|
|
Showing 1 - 9 of
9 matches in All Departments
In real management situations, uncertainty is inherently present in
decision making. As such, it is increasingly imperative to research
and develop new theories and methods of fuzzy sets. Theoretical and
Practical Advancements for Fuzzy System Integration is a pivotal
reference source for the latest scholarly research on the
importance of expressing and measuring fuzziness in order to
develop effective and practical decision making models and methods.
Featuring coverage on an expansive range of perspectives and
topics, such as fuzzy logic control, intuitionistic fuzzy set
theory, and defuzzification, this book is ideally designed for
academics, professionals, and researchers seeking current research
on theoretical frameworks and real-world applications in the area
of fuzzy sets and systems.
This book proposes several commonly used interval-valued solution
concepts of interval-valued cooperative games with transferable
utility. It thoroughly investigates these solutions, thereby
establishing the properties, models, methods, and applications. The
first chapter proposes the interval-valued least square solutions
and quadratic programming models, methods, and properties. Next,
the satisfactory-degree-based non-linear programming models for
computing interval-valued cores and corresponding bisection
algorithm are explained. Finally, the book explores several
simplification methods of interval-valued solutions: the
interval-valued equal division and equal surplus division values;
the interval-valued Shapley, egalitarian Shapley, and discounted
Shapley values; the interval-valued solidarity and generalized
solidarity values; and the interval-valued Banzhaf value. This book
is designed for individuals from different fields and disciplines,
such as decision science, game theory, management science,
operations research, fuzzy sets or fuzzy mathematics, applied
mathematics, industrial engineering, finance, applied economics,
expert system, and social economy as well as artificial
intelligence. Moreover, it is suitable for teachers, postgraduates,
and researchers from different disciplines: decision analysis,
management, operations research, fuzzy mathematics, fuzzy system
analysis, applied mathematics, systems engineering, project
management, supply chain management, industrial engineering,
applied economics, and hydrology and water resources.
This book addresses two-person zero-sum finite games in which the
payoffs in any situation are expressed with fuzzy numbers. The
purpose of this book is to develop a suite of effective and
efficient linear programming models and methods for solving matrix
games with payoffs in fuzzy numbers. Divided into six chapters, it
discusses the concepts of solutions of matrix games with payoffs of
intervals, along with their linear programming models and methods.
Furthermore, it is directly relevant to the research field of
matrix games under uncertain economic management. The book offers a
valuable resource for readers involved in theoretical research and
practical applications from a range of different fields including
game theory, operational research, management science, fuzzy
mathematical programming, fuzzy mathematics, industrial
engineering, business and social economics.
The focus of this book is on establishing theories and methods of
both decision and game analysis in management using intuitionistic
fuzzy sets. It proposes a series of innovative theories, models and
methods such as the representation theorem and extension principle
of intuitionistic fuzzy sets, ranking methods of intuitionistic
fuzzy numbers, non-linear and linear programming methods for
intuitionistic fuzzy multi-attribute decision making and
(interval-valued) intuitionistic fuzzy matrix games. These theories
and methods form the theory system of intuitionistic fuzzy decision
making and games, which is not only remarkably different from those
of the traditional, Bayes and/or fuzzy decision theory but can also
provide an effective and efficient tool for solving complex
management problems. Since there is a certain degree of inherent
hesitancy in real-life management, which cannot always be described
by the traditional mathematical methods and/or fuzzy set theory,
this book offers an effective approach to using the intuitionistic
fuzzy set expressed with membership and non-membership functions.
This book is addressed to all those involved in theoretical
research and practical applications from a variety of
fields/disciplines: decision science, game theory, management
science, fuzzy sets, operational research, applied mathematics,
systems engineering, industrial engineering, economics, etc.
The focus of this book is on establishing theories and methods of
both decision and game analysis in management using intuitionistic
fuzzy sets. It proposes a series of innovative theories, models and
methods such as the representation theorem and extension principle
of intuitionistic fuzzy sets, ranking methods of intuitionistic
fuzzy numbers, non-linear and linear programming methods for
intuitionistic fuzzy multi-attribute decision making and
(interval-valued) intuitionistic fuzzy matrix games. These theories
and methods form the theory system of intuitionistic fuzzy decision
making and games, which is not only remarkably different from those
of the traditional, Bayes and/or fuzzy decision theory but can also
provide an effective and efficient tool for solving complex
management problems. Since there is a certain degree of inherent
hesitancy in real-life management, which cannot always be described
by the traditional mathematical methods and/or fuzzy set theory,
this book offers an effective approach to using the intuitionistic
fuzzy set expressed with membership and non-membership functions.
This book is addressed to all those involved in theoretical
research and practical applications from a variety of
fields/disciplines: decision science, game theory, management
science, fuzzy sets, operational research, applied mathematics,
systems engineering, industrial engineering, economics, etc.
This book constitutes extended, revised and selected papers from
the Third East Asia Game Theory International Conference, EAGT
2019, held in Fuzhou, China, in March 2019. The 10 full papers
presented in this volume were carefully reviewed and selected from
a total of 146 submissions. The papers in the volume are focused on
non-cooperative and cooperative games and cover such subjects or
disciplines as game theory, operations research, mathematics,
decision science, management science, economics, experiment
economics, system engineering, psychology and control theory.
This book proposes several commonly used interval-valued solution
concepts of interval-valued cooperative games with transferable
utility. It thoroughly investigates these solutions, thereby
establishing the properties, models, methods, and applications. The
first chapter proposes the interval-valued least square solutions
and quadratic programming models, methods, and properties. Next,
the satisfactory-degree-based non-linear programming models for
computing interval-valued cores and corresponding bisection
algorithm are explained. Finally, the book explores several
simplification methods of interval-valued solutions: the
interval-valued equal division and equal surplus division values;
the interval-valued Shapley, egalitarian Shapley, and discounted
Shapley values; the interval-valued solidarity and generalized
solidarity values; and the interval-valued Banzhaf value. This book
is designed for individuals from different fields and disciplines,
such as decision science, game theory, management science,
operations research, fuzzy sets or fuzzy mathematics, applied
mathematics, industrial engineering, finance, applied economics,
expert system, and social economy as well as artificial
intelligence. Moreover, it is suitable for teachers, postgraduates,
and researchers from different disciplines: decision analysis,
management, operations research, fuzzy mathematics, fuzzy system
analysis, applied mathematics, systems engineering, project
management, supply chain management, industrial engineering,
applied economics, and hydrology and water resources.
|
Game Theory and Applications - 3rd Joint China-Dutch Workshop and 7th China Meeting, GTA 2016, Fuzhou, China, November 20-23, 2016, Revised Selected Papers (Paperback, 1st ed. 2017)
Deng-Feng LI, Xiao-Guang Yang, Marc Uetz, Gen-Jiu Xu
|
R2,386
Discovery Miles 23 860
|
Ships in 18 - 22 working days
|
This volume constitutes the refereed post-conference proceedings of
the 3rd Joint China-Dutch Workshop on Game Theory and Applications
and the 7th China Meeting on Game Theory and Applications, GTA
2016, held in Fuzhou, China, in November 2016. The 25 revised full
papers presented were carefully reviewed and selected from 60 full
paper submissions. They deal with a broad range of topics in the
areas of non-cooperative and cooperative games, non-cooperative and
cooperative games under uncertainty and their applications.
This book addresses two-person zero-sum finite games in which the
payoffs in any situation are expressed with fuzzy numbers. The
purpose of this book is to develop a suite of effective and
efficient linear programming models and methods for solving matrix
games with payoffs in fuzzy numbers. Divided into six chapters, it
discusses the concepts of solutions of matrix games with payoffs of
intervals, along with their linear programming models and methods.
Furthermore, it is directly relevant to the research field of
matrix games under uncertain economic management. The book offers a
valuable resource for readers involved in theoretical research and
practical applications from a range of different fields including
game theory, operational research, management science, fuzzy
mathematical programming, fuzzy mathematics, industrial
engineering, business and social economics.
|
|