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Logics in Computer Science - A Study on Extensions of Temporal and Strategic Logics (Hardcover, 2013 ed.): Fabio Mogavero Logics in Computer Science - A Study on Extensions of Temporal and Strategic Logics (Hardcover, 2013 ed.)
Fabio Mogavero
R1,469 Discovery Miles 14 690 Ships in 10 - 15 working days

In this monograph we introduce and examine four new temporal logic formalisms that can be used as specification languages for the automated verification of the reliability of hardware and software designs with respect to a desired behavior. The work is organized in two parts. In the first part two logics for computations, the graded computation tree logic and the computation tree logic with minimal model quantifiers are discussed. These have proved to be useful in describing correct executions of monolithic closed systems. The second part focuses on logics for strategies, strategy logic and memoryful alternating-time temporal logic, which have been successfully applied to formalize several properties of interactive plays in multi-entities systems modeled as multi-agent games.

Logics in Computer Science - A Study on Extensions of Temporal and Strategic Logics (Paperback, Softcover reprint of the... Logics in Computer Science - A Study on Extensions of Temporal and Strategic Logics (Paperback, Softcover reprint of the original 1st ed. 2013)
Fabio Mogavero
R1,899 Discovery Miles 18 990 Ships in 10 - 15 working days

In this monograph we introduce and examine four new temporal logic formalisms that can be used as specification languages for the automated verification of the reliability of hardware and software designs with respect to a desired behavior. The work is organized in two parts. In the first part two logics for computations, the graded computation tree logic and the computation tree logic with minimal model quantifiers are discussed. These have proved to be useful in describing correct executions of monolithic closed systems. The second part focuses on logics for strategies, strategy logic and memoryful alternating-time temporal logic, which have been successfully applied to formalize several properties of interactive plays in multi-entities systems modeled as multi-agent games.

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