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This book outlines six interactive installation works that form a
body of research concerned with the development of interactive,
responsive installation works that use the gestures of the
unencumbered human body as their central activation and control
mechanism. They are therefore an exploration of interactivity,
interface technologies and approaches to mapping the sensed data
derived from movement in the installation space, onto sound and
vision generation schemes. I have conditioned this exploration with
a desire to produce art installations; three-dimensional
environments that occupy an entire gallery space. The installations
were intended to be immersive, and to engage the 'inhabitant' in a
direct, visceral and dynamic way. It was intended that the visitor
to the installation would require no prior knowledge of the system
and, additionally, would require no knowledge of musical practice
or the visual arts.
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