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The Pearson Edexcel GCSE (9-1) Computer Science Student Book is
aligned to the 2020 specification, bringing Computer Science to
life with real-world examples, and providing support for the new
practical on-screen assessment. The Pearson Edexcel GCSE (9-1)
Computer Science 2020 Student Book offers: * plenty of practical
activities for programming that follow the PRIMM pedagogy * real
world examples and case studies of Computer Science in Action to
help make the content relevant and inspiring to students * worked
examples and activities using the PLS or 'Programming Language
Subset' (Python) for a simple and comprehensive approach to
programming * simplified content to make it as accessible as
possible. This Student Book also helps students with concise and
productive exam preparation. This includes: * exam questions at the
end of every section to consolidate knowledge * extensive Preparing
for the exam material, including student answers and examiner
commentary, plus example exam questions using only the Pearson
Edexcel command words * data files to support the on-screen
assessment, which can be found in the interactive scheme of work.
The Pearson Edexcel GCSE (9-1) Computer Science Student Book
provides detailed coverage of the 2016 specification, enabling you
to approach your exams and assessment with confidence. This Student
Book offers: a comprehensive understanding of computer science and
computational thinking, helping you to access the course content
and make progress with your learning. an awareness of the
applications of computer science for problem solving in the real
world definitions of key words, enabling you to recognise and use
appropriate terms and vocabulary regular activities to support
progression and encourage further thinking and investigation
preparation for the exam section to support revision. Our Student
Book will also be available as a Kindle edition.
Our new Catch-Up GCSE Pack for Combined Science
Foundation has been designed to help students work
independently or in-class, with or without tutor/teacher guidance
to cover all the specification content they have missed during
school closures. Â This Catch-Up Pack includes: A
straightforward diagnostic test, to help students quickly and
easily identify skills and topics they need to cover, matched to a
Pearson Revise Revision Guide and Workbook. A Pearson Revise
Revision Guide with clear, concise reminders of the essential facts
and key skills for all the Pearson Edexcel GCSE topics. A Pearson
Revise Revision Workbook with guided support, hints and practice
questions to allow students to work independently and build
confidence. A custom catch-up plan to help students plan revision
and get back on track quickly. A matching chart to find the
relevant topics to revise in the Revision Guide and Workbook.
Written specifically for Pearson Edexcel International GCSE 9-1 in
Computer Science Student Book with 3-year access to digital
ActiveBook (eBook) Developed for international students Fully
matched to the latest Pearson Edexcel specification Designed to
supply students with the best preparation possible for the
examination Online Teacher Resource Pack also available, providing
further planning, teaching and assessment support Written by a
highly experienced author team, Pearson Edexcel International GCSE
(9-1) Computer Science Student Book provides comprehensive coverage
of the latest Pearson Edexcel specification. The Student Book has
been developed with progression, international relevance and
support at its core. With differentiated exercises, exam practice,
a glossary of key terminology and signposted transferable skills
throughout, this resource will ensure the best possible learner
outcomes. Also reviewed by a language specialist to ensure the book
is written in a clear and accessible style. Three-year access to
the eBook is included.
This Revision Workbook delivers hassle-free question practice,
covering one topic per page and avoiding lengthy set up time.
 Build your confidence with guided practice questions,
before moving onto unguided questions and practice exam papers.
 Target grades on the page allow you to progress at the
right speed. Â Exam Alerts highlight common pitfalls and
misconceptions in exam questions. With one-to-one page
correspondence between this Workbook and the companion Guide, this
hugely popular Revision series offers the best value available for
Key Stage 4 students.
It’s a game you’re already playing, whether you like it or not. You can choose to ignore it and remain at the mercy of what others say about you, or you can take the time to learn how it works. For those who do the potential benefits are unlimited.
Through pioneering research and interviews with a host of major figures ranging from Jay-Z and LinkedIn co-founder Reid Hoffman to Bernie Madoff and Man Booker prize-winning Hilary Mantel, Waller and Younger reveal the key mechanisms that make and remake our reputations, providing the essential guide to the most important game in business and in life.
Written for the OCR GCSE Computer Science updated specification
(J277) for first teaching from 2020. This print student book has
been updated and reordered and uses an exciting and engaging
approach to help students build their knowledge and master
underlying computing principles and concepts. Designed to develop
computational thinking, programming and problem-solving skills,
this resource includes challenges and real-life examples that
demonstrate how computer science relates to everyday life with
practice questions. Our new reflection feature will help students
to reflect on their progress and see where they could improve.
Answers can be found in the teacher's resource.
Eugen Sandow (1867-1925) was a Victorian strongman who was
colossally famous in his day and possessed what was deemed to be
the most perfect male body. He rose from obscurity in Prussia to
become a music-hall sensation in late Victorian London, going on to
great success as a performer in North America and throughout the
British Empire. He was a friend to King Edward VII and was
appointed Professor of Physical Culture to King George V. His
physical culture system was adopted by hundreds of thousands around
the world. He lost his fortune at the time of the First World War
and he ended up being buried in an unmarked grave in Putney Vale
Cemetery. There is lively interest in him on the web where his
dumbells or chest-extenders sell for hundreds of pounds and an
autographed photograph for thousands. Written with humour and
insight into the popular culture of late Victorian England,
Waller's book argues that Sandow deserves to be resurrected as a
significant cultural figure whose life, like that of Oscar Wilde,
tells us a great deal about sexuality and celebrity at the fin de
siecle.
This is a project-based student book for Flash especially aimed at
11-14 year olds. Written for the 2008 Key Stage ICT curriculum and
following our popular Basic approach, this accessible resource
offers students practical learning and support with Flash. It
follows a project-based approach that teaches students both the
skills and capabilities they need to understand and succeed. All
assessment criteria are linked to National Curriculum levels for
each activity to help pupils to progress. Coverage of Functional
Skills is clearly highlighted throughout to ensure learners are
developing these skills whilst they learn. Motivating project
themes that really appeal to pupils are included.
Developed by an experienced teacher and examiner team, this
scaffolded support guides you through the coursebook chapter by
chapter, allowing you to teach with confidence whether new or
experienced at teaching ICT. This resource includes over 400
teaching activity ideas, as well as teaching plans, language
support, differentiated worksheets, homework ideas, links to useful
digital resources, and exam-style papers, which save you
much-needed time.
A new series of bespoke, full-coverage resources developed for the
2016 GCSE Computer Science qualifications. Written for the AQA GCSE
Computer Science specification for first teaching from 2016, this
print Student Book and enhanced digital bundle is designed to help
students master underlying computing principles and concepts, and
develop their computational thinking, programming and
problem-solving skills. Interactive worksheets consolidate
students' learning and rich digital content including animations
help relate computer science to everyday life. This resource allows
students to annotate text and add audio notes, and enables teachers
to assess, track and report on students' progress. Accessible
online and on tablet devices through the Cambridge Elevate app (iOS
and Android).
A new series of bespoke, full-coverage resources developed for the
2016 AQA and OCR GCSE Computer Science qualifications. Written for
the AQA GCSE Computer Science specification for first teaching from
2016, this print Student Book uses an exciting and engaging
approach to help students build their knowledge and master
underlying computing principles and concepts. Designed to develop
computational thinking, programming and problem-solving skills,
this resource includes challenges that build on learning
objectives, and real-life examples that demonstrate how computer
science relates to everyday life. Remember features act as revision
references for students and key mathematical skills relevant to
computer science are highlighted throughout. A digital Cambridge
Elevate-enhanced Edition and a free digital Teacher's Resource are
also available.
Marketing 2nd edition is the ideal text for the undergraduate
Introductory Marketing course in the Asia-Pacific region.
Significantly, it is an original work rather than being an
adaptation of a US text. The 1 st edition of this text was the most
successful ground-up' Introductory Marketing text ever released in
the local market. Building on the strengths of the popular 1st
edition, the text and its extensive accompanying digital resources
are designed to engage students in the study of marketing. A
diverse range of organisations, goods and services from Australia,
New Zealand and the Asian region are featured to illustrate key
concepts, coupled with detailed coverage of the latest marketing
theory, research and thinking. This text provides a thorough
analysis of contemporary marketing and is an essential guide to
best practice. The iStudy contains interactive modules and local
videos to enhance your understanding of key concepts. Each
interactive module contains a summarised version of the textbook
with the inclusion of audio voiceover and interactive activities
designed to test your knowledge and assist your learning.
The discovery of a cache of thousands of letters and dozens of
diaries brings to light the untold story of Mrs. Tennant and her
glittering social world Gertrude Tennant's life was remarkable for
its length (1819-1918), but even more so for the influence she
achieved as an unsurpassed London hostess. The salon she
established when widowed in her early fifties attracted legions of
celebrities, among them William Gladstone and Benjamin Disraeli,
Oscar Wilde, Mark Twain, Thomas Huxley, John Everett Millais, Henry
James, and Robert Browning. In her youth she had a fling with
Gustave Flaubert, and in her later years she became the redoubtable
mother-in-law to the explorer Henry Morton Stanley. But as a woman
in a male-dominated world, Mrs. Tennant has been remembered mainly
as a footnote in the lives of eminent men. This book recovers the
lost life of Gertrude Tennant, drawing on a treasure trove of
recently discovered family papers-thousands of letters, including
two dozen original letters from Flaubert to Tennant; dozens of
diaries; and many other unpublished documents relating to Stanley
and other famous figures of the nineteenth and early twentieth
centuries. David Waller presents Gertrude Tennant's life in
colorful detail, placing her not only at the heart of a
multigenerational, matriarchal family epic but also at the center
of European social, literary, and intellectual life for the best
part of a century.
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