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Cooperating Heterogeneous Systems provides an in-depth introduction
to the issues and techniques surrounding the integration and
control of diverse and independent software components.
Organizations increasingly rely upon diverse computer systems to
perform a variety of knowledge-based tasks. This presents technical
issues of interoperability and integration, as well as
philosophical issues of how cooperation and interaction between
computational entities is to be realized. Cooperating systems are
systems that work together towards a common end. The concepts of
cooperation must be realized in technically sound system
architectures, having a uniform meta-layer between knowledge
sources and the rest of the system. The layer consists of a family
of interpreters, one for each knowledge source, and meta-knowledge.
A system architecture to integrate and control diverse knowledge
sources is presented. The architecture is based on the meta-level
properties of the logic programming language Prolog. An
implementation of the architecture is described, a Framework for
Logic Programming Systems with Distributed Execution (FLiPSiDE).
Knowledge-based systems play an important role in any up-to-date
arsenal of decision support tools. The tremendous growth of
computer communications infrastructure has made distributed
computing a viable option, and often a necessity in geographically
distributed organizations. It has become clear that to take
knowledge-based systems to their next useful level, it is necessary
to get independent knowledge-based systems to work together, much
as we put together ad hoc work groups in our organizations to
tackle complex problems. The book is for scientists and software
engineers who have experience in knowledge-based systems and/or
logic programming and seek a hands-on introduction to cooperating
systems. Researchers investigating autonomous agents, distributed
computation, and cooperating systems will find fresh ideas and new
perspectives on well-established approaches to control,
organization, and cooperation.
Cooperating Heterogeneous Systems provides an in-depth introduction
to the issues and techniques surrounding the integration and
control of diverse and independent software components.
Organizations increasingly rely upon diverse computer systems to
perform a variety of knowledge-based tasks. This presents technical
issues of interoperability and integration, as well as
philosophical issues of how cooperation and interaction between
computational entities is to be realized. Cooperating systems are
systems that work together towards a common end. The concepts of
cooperation must be realized in technically sound system
architectures, having a uniform meta-layer between knowledge
sources and the rest of the system. The layer consists of a family
of interpreters, one for each knowledge source, and meta-knowledge.
A system architecture to integrate and control diverse knowledge
sources is presented. The architecture is based on the meta-level
properties of the logic programming language Prolog. An
implementation of the architecture is described, a Framework for
Logic Programming Systems with Distributed Execution (FLiPSiDE).
Knowledge-based systems play an important role in any up-to-date
arsenal of decision support tools. The tremendous growth of
computer communications infrastructure has made distributed
computing a viable option, and often a necessity in geographically
distributed organizations. It has become clear that to take
knowledge-based systems to their next useful level, it is necessary
to get independent knowledge-based systems to work together, much
as we put together ad hoc work groups in our organizations to
tackle complex problems. The book is for scientists and software
engineers who have experience in knowledge-based systems and/or
logic programming and seek a hands-on introduction to cooperating
systems. Researchers investigating autonomous agents, distributed
computation, and cooperating systems will find fresh ideas and new
perspectives on well-established approaches to control,
organization, and cooperation.
Jay Sarno built two path-breaking Las Vegas casinos, Caesars Palace
(1966) and Circus Circus (1968), and planned but did not build a
third, the Grandissimo, which would have started the mega-resort
era a decade before Steve Wynn built The Mirage. As mobsters and
accountants battled for the soul of the last American frontier
town, Las Vegas had endless possibilities-if you didn't mind high
stakes and stiff odds. Sarno invented the modern Las Vegas casino,
but he was part of a dying breed-a back-pocket entrepreneur who'd
parlayed a jones for action and a few Teamster loans into a life as
a Vegas casino owner. For all of his accomplishments, his empire
didn't last. Sarno sold out of Caesars Palace shortly after it
opened-partially to get away from the bookies and gangsters who'd
taken over the casino-and he was forced to relinquish control of
Circus Circus when the federal government indicted him on charges
of offering the largest bribe in IRS history-a bribe he freely
admitted paying, on the advice of his attorney, Oscar Goodman.
Though he ultimately walked out of court a free man, he never got
Circus back. And though he guessed the formula that would open up
Las Vegas to millions in the 1990s with the design of the
Grandissimo, but he wasn't able to secure the financing for the
casino, and when he died in 1984, it remained only a frustrating
dream. Sarno's casinos--and his ideas about how to build
casinos--created the template for Las Vegas today. Before him, Las
Vegas meant dealers in string ties and bland, functional
architecture. He taught the city how to dress up its hotels in
fantasy, putting toga dresses on cocktail waitresses and making
sure that even the stationery carried through with the theme. He
saw Las Vegas as a place where ordinary people could leave their
ordinary lives and have extraordinary adventures. And that remains
the template for Las Vegas today. Grandissimo is the story of how
Jay Sarno won and lost his casino empire, inventing modern Las
Vegas along the way. In Grandissimo, you'll learn Jay's fascinating
story, and also plenty of things you never knew about Las Vegas,
including: - the true story about how Jimmy Hoffa's Teamsters Union
first started funding Sarno projects -how Steve Wynn ended up
answering the telephone in Hoffa's suite on the second day Caesars
Palace was open - how Sarno, represented by Oscar Goodman, beat a
seemingly-airtight case against him when he was accused of offering
the largest bribe in IRS history to an undercover agent - how
Sarno's unbuilt Grandissimo became the template for the 1990s
"mega-resort" era in Las Vegas From start to finish, it's the story
of the man who inspired modern Las Vegas.
The UNLV Center for Gaming Research's Occasional Paper Series
features papers on a variety of topics in gaming history,
economics, and operations from scholars and members of the
industry. This collection pulls together 17 papers originally
published in the series, making them available in one book for the
first time. Ranging from the mythologies surrounding notorious
gangster Benjamin "Bugsy" Siegel to a look at the lessons that the
financial crisis (should have) taught Las Vegas casinos to a
cross-national examination of how governments spend the money they
accrue from gambling proceeds and taxes, this collection draws on
several disciplines, including history, sociology, philosophy,
public policy, and business. Taken together, these papers provide a
snapshot into the diversity of work currently being conducted in a
variety of fields with the common focus of gambling, in its many
manifestations. Papers include: 1 "Seeking Value or Entertainment?"
David G. Schwartz 2 "The Powerful Mythology Surrounding Bugsy
Siegel" Larry Gragg 3 "The History of Baccarat" Theodore Whiting 4
"Nation, Corporation or Family?" Theodor Gordon 5 "The Promise of
Gangster Glamour" Laura Cook Kenna 6 "Taking the Points" Frederick
W. Krauss 7 "Gaming in Britain and America" Nicholas Tosney 8
"Where Locals Play" Rex J. Rowley 9 "Nevada Gaming Licensing"
Robert D. Faiss and Gregory R. Gemignani 10 "Betting on the U.S.
Market" Glenn Light, Karl Rutledge, and Quinton Singleton 11
"Souls/Soles of Signs" Darryl A. Smith 12 "Containment and
Virtualization" Kah-Wee Lee 13 "Halos, Alibis and Community
Development" Lynn Gidluck 14 "The Fiscal Forensics of the Las Vegas
Strip" Dean M. Macomber 15 "From the Last Frontier to the New
Cosmopolitan" Jessalynn Strauss 16 "Pyramids to Players Clubs"
Oliver Lovat 17 "Moral Markets and the Problematic Proprietor"
Christopher Wetzel The book includes illustrations in select
chapters, contributor biographies, and an index. About the Center
for Gaming Research Located within Special Collections at UNLV's
state-of-the-art Lied Library, the Center for Gaming Research is
committed to providing support for scholarly inquiry into all
aspects of gaming. Through its website, http: //gaming.unlv.edu,
the Center offers several unique research tools and information
sources.
Roll the Bones tells the story of gambling: where it came from, how
it has changed, and where it is now. This is the new Casino
Edition. which updates and expands the global history of gambling
to include a greater focus on casinos, from their development in
European spas to their growth in Reno and Las Vegas. New material
chronicles in greater depth the development of casino resorts on
the Las Vegas Strip and their spread throughout the United States.
A new chapter better places Atlantic City's casinos into their
correct context, and new material accounts for the rise of casinos
in Asia and online gaming. From the first modern casino in Venice
(1638), casinos have grown incredibly. During the 18th and 19th
century, a series of European spa towns, culminating in Monte
Carlo, hosted casinos. In the United States, during those same
years, gambling developed both in illegal urban gambling halls and
in the wide-open saloons of the western frontier. Those two strands
of American gambling came together in Nevada's legal casinos, whose
current regime dates from 1931. Developing with a healthy assist
from elements affiliated with organized crime, these casinos
eventually outgrew their rough-hewn routes, becoming sun-drenched
pleasure palaces along the Las Vegas Strip. With Nevada casinos
proving successful, other states, beginning with New Jersey in
1976, rolled the dice. From there, casinos have come to America's
tribal lands, rivers, and urban centers. In the last decade,
gambling has moved online, while Asia--with multi-billion dollar
projects in Macau and Singapore--has become a new casino frontier.
Reading Roll the Bones, you'll get a better appreciation for how
long casinos and gambling have been with us--and what they mean to
us today.
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