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Human Factors in Simulation and Training: Application and Practice
covers the latest applications and practical implementations of
advanced technologies in the field of simulation and training. The
text focuses on descriptions and discussions of current
applications and the use of the latest technological advances in
simulation and training. It covers topics including space
adaptation syndrome and perceptual training, simulation for
battle-ready command and control, healthcare simulation and
training, human factors aspects of cybersecurity training and
testing, design and development of algorithms for gesture-based
control of semi-autonomous vehicles, and advances in the
after-action review process for defense training. The text is an
ideal read for professionals and graduate students in the fields of
ergonomics, human factors, computer engineering, aerospace
engineering, occupational health, and safety.
Human Factors in Simulation and Training: Theory and Methods covers
theoretical concepts on human factors principles as they apply to
the fields of simulation and training in the real world. The text
discusses traditional and non-traditional aspects of simulation and
training. Topics covered include simulation fidelity, transfer of
training, limits of simulation and training, virtual reality in the
training environment, simulation-based situation awareness
training, automated performance measures, performance assessment in
simulation, adaptive simulation-based training, and scoring
simulations with artificial intelligence This text will be a
valuable resource for professionals and graduate students in the
fields of ergonomics, human factors, computer engineering,
aerospace engineering and occupational health and safety.
Measure twice, cut once. Although applicable to all areas of human
factors research, the old adage is especially relevant to
simulation and training. As a tool, simulation is an aid to the
imagination, however, if incorrectly or inadequately used, it can
lead to inaccurate outcomes that not only limit the possibilities
but potentially cause harm. A comprehensive overview of the topic
from a human factor perspective, Human Factors in Simulation and
Training not only reflects the state-of-the art but also integrates
the literature on simulation into a cohesive resource. The editors
have collected chapters on a wide variety of topics, beginning with
theory and application in areas ranging from traditional training
to augmented reality to virtual reality. This coverage includes
surface ships, submarines, naval aviation, commercial aviation,
space, and medicine. The theory based section focuses on human
factors aspects of simulation and training ranging from the history
of simulators and training devices, to future trends in simulation
from both a civilian and military perspective. The chapters expand
on concepts regarding simulator usage particularly with respect to
the validity and functionality of simulators as training devices.
They contain in depth discussions of specific issues including
fidelity, interfaces and control devices, transfer of training,
simulator sickness, effects of motion in simulated systems, and
virtual reality. As more, and more sophisticated, simulation tools
and training technologies become available, a complete
understanding of how to use them appropriately will be even more
crucial. Elucidating theory and application, the book addresses
numerous issues and concepts pertaining to human factors in
simulation and training, making this volume an important addition
to the bookshelf of any human factors professional.
Measure twice, cut once. Although applicable to all areas of human
factors research, the old adage is especially relevant to
simulation and training. As a tool, simulation is an aid to the
imagination, however, if incorrectly or inadequately used, it can
lead to inaccurate outcomes that not only limit the possibilities
but potentially cause harm. A comprehensive overview of the topic
from a human factor perspective, Human Factors in Simulation and
Training not only reflects the state-of-the art but also integrates
the literature on simulation into a cohesive resource. The editors
have collected chapters on a wide variety of topics, beginning with
theory and application in areas ranging from traditional training
to augmented reality to virtual reality. This coverage includes
surface ships, submarines, naval aviation, commercial aviation,
space, and medicine. The theory based section focuses on human
factors aspects of simulation and training ranging from the history
of simulators and training devices, to future trends in simulation
from both a civilian and military perspective. The chapters expand
on concepts regarding simulator usage particularly with respect to
the validity and functionality of simulators as training devices.
They contain in depth discussions of specific issues including
fidelity, interfaces and control devices, transfer of training,
simulator sickness, effects of motion in simulated systems, and
virtual reality. As more, and more sophisticated, simulation tools
and training technologies become available, a complete
understanding of how to use them appropriately will be even more
crucial. Elucidating theory and application, the book addresses
numerous issues and concepts pertaining to human factors in
simulation and training, making this volume an important addition
to the bookshelf of any human factors professional.
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