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An engaging introduction to the cutting-edge discipline of
experience design for students and practitioners in creative
fields, including architecture, product design, gaming, exhibition
design, and performance  What does it mean to design
experiences? Traditional design practices invite us to design
things, and to use those things to solve problems. But experience
is not a problem; it is life. Experience designers engage with
unpredictability and the unknown, partnering with their audiences
to generate possibility and relationality. Experience designers
create worlds, craft narratives that leave the page and enter
people’s lives, and structure transformation. Broadly
interdisciplinary and deeply human, experience design is a practice
that at once embraces new technologies and offers a balm for our
disconnected lives. Â In this playful, accessible, and
visually engaging book, Burickson lays out ten basic principles for
this emerging practice. Experience Design: A Participatory
Manifesto invites the reader to stop making things and, instead, to
craft the minutes and hours of human life. Rigorous and
philosophical, the book guides the reader through the processes of
empathic research; constructing worlds not just for fantasy fiction
but in schools, communities, homes; and mastering the tools
necessary to work coherently across disciplines to create new
experiences. Whether you are a maker of immersive theater, an
architect, a graphic designer, a community organizer, or just
someone hoping to give a better gift, this book offers a vision of
creating that is both new and as old as civilization.
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