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Instead of trying to make a game fit the story you're yearning to
tell, why not use a game system specifically designed to tell your
story? What We Were brings character creation, motivation, and
destiny to the forefront of role-playing. Players are guided
through the construction of their characters, moulding them into
entities driven by real wants and desires - and set in worlds with
real consequences. Whether it's a tale about a classical, Arthurian
knight; a murder mystery in the Scottish Highlands, or rugged
cowboys in the Wild West, What We Were gifts players the ability to
craft whatever they can imagine in intuitive ways that'll appeal
both to seasoned role-players, whilst also being easily-accessible
to newcomers.
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