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This book covers two main topics: First, novel fast and flexible simulation techniques for modern heterogeneous NoC-based multi-core architectures. These are implemented in the full-system simulator called InvadeSIM and designed to study the dynamic behavior of hundreds of parallel application programs running on such architectures while competing for resources. Second, a novel actor-oriented programming library called ActorX10, which allows to formally model parallel streaming applications by actor graphs and to analyze predictable execution behavior as part of so-called hybrid mapping approaches, which are used to guarantee real-time requirements of such applications at design time independent from dynamic workloads by a combination of static analysis and dynamic embedding.
This book introduces new compilation techniques, using the polyhedron model for the resource-adaptive parallel execution of loop programs on massively parallel processor arrays. The authors show how to compute optimal symbolic assignments and parallel schedules of loop iterations at compile time, for cases where the number of available cores becomes known only at runtime. The compile/runtime symbolic parallelization approach the authors describe reduces significantly the runtime overhead, compared to dynamic or just-in-time compilation. The new, on-demand fault-tolerant loop processing approach described in this book protects loop nests for parallel execution against soft errors.
This book makes powerful Field Programmable Gate Array (FPGA) and reconfigurable technology accessible to software engineers by covering different state-of-the-art high-level synthesis approaches (e.g., OpenCL and several C-to-gates compilers). It introduces FPGA technology, its programming model, and how various applications can be implemented on FPGAs without going through low-level hardware design phases. Readers will get a realistic sense for problems that are suited for FPGAs and how to implement them from a software designer's point of view. The authors demonstrate that FPGAs and their programming model reflect the needs of stream processing problems much better than traditional CPU or GPU architectures, making them well-suited for a wide variety of systems, from embedded systems performing sensor processing to large setups for Big Data number crunching. This book serves as an invaluable tool for software designers and FPGA design engineers who are interested in high design productivity through behavioural synthesis, domain-specific compilation, and FPGA overlays. Introduces FPGA technology to software developers by giving an overview of FPGA programming models and design tools, as well as various application examples; Provides a holistic analysis of the topic and enables developers to tackle the architectural needs for Big Data processing with FPGAs; Explains the reasons for the energy efficiency and performance benefits of FPGA processing; Provides a user-oriented approach and a sense for where and how to apply FPGA technology.
This book makes powerful Field Programmable Gate Array (FPGA) and reconfigurable technology accessible to software engineers by covering different state-of-the-art high-level synthesis approaches (e.g., OpenCL and several C-to-gates compilers). It introduces FPGA technology, its programming model, and how various applications can be implemented on FPGAs without going through low-level hardware design phases. Readers will get a realistic sense for problems that are suited for FPGAs and how to implement them from a software designer's point of view. The authors demonstrate that FPGAs and their programming model reflect the needs of stream processing problems much better than traditional CPU or GPU architectures, making them well-suited for a wide variety of systems, from embedded systems performing sensor processing to large setups for Big Data number crunching. This book serves as an invaluable tool for software designers and FPGA design engineers who are interested in high design productivity through behavioural synthesis, domain-specific compilation, and FPGA overlays. Introduces FPGA technology to software developers by giving an overview of FPGA programming models and design tools, as well as various application examples; Provides a holistic analysis of the topic and enables developers to tackle the architectural needs for Big Data processing with FPGAs; Explains the reasons for the energy efficiency and performance benefits of FPGA processing; Provides a user-oriented approach and a sense for where and how to apply FPGA technology.
This book constitutes the proceedings of the 17th International Symposium on Applied Reconfigurable Computing, ARC 2021, held as a virtual event, in June 2021. The 14 full papers and 11 short presentations presented in this volume were carefully reviewed and selected from 40 submissions. The papers cover a broad spectrum of applications of reconfigurable computing, from driving assistance, data and graph processing acceleration, computer security to the societal relevant topic of supporting early diagnosis of Covid infectious conditions.
This book covers two main topics: First, novel fast and flexible simulation techniques for modern heterogeneous NoC-based multi-core architectures. These are implemented in the full-system simulator called InvadeSIM and designed to study the dynamic behavior of hundreds of parallel application programs running on such architectures while competing for resources. Second, a novel actor-oriented programming library called ActorX10, which allows to formally model parallel streaming applications by actor graphs and to analyze predictable execution behavior as part of so-called hybrid mapping approaches, which are used to guarantee real-time requirements of such applications at design time independent from dynamic workloads by a combination of static analysis and dynamic embedding.
This book constitutes the proceedings of the 29th International Conference on Architecture of Computing Systems, ARCS 2016, held in Nuremberg, Germany, in April 2016. The 29 full papers presented in this volume were carefully reviewed and selected from 87 submissions. They were organized in topical sections named: configurable and in-memory accelerators; network-on-chip and secure computing architectures; cache architectures and protocols; mapping of applications on heterogeneous architectures and real-time tasks on multiprocessors; all about time: timing, tracing, and performance modeling; approximate and energy-efficient computing; allocation: from memories to FPGA hardware modules; organic computing systems; and reliability aspects in NoCs, caches, and GPUs.
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