0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R1,000 - R2,500 (1)
  • -
Status
Brand

Showing 1 - 1 of 1 matches in All Departments

Participatory IT Design - Designing for Business and Workplace Realities (Paperback): Keld Bodker, Finn Kensing, Jesper Simonsen Participatory IT Design - Designing for Business and Workplace Realities (Paperback)
Keld Bodker, Finn Kensing, Jesper Simonsen
R1,308 Discovery Miles 13 080 Ships in 10 - 15 working days

A state-of-the-art method for introducing new information technology systems into an organization, illustrated by case studies drawn from a ten-year research project. The goal of participatory IT design is to set sensible, general, and workable guidelines for the introduction of new information technology systems into an organization. Reflecting the latest systems-development research, this book encourages a business-oriented and socially sensitive approach that takes into consideration the specific organizational context as well as first-hand knowledge of users' work practices and allows all stakeholders-users, management, and staff-to participate in the process. Participatory IT Design is a guide to the theory and practice of this process that can be used as a reference work by IT professionals and as a textbook for classes in information technology at introductory through advanced levels. Drawing on the work of a ten-year research program in which the authors worked with Danish and American companies, the book offers a framework for carrying out IT design projects as well as case studies that stand as examples of the process. The method presented in Participatory IT Design-known as the MUST method, after a Danish acronym for theories and methods of initial analysis and design activities-was developed and tested in thirteen industrial design projects for companies and organizations that included an American airline, a multinational pharmaceutical company, a national broadcasting corporation, a multinational software house, and American and Danish universities. The first part of the book introduces the concepts and guidelines on which the method is based, while the second and third parts are designed as a practical toolbox for utilizing the MUST method. Part II describes the four phases of a design project-initiation, in-line analysis, in-depth analysis, and innovation. Part III explains the method's sixteen techniques and related representation tools, offering first an overview and then specific descriptions of each in separate sections.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Baby Dove Rich Moisture Wipes (50Wipes)
R40 Discovery Miles 400
Cricut Joy Machine
 (6)
R3,589 R3,389 Discovery Miles 33 890
Fine Living E-Table (Black | White)
 (7)
R319 R199 Discovery Miles 1 990
Focus Office Desk Chair (Black)
R1,199 R615 Discovery Miles 6 150
Large 1680D Boys & Girls Backpack…
R507 Discovery Miles 5 070
Speak Now - Taylor's Version
Taylor Swift CD R527 Discovery Miles 5 270
Moving On Skiffle
Van Morrison CD R536 Discovery Miles 5 360
ZA Cute Butterfly Earrings and Necklace…
R712 R499 Discovery Miles 4 990
Loot
Nadine Gordimer Paperback  (2)
R398 R330 Discovery Miles 3 300
Loot
Nadine Gordimer Paperback  (2)
R398 R330 Discovery Miles 3 300

 

Partners