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The purpose of our research is to enhance the efficiency of AI
problem solvers by automating representation changes. We have
developed a system that improves the description of input problems
and selects an appropriate search algorithm for each given problem.
Motivation. Researchers have accumulated much evidence on the impor
tance of appropriate representations for the efficiency of AI
systems. The same problem may be easy or difficult, depending on
the way we describe it and on the search algorithm we use. Previous
work on the automatic im provement of problem descriptions has
mostly been limited to the design of individual learning
algorithms. The user has traditionally been responsible for the
choice of algorithms appropriate for a given problem. We present a
system that integrates multiple description-changing and
problem-solving algorithms. The purpose of the reported work is to
formalize the concept of representation and to confirm the
following hypothesis: An effective representation-changing system
can be built from three parts: * a library of problem-solving
algorithms; * a library of algorithms that improve problem
descriptions; * a control module that selects algorithms for each
given problem.
Restricted-orientation convexity is the study of geometric
objects whose intersections with lines from some fixed set are
connected. This notion generalizes standard convexity and several
types of nontraditional convexity. The authors explore the
properties of this generalized convexity in multidimensional
Euclidean space, and describ restricted-orientation analogs of
lines, hyperplanes, flats, halfspaces, and identify major
properties of standard convex sets that also hold for
restricted-orientation convexity. They then introduce the notion of
strong restricted-orientation convexity, which is an alternative
generalization of convexity, and show that its properties are also
similar to that of standard convexity.
Restricted-orientation convexity is the study of geometric objects
whose intersections with lines from some fixed set are connected.
This notion generalizes standard convexity and several types of
nontraditional convexity. The authors explore the properties of
this generalized convexity in multidimensional Euclidean space, and
describ restricted-orientation analogs of lines, hyperplanes,
flats, halfspaces, and identify major properties of standard convex
sets that also hold for restricted-orientation convexity. They then
introduce the notion of strong restricted-orientation convexity,
which is an alternative generalization of convexity, and show that
its properties are also similar to that of standard convexity.
The purpose of our research is to enhance the efficiency of AI
problem solvers by automating representation changes. We have
developed a system that improves the description of input problems
and selects an appropriate search algorithm for each given problem.
Motivation. Researchers have accumulated much evidence on the impor
tance of appropriate representations for the efficiency of AI
systems. The same problem may be easy or difficult, depending on
the way we describe it and on the search algorithm we use. Previous
work on the automatic im provement of problem descriptions has
mostly been limited to the design of individual learning
algorithms. The user has traditionally been responsible for the
choice of algorithms appropriate for a given problem. We present a
system that integrates multiple description-changing and
problem-solving algorithms. The purpose of the reported work is to
formalize the concept of representation and to confirm the
following hypothesis: An effective representation-changing system
can be built from three parts: * a library of problem-solving
algorithms; * a library of algorithms that improve problem
descriptions; * a control module that selects algorithms for each
given problem.
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Fashion: Seductive Play (Hardcover)
Eugen Fink; Edited by Stefano Marino, Giovanni Matteucci; Translated by Ian Alexander Moore, Christopher Turner
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R2,835
Discovery Miles 28 350
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Ships in 9 - 15 working days
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In Germany, 1969, Eugen Fink's Fashion: Seductive Play was
published. This first English language edition, updated with an
introduction by Stefano Marino and Giovanni Matteucci, makes
available Fink’s philosophical investigation into fashion to an
English-speaking audience. One of the greatest figures in the
“phenomenological movement,” Fink here investigates fashion at
various philosophical levels - aesthetic, ethical, social - and in
relationship to other forms of human culture, especially
contemporary culture. Although there have been many transformations
and changes in the world of fashion since the late 1960s, from
prêt- -porter to fast fashion, fashion’s connection to
both high culture and popular culture, and the new relationship
between fashion and the advent of social media, Fink’s insights
allow wide-ranging and far-reaching inquiries into fashion's
philosophical essence. Fink's extraordinary lucidity and his unique
conceptual capacities have made his work crucial to the study of
the philosophy of fashion today. His work, like that of Simmel’s,
Veblen’s or Benjamin’s, is as essential and important now as
when it was first published.
"Ronald Bruzina's superb translation . . . makes available in
English a text of singular historical and systematic importance for
phenomenology." —Husserl Studies ". . . a pivotal document in the
development of phenomenology . . . essential reading for students
of phenomenology twentieth-century thought." —Word Trade " . . .
an invaluable addition to the corpus of Husserl scholarship. More
than simply a scholarly treatise, however, it is the result of
Fink's collaboration with Husserl during the last ten years of
Husserl's life. . . . This truly essential work in phenomenology
should find a prominent place alongside Husserl's own works. For
readers interested in phenomenology—and in Husserl in
particular—it cannot be recommended highly enough." —Choice " .
. . a thorough critique of Husserl's transcendental phenomenology .
. . raises many new questions. . . . a classic." —J. N. Mohanty A
foundational text in Husserlian phenomenology, written in 1932 and
now available in English for the first time.
1) vgl., 50phistes" 248c4 - 253c3 und 254b7-257aI2. 2) Heidegger,
Brief uber den "Humanismus"; s. in "Platons Lehre von der
Wahrheit", Bern 1947,5.53. 3) 5. Diels "Fragmente der
Vorsokratiker"6, Berlin 1951; Parmenides B l. 4) Reinhardt
"Parmenides und die Geschichte der griechischen Philosophie", Bonn
1916, 5.32 ff.; zu dem Verhaltnis der beiden "Teile" des Gedichts
ist u.a. zu vergleichen: Frankel "Parmenidesstudien" (Goetting.
Nachr. 1930, 5.153 ff.), Abschnitt IV und V; Calogero, 5tudi sull'
Eleatismo, Rom 1932; Riezler "Par- menides", Frankfurt 1934 (dazu
die Rezension von Gadamer in "Gnomon" XII 1936,5.77 ff.); Jaeger
"Die Theologie der fruhen griechischen Denker", 5tutt- gart
1953,5.123 f.. 5) B 8,1 '" !J.6 o i3't;, t-'"u'&? o ?, Io A
L7tE'Tct, L w,, O'''n .. ., 6) B 8,2 ... "t"lXu--nJI Il zm
Eugen Fink is considered one of the clearest interpreters of
phenomenology and was the preferred conversational partner of
Edmund Husserl and Martin Heidegger. In Play as Symbol of the
World, Fink offers an original phenomenology of play as he attempts
to understand the world through the experience of play. He affirms
the philosophical significance of play, why it is more than idle
amusement, and reflects on the movement from "child's play" to
"cosmic play." Well-known for its nontechnical, literary style,
this skillful translation by Ian Alexander Moore and Christopher
Turner invites engagement with Fink's philosophy of play and
related writings on sports, festivals, and ancient cult practices.
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