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Human-Computer Interaction - INTERACT 2017 - 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017,... Human-Computer Interaction - INTERACT 2017 - 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part II (Paperback, 1st ed. 2017)
Regina Bernhaupt, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill, …
R1,536 Discovery Miles 15 360 Ships in 10 - 15 working days

The four-volume set LNCS 10513-10516 constitutes the proceedings of the 16th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2017, held in Mumbai, India, in September 2017. The total of 68 papers presented in these books was carefully reviewed and selected from 221 submissions. The contributions are organized in topical sections named: Part I: adaptive design and mobile applications; aging and disabilities; assistive technology for blind users; audience engagement; co-design studies; cultural differences and communication technology; design rationale and camera-control. Part II: digital inclusion; games; human perception, cognition and behavior; information on demand, on the move, and gesture interaction; interaction at the workplace; interaction with children. Part III: mediated communication in health; methods and tools for user interface evaluation; multi-touch interaction; new int eraction techniques; personalization and visualization; persuasive technology and rehabilitation; and pointing and target selection.

Human-Computer Interaction - INTERACT 2017 - 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017,... Human-Computer Interaction - INTERACT 2017 - 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part III (Paperback, 1st ed. 2017)
Regina Bernhaupt, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill, …
R3,071 Discovery Miles 30 710 Ships in 10 - 15 working days

The four-volume set LNCS 10513-10516 constitutes the proceedings of the 16th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2017, held in Mumbai, India, in September 2017. The total of 68 papers presented in these books was carefully reviewed and selected from 221 submissions. The contributions are organized in topical sections named: Part I: adaptive design and mobile applications; aging and disabilities; assistive technology for blind users; audience engagement; co-design studies; cultural differences and communication technology; design rationale and camera-control. Part II: digital inclusion; games; human perception, cognition and behavior; information on demand, on the move, and gesture interaction; interaction at the workplace; interaction with children. Part III: mediated communication in health; methods and tools for user interface evaluation; multi-touch interaction; new interact ion techniques; personalization and visualization; persuasive technology and rehabilitation; and pointing and target selection.

Human-Computer Interaction - INTERACT 2017 - 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017,... Human-Computer Interaction - INTERACT 2017 - 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IV (Paperback, 1st ed. 2017)
Regina Bernhaupt, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill, …
R3,082 Discovery Miles 30 820 Ships in 10 - 15 working days

The four-volume set LNCS 10513-10516 constitutes the proceedings of the 16th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2017, held in Mumbai, India, in September 2017. The total of 68 papers presented in these books was carefully reviewed and selected from 221 submissions. The contributions are organized in topical sections named: Part I: adaptive design and mobile applications; aging and disabilities; assistive technology for blind users; audience engagement; co-design studies; cultural differences and communication technology; design rationale and camera-control. Part II: digital inclusion; games; human perception, cognition and behavior; information on demand, on the move, and gesture interaction; interaction at the workplace; interaction with children. Part III: mediated communication in health; methods and tools for user interface evaluation; multi-touch interaction; new interaction techniques; personalization and visualization; persuasive technology and rehabilitation; and pointing and target selection. Part IV: security and trust; social media and design innovation; UX adoption in the organizations; virtual reality and feeling of immersion; case studies; courses; demonstrations; interactive posters; field trips.

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