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Introduction to Digital Systems Design (Paperback, Softcover reprint of the original 1st ed. 2019): Giuliano Donzellini, Luca... Introduction to Digital Systems Design (Paperback, Softcover reprint of the original 1st ed. 2019)
Giuliano Donzellini, Luca Oneto, Domenico Ponta, Davide Anguita
R2,022 Discovery Miles 20 220 Ships in 10 - 15 working days

This book has been designed for a first course on digital design for engineering and computer science students. It offers an extensive introduction on fundamental theories, from Boolean algebra and binary arithmetic to sequential networks and finite state machines, together with the essential tools to design and simulate systems composed of a controller and a datapath. The numerous worked examples and solved exercises allow a better understanding and more effective learning. All of the examples and exercises can be run on the Deeds software, freely available online on a webpage developed and maintained by the authors. Thanks to the learning-by-doing approach and the plentiful examples, no prior knowledge in electronics of programming is required. Moreover, the book can be adapted to different level of education, with different targets and depth, be used for self-study, and even independently from the simulator. The book draws on the authors' extensive experience in teaching and developing learning materials.

Introduction to Digital Systems Design (Hardcover, 1st ed. 2019): Giuliano Donzellini, Luca Oneto, Domenico Ponta, Davide... Introduction to Digital Systems Design (Hardcover, 1st ed. 2019)
Giuliano Donzellini, Luca Oneto, Domenico Ponta, Davide Anguita
R2,818 Discovery Miles 28 180 Ships in 10 - 15 working days

This book has been designed for a first course on digital design for engineering and computer science students. It offers an extensive introduction on fundamental theories, from Boolean algebra and binary arithmetic to sequential networks and finite state machines, together with the essential tools to design and simulate systems composed of a controller and a datapath. The numerous worked examples and solved exercises allow a better understanding and more effective learning. All of the examples and exercises can be run on the Deeds software, freely available online on a webpage developed and maintained by the authors. Thanks to the learning-by-doing approach and the plentiful examples, no prior knowledge in electronics of programming is required. Moreover, the book can be adapted to different level of education, with different targets and depth, be used for self-study, and even independently from the simulator. The book draws on the authors' extensive experience in teaching and developing learning materials.

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