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A stunning anniversary gift edition of the second in the
bestselling Old Kingdom fantasy series. Sabriel has spent most of
her young life far away from the magical realm of the Old Kingdom,
and the Dead that roam it. But then a creature from across the Wall
arrives at her all-girls boarding school with a message from her
father, the Abhorsen - the magical protector of the realm whose
task it is to bind and send back to Death those that won't stay
Dead. Sabriel's father has been trapped in Death by a dangerous
Free Magic creature. Armed with her father's binding-bells and
sword, she finds companions in Mogget, an ancient spirit bound into
the body of a cat, and Touchstone, a young Charter Mage whom
Sabriel frees from a long, magical imprisonment. As the three
travel deep into the Old Kingdom, threats mount on all sides. And
every step brings them closer to a battle that will pit them
against the true forces of life and death - and bring Sabriel
face-to-face with her own destiny.
The long-awaited new novel from multi bestselling Garth Nix, set in
the Old Kingdom, now in paperback! For fans of Sarah J. Maas and
Leigh Bardugo. In a land where the dead will not stay dead,
eighteen-year-old orphan Terciel is learning to wield a mighty and
terrible power: necromancy. For he is the Abhorsen-in-Waiting, the
latest in a ancient line of necromancers tasked with protecting the
Old Kingdom and preventing the Dead from crossing over to the realm
of the living. Across the Wall in Ancelstierre, where magic does
not usually work, Elinor, nineteen, lives a secluded life. But when
destiny intervenes, she finds herself on a path to love, danger,
and an adventure into the dominion of the dead... She does not know
that she is deeply connected to the Old Kingdom until destiny
places her on a path of magic, romance and a fight against the Dead
who will not stay dead.
'Wise and wondrous' - Holly Black Garth Nix is on hilarious form as
he spins his very own fairy tale, featuring Princess Anya, who,
with her loyal dog, must embark on a terribly important (capital Q)
Quest to acquire the ingredients for a reversal lip balm, the vital
item needed to change a frog back to a prince . . . oh, and save
her kingdom from her villainous step(step)father. Winner of the
Mythopoeic Fantasy Award for Children's Literature, 2018 A
brilliantly funny take on fairytales and quests for younger
readers. p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 13.0px
Georgia; color: #232323; -webkit-text-stroke: #232323} span.s1
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The highly anticipated prequel to Garth Nix's astonishingly
successful OLD KINGDOM series - now available in paperback!
Sixteen-year-old Clariel is not adjusting well to her new life in
the city of Belisaere, the capital of the Old Kingdom. She misses
roaming freely within the forests of Estwael, and she feels trapped
within the stone city walls. It seems, too, that the city itself is
descending into chaos, as the ancient rules binding Abhorsen, King
and Clayr appear to be disintegrating. With the discovery of a
dangerous Free Magic creature loose in the city, Clariel is given
the chance both to prove her worth and make her escape. But events
spin rapidly out of control. Clariel finds herself more trapped
than ever, until help comes from an unlikely source - and at a
terrible cost. Clariel must question the motivations and secret
hearts of everyone around her - and it is herself she must question
most of all.
There is often trouble of a mythical sort in Bath. The booksellers
who police the Old World keep a careful watch there, particularly
on the entity who inhabits the ancient hot spring. Yet this time it
is not from Sulis Minerva that trouble starts. It comes from the
discovery of a sorcerous map, leading left-handed bookseller Merlin
into great danger. A desperate rescue is attempted by his sister
the right-handed bookseller Vivien and their friend, art student
Susan Arkshaw, who is still struggling to deal with her own
recently discovered magical heritage. The map takes the trio to a
place separated from this world, maintained by deadly sorcery
performed by an Ancient Sovereign and guarded by monstrous living
statues of Purbeck marble. But this is only the beginning, as the
booksellers investigate centuries of disappearances and deaths and
try to unravel the secrets of the murderous Lady of Stone, a serial
killer of awesome powers. If they do not stop her, she will soon
kill again. And this time, her target is not an ordinary mortal. A
wintry return to the somewhat alternate 1980s England of The
Left-Handed Booksellers of London. Praise for Garth Nix Garth Nix
is one of the best world-builders in fantasy. (BRANDON SANDERSON)
New York Times bestselling author Garth Nix's exciting adult debut:
a new collection including all eight stories - plus a
never-before-published story - featuring Sir Hereward and his
sorcerous puppet companion Mister Fitz, gathered in one magical
volume for the first time ever! Sir Hereward: the only male child
of an ancient society of witches. Knight, artillerist, swordsman.
Mercenary for hire. Ill-starred lover. Mister Fitz: puppet,
sorcerer, loremaster. Practitioner of arcane arts and wielder of
sorcerous needles. Sir Hereward and Mister Fitz: godslayers. Agents
of the Council of the Treaty for the Safety of the World, charged
with the location and removal of listed extra-dimensional entities,
more commonly known as gods. Together, they are relentless
travelers in a treacherous world of magic, gunpowder, and
adventure. Compiled for the first time ever, these eight magical
stories - plus an all-new tale, "The Field of Fallen Foe" -
featuring fabulous, quintessential Garth Nix protagonists Sir
Hereward and Mister Fitz comprise a must-have adult fantasy
collection for fans and those about to discover the witch knight
and his puppet sorcerer for the first time. Praise for Garth Nix
'Garth Nix is one of the best world-builders in fantasy' Brandon
Sanderson Reader Advisory: Though some of Garth Nix's books and
stories are for children, this one is not. It is for adult readers.
Inspired by the works of Georgette Heyer and Jane Austen, Garth Nix's Newt's Emerald is a light hearted Regency romance with a fantasy twist.
After Lady Truthful's magical Newington Emerald is stolen from her she devises a simple plan: go to London to recover the missing jewel. She quickly learns, however, that a woman cannot wander the city streets alone without damaging her reputation, and she disguises herself as a moustache-wearing man. During Truthful's dangerous journey she discovers a crook, an unsuspecting ally, and an evil sorceress but will she find the Emerald?
Monsters, mystery, and magic abound in this stunning, illustrated
collection of original fairy tales from the World of Warcraft
universe, as told by an all-star cast of bestselling, award-winning
storytellers. The power of stories is felt and known in every
corner of Azeroth. From the windswept fields of the Eastern
Kingdoms to the bustling city of Gadgetzan, differences were
bridged by common tales of average people overcoming incredible
odds. Lessons learned from cautionary tales tempered many brave
heroes and brought them safely home, while stories of adventure
spurred history's most remarkable actors to greatness. Now you too
can settle in, lay down your armor, and listen to the wonderous
tales of adventure and peril in the Folk and Fairy Tales of
Azeroth. Brimming with gorgeous artwork and twelve inspired stories
crafted by fantasy's brightest authors including Garth Nix,
Catherynne M. Valente, Kami Garcia, and more, this enchanting
anthology brings new voices, new meaning, and new wonder to World
of Warcraft.
Lirael is no longer a shy Second Assistant Librarian. She is the
Abhorsen-in-Waiting, with dead creatures to battle and Free Magic
entities to bind. She's also a Remembrancer, and wielder of the Dark
Mirror.
When Lirael finds Nicholas Sayre lying unconscious after being attacked
by a hideous Free Magic creature, she uses her powers to save him. But
Nicholas is deeply tainted with Free magic and Lirael must seek help
for him at her childhood home, the Clayr's Glacier.
But even as she returns to the Clayr, a messenger is trying to reach
Lirael with a dire warning from her long-dead mother, Arielle, about
the Witch with No Face. But who is the Witch, and what is she planning?
Once more a great danger threatens the Old Kingdom, and it must be
forestalled not only in the living world, but also in the cold,
remorseless river of Death.
There is often trouble of a mythical sort in Bath. The booksellers
who police the Old World keep a careful watch there, particularly
on the entity who inhabits the ancient hot spring. Yet this time it
is not from Sulis Minerva that trouble starts. It comes from the
discovery of a sorcerous map, leading left-handed bookseller Merlin
into great danger. A desperate rescue is attempted by his sister
the right-handed bookseller Vivien and their friend, art student
Susan Arkshaw, who is still struggling to deal with her own
recently discovered magical heritage. The map takes the trio to a
place separated from the world, maintained by deadly sorcery
performed by an Ancient Sovereign and guarded by monstrous living
statues of Portland Stone. But this is only the beginning, as the
booksellers investigate centuries of disappearances and deaths and
try to unravel the secrets of the murderous Lady of Stone, a serial
killer of awesome powers. If they do not stop her, she will soon
kill again. And this time, her target is not an ordinary mortal. A
wintry return to the slightly alternate 1980s England of The
Left-Handed Booksellers of London. Praise for Garth Nix Garth Nix
is one of the best world-builders in fantasy. (BRANDON SANDERSON)
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Clariel (Paperback)
Garth Nix
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R280
R219
Discovery Miles 2 190
Save R61 (22%)
|
Ships in 5 - 10 working days
|
Dive deeper into the history of the Old Kingdom in the brilliant
prequel to Garth Nix's astonishingly successful fantasy series.
Sixteen-year-old Clariel is not adjusting well to her new life in the
city of Belisaere, the capital of the Old Kingdom. She misses roaming
freely within the forests of Estwael, and she feels trapped within the
stone city walls. It seems, too, that the city itself is descending
into chaos, as the ancient rules binding Abhorsen, King and Clayr
appear to be disintegrating.
With the discovery of a dangerous Free Magic creature loose in the
city, Clariel is given the chance both to prove her worth and make her
escape. But events spin rapidly out of control. Clariel finds herself
more trapped than ever, until help comes from an unlikely source - and
at a terrible cost. Clariel must question the motivations and secret
hearts of everyone around her - herself most of all.
There is often trouble of a mythical sort in Bath. The booksellers
who police the Old World keep a careful watch there, particularly
on the entity who inhabits the ancient hot spring. Yet this time it
is not from Sulis Minerva that trouble starts. It comes from the
discovery of a sorcerous map, leading left-handed bookseller Merlin
into great danger. A desperate rescue is attempted by his sister
the right-handed bookseller Vivien and their friend, art student
Susan Arkshaw, who is still struggling to deal with her own
recently discovered magical heritage. The map takes the trio to a
place separated from this world, maintained by deadly sorcery
performed by an Ancient Sovereign and guarded by monstrous living
statues of Purbeck marble. But this is only the beginning, as the
booksellers investigate centuries of disappearances and deaths and
try to unravel the secrets of the murderous Lady of Stone, a serial
killer of awesome powers. If they do not stop her, she will soon
kill again. And this time, her target is not an ordinary mortal. A
wintry return to the somewhat alternate 1980s England of The
Left-Handed Booksellers of London. Praise for Garth Nix Garth Nix
is one of the best world-builders in fantasy. (BRANDON SANDERSON)
In a slightly alternate London in 1983, Susan Arkshaw is looking for her father, a man she has never met. Crime boss Frank Thringley might be able to help her, but Susan doesn’t get time to ask Frank any questions before he is turned to dust by the prick of a silver hatpin in the hands of the outrageously attractive Merlin.
Merlin is a young left-handed bookseller (one of the fighting ones), who with the right-handed booksellers (the intellectual ones), are an extended family of magical beings who police the mythic and legendary Old World when it intrudes on the modern world, in addition to running several bookshops.
Susan’s search for her father begins with her mother’s possibly misremembered or misspelt surnames, a reading room ticket, and a silver cigarette case engraved with something that might be a coat of arms.
Merlin has a quest of his own, to find the Old World entity who used ordinary criminals to kill his mother. As he and his sister, the right-handed bookseller Vivien, tread in the path of a botched or covered-up police investigation from years past, they find this quest strangely overlaps with Susan’s. Who or what was her father? Susan, Merlin, and Vivien must find out, as the Old World erupts dangerously into the New.
New York Times bestselling author Garth Nix's exciting adult debut:
a new collection including all eight stories - plus a
never-before-published story - featuring Sir Hereward and his
sorcerous puppet companion Mister Fitz, gathered in one magical
volume for the first time ever! Sir Hereward: the only male child
of an ancient society of witches. Knight, artillerist, swordsman.
Mercenary for hire. Ill-starred lover. Mister Fitz: puppet,
sorcerer, loremaster. Practitioner of arcane arts and wielder of
sorcerous needles. Sir Hereward and Mister Fitz: godslayers. Agents
of the Council of the Treaty for the Safety of the World, charged
with the location and removal of listed extra-dimensional entities,
more commonly known as gods. Together, they are relentless
travelers in a treacherous world of magic, gunpowder, and
adventure. Compiled for the first time ever, these eight magical
stories - plus an all-new tale, "The Field of Fallen Foe" -
featuring fabulous, quintessential Garth Nix protagonists Sir
Hereward and Mister Fitz comprise a must-have adult fantasy
collection for fans and those about to discover the witch knight
and his puppet sorcerer for the first time. Praise for Garth Nix
'Garth Nix is one of the best world-builders in fantasy' Brandon
Sanderson Reader Advisory: Though some of Garth Nix's books and
stories are for children, this one is not. It is for adult readers.
The Old Kingdom is a place of free magic, necromancers and ancient
spirits bound to elemental forces. Who will guard the living when the
dead arise?
Sabriel has spent most of her young life far away from the magical
realm of the Old Kingdom, and the Dead that roam it. But then a
creature from across the Wall arrives at her all-girls boarding school
with a message from her father, the Abhorsen - the magical protector of
the realm whose task it is to bind and send back to Death those that
won't stay Dead. Since the demise of the Royal Family the Dead have
become stronger and more fearless, and now it seems their forces are
threatening to overwhelm the Old Kingdom. Sabriel's father has been
trapped in Death by a dangerous Free Magic creature. He urges her to
return to her homeland, and to discover who or what is behind this
uprising.
Armed with her father's binding-bells and sword, she soon finds
companions in Mogget, an ancient spirit bound into the body of a cat,
and Touchstone, a young Charter Mage whom Sabriel frees from a long,
magical imprisonment. As the three travel deep into the Old Kingdom,
threats mount on all sides. And every step brings them closer to a
battle that will pit them against the true forces of life and death -
and bring Sabriel face-to-face with her own destiny.
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Oliver Twist (Hardcover)
Charles Dickens; Introduction by Garth Nix
1
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R311
R257
Discovery Miles 2 570
Save R54 (17%)
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Ships in 9 - 15 working days
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Charles Dickens' classic story of a young boy who seeks his fortune
on the streets of London.After Oliver Twist asks nasty Mr Bumble
for more food, he has to flee the workhouse for the streets of
London. Here he meets the Artful Dodger, who leads him to Fagin and
his gang of pickpockets. When a thieving mission goes wrong, Oliver
narrowly avoids prison and finds himself in the care of kind Mr
Brownlow. But Fagin and the brutal Bill Sikes go in search of the
young orphan, determined to drag him back . . .With an
inspirational and light-hearted introduction by Garth Nix.
Since childhood, Sabriel has lived outside the walls of the Old Kingdom, away from the power of Free Magic, and away from the Dead who refuse to stay dead. But now her father, the Mage Abhorson, is missing, and Sabriel must cross into that world to find him. With Mogget, whose feline form hides a powerful, perhaps malevolent spirit, and Touchstone, a young Charter Mage, Sabriel travels deep into the Old Kingdom. There she confronts an evil that threatens much more than her life'and comes face to face with her own hidden destiny. . . Garth Nix's first young adult novel, Sabriel was recently nominated for the Aurealis Award for Excellence in Science Fiction in Australia. Notable Children's Books of 1997 (ALA) 1997 Best Books for Young Adults (ALA) 1997 Books for the Teen Age (NY Public Library) Best Science Fiction, Fantasy & Horror 1996 (VOYA) Books in the Middle: Outstanding Books of 1996 (VOYA)
Besieged on all sides, Lirael, Sameth and the Disreputable Dog are in
for the fight of their lives. Chlorr of the Mask, under the control of
the enormously powerful Necromancer Hedge, is determined to free
Orannis the Destroyer - the greatest and most powerful Free Magic
creature in the history of the Old Kingdom.
Only Lirael, newly come into her inheritance as the
Abhorsen-in-Waiting, and only just beginning to understand her powers
as a Remembrancer, has any chance of stopping the Destroyer - although
she has no idea how. To make matters worse, Sameth's best friend, Nick,
seems to be helping the Destroyer, and there has been no word from the
Abhorsen Sabriel or King Touchstone for days.
With only a vision from the Clayr to guide her, and the rather mixed
help of her companions, Lirael must search in both Life and Death for
some means to defeat the Destroyer. The Old Kingdom - and the world -
is depending on her...
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