storytelling, ICIDS 2020, Bournemouth, UK, November 3-6, 2020, Proceedings (Paperback, 1st ed. 2020)
Anne-Gwenn Bosser, David E. Millard, Charlie Hargood
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R1,585
Discovery Miles 15 850
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Ships in 10 - 15 working days
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This book constitutes the refereed proceedings of the 13th
International Conference on Interactive Digital Storytelling, ICIDS
2020, held in Bournemouth, UK, in November 2020. The 15 full papers
and 8 short papers presented together with 5 posters, were
carefully reviewed and selected from 70 submissions. The conference
offers topics in game narrative and interactive storytelling,
including the theoretical, technological, and applied design
practices, narrative systems, storytelling technology, and
humanities-inspired theoretical inquiry, empirical research and
artistic expression.
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