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Visual Usability - Principles and Practices for Designing Digital Applications (Paperback): Tania Schlatter, Deborah Levinson Visual Usability - Principles and Practices for Designing Digital Applications (Paperback)
Tania Schlatter, Deborah Levinson
R944 Discovery Miles 9 440 Ships in 12 - 17 working days

Imagine how much easier creating web and mobile applications would be if you had a practical and concise, hands-on guide to visual design. "Visual Usability" gets into the nitty-gritty of applying visual design principles to complex application design.

You ll learn how to avoid common mistakes, make informed decisions about application design, and elevate the ordinary. We ll review three key principles that affect application design - consistency, hierarchy, and personality - and illustrate how to apply tools like typography, color, and layout to digital application design. Whether you re a UI professional looking to fine-tune your skills, a developer who cares about making applications beautiful and usable, or someone entirely new to the design arena, Visual Usability is your one-stop, practical guide to visual design.
Discover the principles and rules that underlie successful application design Learn how to develop a rationale to support design strategy and move teams forwardMaster the visual design toolkit to increase user-friendliness and make complicated processes feel straightforward for your product "

Build Your First Web App - Learn to Build Web Applications from Scratch (Paperback): Deborah Levinson, Todd Belton Build Your First Web App - Learn to Build Web Applications from Scratch (Paperback)
Deborah Levinson, Todd Belton
R523 R433 Discovery Miles 4 330 Save R90 (17%) Ships in 12 - 17 working days

Aimed at adults and teenagers, this book teaches not just practicals (two popular frameworks, Bootstrap and Angular.js), but also principles (such as the basics of user-experience design, planning and structuring your software). It takes readers through every step of planning and creating their first web application, with assignments in each chapter that readers can use to follow along and code on their own.

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