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If you're looking at this description on this commerce website, I
can only assume that you're seeking a quick summary of what this
book is about. People are like that, always asking questions like:
What's this thing about? Where are we going? What's on your shirt?
Why are you ignoring me? Why won't you take your headphones off?
What is that machine over there? Are those headphones protecting
you from it? Why can't I feel my legs? Well, I can't answer all of
those questions that I'm just assuming you're shouting since I
can't hear you over the Daft Punk I'm listening to. Okay. So. Let's
start with what the book is about. I Want to be an Awesome Robot is
a collection of humor, almanackery, and memoir. It is a work of
jokes and lies, with some truth mixed in, plus a lot of stuff about
catgirls. The title is about how I long to escape this disgusting
meat prison, but it's only a minor part of the book. Most of it
deals with tabletop role-playing games, anime, Japan, catgirls,
food, entertainment, parts of the world I have visited, some of the
secrets of Silicon Valley, and some maudlin observations about life
and my family. There's also the Today in Geek History calendar,
which presents an untrue fact about the history of geekdom for each
day of the calendar year (plus one or two days I made up, plus 12
more so that I could do a Sup Dawg joke and have a calendar in a
calendar because I apparently hate myself, at least when it comes
to giving myself more stuff to write). Oh, and there's a Fun
Activities section, including coloring pages, a crossword puzzle, a
card game, etc. No, seriously. As for your other questions, if I
knew the secret to immortality or how to get rich quick I wouldn't
be losing money self-publishing stuff like this out of a twisted
need to make the world a slightly stranger place. That tattoo that
you don't know where you got it appears to be the work of agents of
the World Nerd Council, though I'll get in trouble if I tell you
any more. I wrote such a long, meandering description because
that's just how I do things and if you don't make it through this
the book probably isn't for you, but if you do there's a good
chance you'll enjoy it. Your mother's will is in safe hands (for
now), but you may want to head to Lake Geneva soon to finish things
yourself. You know what I mean. Oh, and the Japanese term you're
looking for is "nekomimi." Hope that helps
"Maid: The Role-Playing Game" is a comedic take on a uniquely
Japanese cultural icon: The fetishized modern maid. Injecting the
concept of Maid with 50ccs of anime and comedy, the players take on
the roles of maids, serving the master (played by the GM). Sheets
are left unfolded and mantelpieces undusted when giant robots crash
through the mansion, ninjas attack and kidnap the young master, and
a demonic pit to Hell opens up in the pantry... and all before
teatime Play in the modern comedy setting, or mix it up with 9
additional settings including Victorian era, old Edo period,
fantasy and post-apocalypse; and 6 genres including romance,
horror, and action. Due to the rules system and random events that
form the backbone of the Maid RPG, the game practically runs
itself: Go from opening the book to playing a game with friends
within just minutes Three game styles in one: The traditional
scenario-type; the random event-driven type; and the "favor race,"
a race to the master's heart Make characters and start playing the
game within minutes of opening the book. Everything about the game
gears it for Fast Play, Now. Optional character types including
player-character masters and butlers, and optional rules for
seduction and romantic tragedy. 11 complete adventure scenarios. 3
complete "replays," actual play scenarios in screenplay format.
Great for learning the feel of the game. The first ever Japanese
tabletop role-playing game to be released in English ...which, when
you think about it, totally makes sense in a weird sort of way.
Hundreds of optional items, costumes, genre and setting events, all
presented in a way to easily bring them into the game Combines the
original Japanese core book and two supplements into one huge,
complete edition of the game in English. A $75 value
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