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This book presents theories and techniques for perception of
textures by computer. Texture is a homogeneous visual pattern that
we perceive in surfaces of objects such as textiles, tree barks or
stones. Texture analysis is one of the first important steps in
computer vision since texture provides important cues to recognize
real-world objects. A major part of the book is devoted to
two-dimensional analysis of texture patterns by extracting
statistical and structural features. It also deals with the
shape-from-texture problem which addresses recovery of the
three-dimensional surface shapes based on the geometry of
projection of the surface texture to the image plane. Perception is
still largely mysterious. Realizing a computer vision system that
can work in the real world requires more research and ex periment.
Capability of textural perception is a key component. We hope this
book will contribute to the advancement of computer vision toward
robust, useful systems. vVe would like to express our appreciation
to Professor Takeo Kanade at Carnegie Mellon University for his
encouragement and help in writing this book; to the members of
Computer Vision Section at Electrotechni cal Laboratory for
providing an excellent research environment; and to Carl W. Harris
at Kluwer Academic Publishers for his help in preparing the
manuscript."
This book presents theories and techniques for perception of
textures by computer. Texture is a homogeneous visual pattern that
we perceive in surfaces of objects such as textiles, tree barks or
stones. Texture analysis is one of the first important steps in
computer vision since texture provides important cues to recognize
real-world objects. A major part of the book is devoted to
two-dimensional analysis of texture patterns by extracting
statistical and structural features. It also deals with the
shape-from-texture problem which addresses recovery of the
three-dimensional surface shapes based on the geometry of
projection of the surface texture to the image plane. Perception is
still largely mysterious. Realizing a computer vision system that
can work in the real world requires more research and ex periment.
Capability of textural perception is a key component. We hope this
book will contribute to the advancement of computer vision toward
robust, useful systems. vVe would like to express our appreciation
to Professor Takeo Kanade at Carnegie Mellon University for his
encouragement and help in writing this book; to the members of
Computer Vision Section at Electrotechni cal Laboratory for
providing an excellent research environment; and to Carl W. Harris
at Kluwer Academic Publishers for his help in preparing the
manuscript."
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