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Showing 1 - 21 of 21 matches in All Departments
Age range 9+ The classic role-playing adventure returns! YOU are the sole survivor of a devastating attack on the monastery of the Kai, who for thousands of years have protected the realm of Sommerlund. The servants of darkness hunt you across every turn of the page. Can you reach the capital and warn the king of the gathering evil in time? Will you survive? Choose your skills and your weapons wisely - your choice may be the difference between life and death in the most fantastic and terrifying journey of your life. For you are now the last of the Kai - you are LONE WOLF. The first episode in a unique interactive series of 32 books. A must-read for fans of gaming and fantasy.
You are the warrior, Lone Wolf, last of the Kai Masters of Sommerlund and sole survivor of the massacre that destroyed your kinsmen during a bitter war with your age-old enemies the Darklords of Helgedad. You have given your solemn pledge to restore the Kai to their former glory, ensuring the security of your land in the years to come. Diligent study of the tome called The Book of the Magnakai has enabled you to master only three of the ten Magnakai Disciplines. Now, you must fulfil your pledge by completing the quest first undertaken by Sun Eagle over one thousand years ago. It is a quest that will take you deep into Castle Death - a dangerous journey not completed successfully since the time of the Sun Eagle.
Age range 9+ In THE CAVERNS OF KALTE, you must brave the terrible perils of the ice kingdom in a quest to capture your most detested foe, and avenge the massacre of the Kai. But be warned! It is a challenge that will test your skill and endurance to the very limit. The third episode in a unique interactive series of 32 books.
You have vowed to restore your lost Order and train the next generation of Kai Lords. In the distant land of war-torn Talestra lies the next artifact you must seek to fulfill that oath; the Lorestone of Ohrido. Guided by a warrior-magician, you set off on a secret mission into the Danarg, a fetid swamp filled with peril and betrayal. In the Jungle of Horrors, you must face these terrifying dangers while avoiding the machinations of Warlord Zagron and other powerful foes. Time works against you as your ancient enemies, the Darklords of Helgedad, seek an end to their civil war. Once the forces of Helgedad come together again, they will stop at nothing to prevent you from succeeding!
Age range 9+ In this DEFINITIVE EDITION of the classic gamebook, the work of JOE DEVER and GARY CHALK is reunited in print for the first time since 1991. Bitter war rages through your homeland as the Darklords of the west lay siege to the capital. The King has commanded you to make haste to the realm of Durenor, to retrieve the only power in Magnamund that can save your people - the Sommerswerd, the sword of the sun. Ahead of you lie treachery & sabotage, ferocious seastorms, and the ghostly death-hulks of Vonotar the Traitor. Enemies hide beyond every turn of the page. Will YOU rise to meet your destiny? The second episode in a unique interactive series of 32 books. A must-read for fans of gaming and fantasy.
YOU are Kai Master Lone Wolf - last of the Kai Lords of Sommerlund, sole survivor of a massacre by the Darklords of Helgedad. You discovered the lost Sommlending treasure, The Book of the Magnakai, containing the wisdom and Disciplines of the Kai lords recorded in the time of Sun Eagle, the first Kai Grand Master. With Magnakai Disciplines, you have sworn to restore the Kai to their former glory and so ensure the security of your land against the Darklords. And so, guided by the words of your ancient mentor, Sun Eagle, and with the shadow of the Darklords ever present, you set out on the quest for the Lorestone of Varetta, unaware of the wonders and the horrors that await you in the Stornlands.
You are the warrior, Lone Wolf, last of the Kai Masters of Sommerlund and sole survivor of the massacre that destroyed your kinsmen during a bitter war with your age-old enemies the Darklords of Helgedad. You have given your solemn pledge to restore the Kai to their former glory, ensuring the security of your land in the years to come. Diligent study of the tome called The Book of the Magnakai has enabled you to master only three of the ten Magnakai Disciplines. Now, you must fulfil your pledge by completing the quest first undertaken by Sun Eagle over one thousand years ago. It is a quest that will take you deep into Castle Death - a dangerous journey not completed successfully since the time of the Sun Eagle.
YOU are Kai Master Lone Wolf - last of the Kai Lords of Sommerlund, sole survivor of a massacre by the Darklords of Helgedad. You discovered the lost Sommlending treasure, The Book of the Magnakai, containing the wisdom and Disciplines of the Kai lords recorded in the time of Sun Eagle, the first Kai Grand Master. With Magnakai Disciplines, you have sworn to restore the Kai to their former glory and so ensure the security of your land against the Darklords. And so, guided by the words of your ancient mentor, Sun Eagle, and with the shadow of the Darklords ever present, you set out on the quest for the Lorestone of Varetta, unaware of the wonders and the horrors that await you in the Stornlands.
Age range 9+ In THE CAVERNS OF KALTE, you must brave the terrible perils of the ice kingdom in a quest to capture your most detested foe, and avenge the massacre of the Kai. But be warned! It is a challenge that will test your skill and endurance to the very limit. The third episode in a unique interactive series of 32 books.
In SHADOW ON THE SAND you are the quarry of a sinister foe, determined to eliminate you at all costs. Survive, and your adventure takes you on a quest for a long-lost Sommlending treasure - a treasure that contains the secret of your destiny. The fifth episode in a unique interactive series of 32 books.
A "New York Times" bestseller, "Redwall" is now available in a digest-sized edition. "An animal world as compelling as that of "The Wind in the Willows . . ." This epic adventure contains elements of all grand questions, with heroic archetypes that keep fans of Tolkien and King Arthur tales engaged to the final battle.
When the rat pirate Gabool the Wild attacks the mouse-ship carrying Joseph the Bellmaker, he plunders its magnificent bell in a fit of greed, and then pitilessly casts Joseph and his daughter Mariel into the raging sea. After she is rescued and brought to Redwall Abbey, Mariel sets out with three fearless Mossflower companions (and her trusty rope-weapon, the Gullwhacker) to track down Gabool and avenge her father-and thus begins an unforgettable battle!
Slagar the Fox is determined to vanquish peaceable Redwall. Gathering his mercenary band of rats, stoats, and weasels, he advances upon the abbey with a cunning scheme-rather than making courageous battle plans, he will steal the children of Redwall from under their parents' very noses. And his prize captive will be Mattimeo, the headstrong young son of Matthias, the fearless mouse warrior!
Urthstripe the Strong, a wise old badger, leads the animals of the great fortress of Salamandastron and Redwall Abbey against the weasel Ferahgo the Assassin and his corps of vermin.
"Packed with action. . . . Richly inventive."--"Kirkus Reviews. Mossflower" is now released in a special digest-sized edition.
Age range 9+ The classic role-playing adventure returns! YOU are the sole survivor of a devastating attack on the monastery of the Kai, who for thousands of years have protected the realm of Sommerlund. The servants of darkness hunt you across every turn of the page. Can you reach the capital and warn the king of the gathering evil in time? Will you survive? Choose your skills and your weapons wisely - your choice may be the difference between life and death in the most fantastic and terrifying journey of your life. For you are now the last of the Kai - you are LONE WOLF. The first episode in a unique interactive series of 32 books. A must-read for fans of gaming and fantasy.
Discover the magic and excitement of Redwall Abbey and the unforgettable creatures who live there... "Redwall is my bolt hole, my escape from the modern world. I enjoy going to live there for four months of each year. I think my work appeals not only to children, but to the child within us all. Especially me!" -- Brian Jacques "Swashbuckling adventures told with great gusto". -- Chicago Tribune "Redwall Abbey -- where gallant mouse warriors triumph over evil invaders -- has truly become the stuff of legends". -- Seattle Post-Intelligencer "Readers will rejoice". -- Los Angeles Times
Age range 9+ In this DEFINITIVE EDITION of the classic gamebook, the work of JOE DEVER and GARY CHALK is reunited in print for the first time since 1991. Bitter war rages through your homeland as the Darklords of the west lay siege to the capital. The King has commanded you to make haste to the realm of Durenor, to retrieve the only power in Magnamund that can save your people - the Sommerswerd, the sword of the sun. Ahead of you lie treachery & sabotage, ferocious seastorms, and the ghostly death-hulks of Vonotar the Traitor. Enemies hide beyond every turn of the page. Will YOU rise to meet your destiny? The second episode in a unique interactive series of 32 books. A must-read for fans of gaming and fantasy.
Mild-Mannered Lamplighter? Or Valiant Hero? Trundle is just like any other hedgehog in the small town of Shiverstones. But his simple, quiet life is turned upside down the night Esmeralda appears at his door. With bloodthirsty pirates right on her heels, she tells Trundle he is destined to join her on a quest to find the fabled Six Crowns, treasures that could unite the Sundered Lands once and for all. Together, they must journey across the skies, facing deadly enemies and danger around every corner. With the odds stacked against them, can Trundle find the courage to fulfill his destiny?
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