Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
|||
Showing 1 - 25 of 43 matches in All Departments
Sheriff Smith, and his dog, Justice, love to solve mysteries and keep the citizens of their town safe. One day, after they arrive at the sheriff's department, they receive a call from Kaden and Briley, who think a monster lives in their room and comes out at night. But before Sheriff Smith and Justice can go to their house to investigate the case of the bedroom monster, they must first swear in a group of children to be their special deputies. As soon as the special deputies, Sheriff Smith, and Justice arrive at Kaden and Briley's house, they head to the bedroom, where Justice begins sniffing for clues. But when he growls at something in the closet, everyone is surprised at what he finds In this entertaining children's tale, a sheriff, his dog, and a group of special deputies help two children realize the power of their imaginations and face their fears while solving the mystery of the bedroom monster.
"Joyful, thoughtful, and real." --Christina Lauren, New York Times bestselling authors of The Unhoneymooners "Rom-com perfection." --Rachael Lippincott, #1 New York Times bestselling author of Five Feet Apart New from Eric Smith comes a delightful YA rom-com about two teens caught in the middle of their families' orchestrated rivalry between their Philly cheesesteak food trucks. All's fair in love and (food truck) war. Everyone knows Jordan Plazas and Cindy Ortiz hate each other. According to many viral videos of their public shouting matches, the Plazas and Ortiz families have a well-known food truck rivalry. Jordan and Cindy have spent all of high school making cheesesteaks and slinging insults at each other across their shared Philadelphia street. But the truth? They're in love, and it's all just an act for the tourists. When the fake feud lands them a reality tv show pilot, Jordan and Cindy find themselves having to lie on a much bigger scale. Trapped between pursuing their dreams or their love, can they find a way to have their cheesesteak and eat it too? Also by Eric Smith: Don't Read the Comments You Can Go Your Own Way
This book is intended for specialists in systems engineering interested in new, general techniques and for students and practitioners interested in using these techniques for solving specific practical problems. For many real-world, complex systems, it is possible to create easy-to-compute explicit analytical models instead of time-consuming computer simulations. Usually, however, analytical models are designed on a case-by-case basis, and there is a scarcity of general techniques for designing such easy-to-compute models. This book fills this gap by providing general recommendations for using analytical techniques in all stages of system design, implementation, testing, and monitoring. It also illustrates these recommendations using applications in various domains, such as more traditional engineering systems, biological systems (e.g., systems for cattle management), and medical and social-related systems (e.g., recommender systems).
Two teens take the stage and find their voice. . . A girl learns about her heritage and begins to find her community. . . A sister is haunted by the ghosts of loved ones lost. . . There is no universal adoption experience, and no two adoptees have the same story. This anthology for teens edited by Shannon Gibney and Nicole Chung contains a wide range of powerful, poignant, and evocative stories in a variety of genres. These tales from fifteen bestselling, acclaimed, and emerging adoptee authors genuinely and authentically reflect the complexity, breadth, and depth of adoptee experiences. This groundbreaking collection centers what it’s like growing up as an adoptee. These are stories by adoptees, for adoptees, reclaiming their own narratives. With stories by: Kelley Baker Nicole Chung Shannon Gibney Mark Oshiro MeMe Collier Susan Harness      Meredith Ireland Mariama J. Lockington Lisa Nopachai Stefany Valentine Matthew Salesses Lisa Wool-Rim Sjöblom Eric Smith Jenny Heijun Wills Sun Yung Shin Foreword by Rebecca Carroll Afterword by JaeRan Kim, MSW, PhD
"A sweetly charming love story that leaves the reader with a lasting sense of hope." --Nicola Yoon, #1 New York Times bestselling author of Everything, Everything and The Sun Is Also a Star "The perfect novel to snuggle up with." --Emily Henry, New York Times bestselling author of Beach Read A heartwarming and thoughtful enemies-to-lovers rom-com about two teens--one trying to save his family's failing pinball arcade, the other working for her tech genius dad who wants to take it over--who get trapped together in a snowstorm. Adam Stillwater is in over his head. But the pinball arcade is the only piece of his dad that Adam has left, and he's determined to protect it from Philadelphia's newest tech mogul, who wants to turn it into another one of his cold, lifeless gaming cafes. Whitney Mitchell doesn't know how she got here. Her parents split up. Her boyfriend dumped her. And now she's spending her senior year running social media for her dad's chain of super successful gaming cafes--which mostly consists of trading insults with that decrepit old pinball arcade across town. But when a huge snowstorm hits, Adam and Whitney find themselves trapped inside the arcade. Cut off from their families, their worlds, and their responsibilities, the tension between them seems to melt away, leaving something else in its place. But what happens when the storm ends?
Every gravestone in every graveyard has the potential to frame a story far more complex than the dates found upon its surface. It's common for spouses to be memorialized together as a final affirmation of the vows and commitments made in life, or for bereaved parents to be buried with children who tragically preceded them in death. Close proximity burials of seemingly unrelated figures, though certainly less common, can similarly reveal the complex tales of people who otherwise walked together in life, by choice or by chance. For example, the Confederate burial of Union Col. Robert Gould Shaw was certainly meant as a dishonor--Shaw was buried in an unmarked, low-lying coastal trench alongside the fallen African American members of the 54th Massachusetts Regiment he had commanded at Fort Wagner. After the war, however, the men's remains were recovered and reinterred--meaningfully, still together--at the newly commissioned Beaufort National Cemetery. This book explores a dozen unique examples of such side-by-side burials over the course of U.S. History. In each story, the authors begin by describing each of the protagonists' final chapters, before spooling out the tales and significance of their actual journeys to such interwoven endpoints. The evolution of funerary practices and observances in the United States is interspersed throughout, with a special focus on military honors and burials.
This major two-volume collection presents Darko Suvin's critical meditations on science fiction and utopia from the late 1960s through the early years of the new millennium, excluding only the landmark monographs Metamorphoses of Science Fiction, Victorian Science Fiction, and Defined by a Hollow. From essential programmatic statements charting the parabolic logic of science fiction and establishing the parameters of a theoretically supple and rigorously historical SF criticism to confrontations with both a postmodernist abdication of politics and a "neutral" sociology of literature, these writings reflect the evolving thought of the preeminent contemporary theorist of science fiction. Underpinned by a method of heretical cognition and the steadfast insistence of utopian possibility, the varied essays, interviews, poems, and polemics presented here-encompassing four decades of sustained thought on the topic- offer up the affirmation of freedom as the truest horizon of science fiction.
This major two-volume collection presents Darko Suvin's critical meditations on science fiction and utopia from the late 1960s through the early years of the new millennium, excluding only the landmark monographs Metamorphoses of Science Fiction, Victorian Science Fiction, and Defined by a Hollow. From essential programmatic statements charting the parabolic logic of science fiction and establishing the parameters of a theoretically supple and rigorously historical SF criticism to confrontations with both a postmodernist abdication of politics and a "neutral" sociology of literature, these writings reflect the evolving thought of the preeminent contemporary theorist of science fiction. Underpinned by a method of heretical cognition and the steadfast insistence of utopian possibility, the varied essays, interviews, poems, and polemics presented here-encompassing four decades of sustained thought on the topic- offer up the affirmation of freedom as the truest horizon of science fiction.
"A sweetly charming love story that leaves the reader with a lasting sense of hope." --Nicola Yoon, #1 New York Times bestselling author of Everything, Everything and The Sun Is Also a Star "The perfect novel to snuggle up with." --Emily Henry, New York Times bestselling author of Beach Read A heartwarming and thoughtful enemies-to-lovers rom-com about two teens--one trying to save his family's failing pinball arcade, the other working for her tech genius dad who wants to take it over--who get trapped together in a snowstorm. Adam Stillwater is in over his head. But the pinball arcade is the only piece of his dad that Adam has left, and he's determined to protect it from Philadelphia's newest tech mogul, who wants to turn it into another one of his cold, lifeless gaming cafes. Whitney Mitchell doesn't know how she got here. Her parents split up. Her boyfriend dumped her. And now she's spending her senior year running social media for her dad's chain of super successful gaming cafes--which mostly consists of trading insults with that decrepit old pinball arcade across town. But when a huge snowstorm hits, Adam and Whitney find themselves trapped inside the arcade. Cut off from their families, their worlds, and their responsibilities, the tension between them seems to melt away, leaving something else in its place. But what happens when the storm ends?
Charts the Union's development, from its conception through to the
issue of the Euro, and its continuing activities.
This book is intended for specialists in systems engineering interested in new, general techniques and for students and practitioners interested in using these techniques for solving specific practical problems. For many real-world, complex systems, it is possible to create easy-to-compute explicit analytical models instead of time-consuming computer simulations. Usually, however, analytical models are designed on a case-by-case basis, and there is a scarcity of general techniques for designing such easy-to-compute models. This book fills this gap by providing general recommendations for using analytical techniques in all stages of system design, implementation, testing, and monitoring. It also illustrates these recommendations using applications in various domains, such as more traditional engineering systems, biological systems (e.g., systems for cattle management), and medical and social-related systems (e.g., recommender systems).
Follow the narrator as he takes us through the good and bad aspects of micro-organisms in this fun rhyming poem by Sam McBratney, explaining that while these unseen bugs can ruin food and make us ill, they also keep our world under control, by rotting food and plants that we no longer need. Lively illustrations by Eric Smith accompany the poem. Orange/Band 6 books offer varied text and characters, with action sustained over several pages. Text type: A poem. A comparison chart on pages 14 and 15 helps children recap the key pros and cons of bugs, and provides a wealth of speaking and listening opportunities. Curriculum links: Science: Micro-organisms; Geography: Improving the environment
For all those who are interested in horology, whether as a hobby or within the trade, this user-friendly guide is invaluable as a wealth of information for the internal workings of clocks. Eric Smith provides a fully comprehensive manual to the repair of clocks, whether modern or antique. Lucid language accompanies practical diagrams and photographs to bring clarity to what is often a highly complex task. The author recognises the curiosity which many feel about the workings of clocks. It is for this reason that the author has written a guide which does not depict horology as too complex for those outside the trade, but rather as a fascinating and accessible occupation. The ten chapters go through the practical stages of how different clocks work and the tools and materials needed. Pendulum clocks, 30-hour, 8-day and 400-day clocks, chiming, striking, and electric and alarm clocks are all covered in detail. This new revised edition includes a chapter on working with more advanced tools including the lathe. The first chapter addresses the tools and materials which are required for repair, whilst the second chapter provides an explanation of the principles of clock mechanisms. The author subsequently takes the reader through specific aspects of clocks in each chapter, from the pendulums and balance wheels to cases and hands. A chapter on electric clocks gives advice on a significant sector of the clock market. In addition, this volume includes a glossary of terms, a bibliography and a list of suppliers of materials. It is also fully indexed. The author recognises that there is much in horology which cannot be self-taught from a book, yet Clocks and Clock Repairing is both a book to stimulate interest and a handy reference guide.
Teenager Leila's life is full of challenges. From bouncing around the foster care system to living with seasonal affective disorder, she's never had an easy road. Leila keeps herself busy with her passion for environmental advocacy, monitoring the Urban Ecovists message board and joining a local environmental club with her best friend, Sarika. And now that Leila has finally been adopted, she dares to hope her life will improve. But the voices in Leila's head are growing louder by the day. Ignoring them isn't working anymore. Something calls out to her from the grove at Fairmount Park. Is she ready to answer?
Uniting the conceptual foundations of the physical sciences and biology, this groundbreaking multidisciplinary book explores the origin of life as a planetary process. Combining geology, geochemistry, biochemistry, microbiology, evolution and statistical physics to create an inclusive picture of the living state, the authors develop the argument that the emergence of life was a necessary cascade of non-equilibrium phase transitions that opened new channels for chemical energy flow on Earth. This full colour and logically structured book introduces the main areas of significance and provides a well-ordered and accessible introduction to multiple literatures outside the confines of disciplinary specializations, as well as including an extensive bibliography to provide context and further reading. For researchers, professionals entering the field or specialists looking for a coherent overview, this text brings together diverse perspectives to form a unified picture of the origin of life and the ongoing organization of the biosphere.
You keep your action figures in their original packaging. Your bedsheets are officially licensed Star Wars merchandise. You're hooked on Elder Scrolls and Metal Gear but now you've discovered an even bigger obsession: the new girl who just moved in down the hall. What's a geek to do? Take some tips from Eric Smith in The Geek's Guide to Dating. This hilarious primer leads geeks of all ages through the perils and pitfalls of meeting women, going on dates, getting serious, breaking up, and establishing a successful lifelong relationship (hint: it's time to invest in new bedsheets). Full of whimsical 8-bit illustrations, The Geek's Guide to Dating will teach fanboys everywhere to love long and prosper.
Write an endless runner game for the web in Rust and test, deploy, and debug your 2D game using the WebAssembly toolchain Key Features Build and deploy an endless runner game for the web from scratch through this helpful guide with key images printed in color Learn how to use Rust for web development with WebAssembly Explore modern game development and programming techniques to build 2D games using Rust Book DescriptionThe Rust programming language has held the most-loved technology ranking on Stack Overflow for 6 years running, while JavaScript has been the most-used programming language for 9 years straight as it runs on every web browser. Now, thanks to WebAssembly (or Wasm), you can use the language you love on the platform that's everywhere. This book is an easy-to-follow reference to help you develop your own games, teaching you all about game development and how to create an endless runner from scratch. You'll begin by drawing simple graphics in the browser window, and then learn how to move the main character across the screen. You'll also create a game loop, a renderer, and more, all written entirely in Rust. After getting simple shapes onto the screen, you'll scale the challenge by adding sprites, sounds, and user input. As you advance, you'll discover how to implement a procedurally generated world. Finally, you'll learn how to keep your Rust code clean and organized so you can continue to implement new features and deploy your app on the web. By the end of this Rust programming book, you'll build a 2D game in Rust, deploy it to the web, and be confident enough to start building your own games. What you will learn Build and deploy a Rust application to the web using WebAssembly Use wasm-bindgen and the Canvas API to draw real-time graphics Write a game loop and take keyboard input for dynamic action Explore collision detection and create a dynamic character that can jump on and off platforms and fall down holes Manage animations using state machines Generate levels procedurally for an endless runner Load and display sprites and sprite sheets for animations Test, refactor, and keep your code clean and maintainable Who this book is forThis game development book is for developers interested in Rust who want to create and deploy 2D games to the web. Game developers looking to build a game on the web platform using WebAssembly without C++ programming or web developers who want to explore WebAssembly along with JavaScript web will also find this book useful. The book will also help Rust developers who want to move from the server side to the client side by familiarizing them with the WebAssembly toolchain. Basic knowledge of Rust programming is assumed.
|
You may like...
Never Touch a Spider!
Make Believe Ideas Ltd, Rosie Greening
Board book
Never Touch a Grumpy Elf!
Make Believe Ideas Ltd, Rosie Greening
Board book
R241
Discovery Miles 2 410
My Magic Bottle of Emotions - Pop!
Katherine Bauch, Bethany Ramos
Hardcover
|