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Age range 9+ The classic role-playing adventure returns! YOU are
the sole survivor of a devastating attack on the monastery of the
Kai, who for thousands of years have protected the realm of
Sommerlund. The servants of darkness hunt you across every turn of
the page. Can you reach the capital and warn the king of the
gathering evil in time? Will you survive? Choose your skills and
your weapons wisely - your choice may be the difference between
life and death in the most fantastic and terrifying journey of your
life. For you are now the last of the Kai - you are LONE WOLF. The
first episode in a unique interactive series of 32 books. A
must-read for fans of gaming and fantasy.
You are the warrior, Lone Wolf, last of the Kai Masters of
Sommerlund and sole survivor of the massacre that destroyed your
kinsmen during a bitter war with your age-old enemies the Darklords
of Helgedad. You have given your solemn pledge to restore the Kai
to their former glory, ensuring the security of your land in the
years to come. Diligent study of the tome called The Book of the
Magnakai has enabled you to master only three of the ten Magnakai
Disciplines. Now, you must fulfil your pledge by completing the
quest first undertaken by Sun Eagle over one thousand years ago. It
is a quest that will take you deep into Castle Death - a dangerous
journey not completed successfully since the time of the Sun Eagle.
Age range 9+ In THE CAVERNS OF KALTE, you must brave the terrible
perils of the ice kingdom in a quest to capture your most detested
foe, and avenge the massacre of the Kai. But be warned! It is a
challenge that will test your skill and endurance to the very
limit. The third episode in a unique interactive series of 32
books.
Age range 9+ In this DEFINITIVE EDITION of the classic gamebook,
the work of JOE DEVER and GARY CHALK is reunited in print for the
first time since 1991. Bitter war rages through your homeland as
the Darklords of the west lay siege to the capital. The King has
commanded you to make haste to the realm of Durenor, to retrieve
the only power in Magnamund that can save your people - the
Sommerswerd, the sword of the sun. Ahead of you lie treachery &
sabotage, ferocious seastorms, and the ghostly death-hulks of
Vonotar the Traitor. Enemies hide beyond every turn of the page.
Will YOU rise to meet your destiny? The second episode in a unique
interactive series of 32 books. A must-read for fans of gaming and
fantasy.
You have vowed to restore your lost Order and train the next
generation of Kai Lords. In the distant land of war-torn Talestra
lies the next artifact you must seek to fulfill that oath; the
Lorestone of Ohrido. Guided by a warrior-magician, you set off on a
secret mission into the Danarg, a fetid swamp filled with peril and
betrayal. In the Jungle of Horrors, you must face these terrifying
dangers while avoiding the machinations of Warlord Zagron and other
powerful foes. Time works against you as your ancient enemies, the
Darklords of Helgedad, seek an end to their civil war. Once the
forces of Helgedad come together again, they will stop at nothing
to prevent you from succeeding!
YOU are Kai Master Lone Wolf - last of the Kai Lords of Sommerlund,
sole survivor of a massacre by the Darklords of Helgedad. You
discovered the lost Sommlending treasure, The Book of the Magnakai,
containing the wisdom and Disciplines of the Kai lords recorded in
the time of Sun Eagle, the first Kai Grand Master. With Magnakai
Disciplines, you have sworn to restore the Kai to their former
glory and so ensure the security of your land against the
Darklords. And so, guided by the words of your ancient mentor, Sun
Eagle, and with the shadow of the Darklords ever present, you set
out on the quest for the Lorestone of Varetta, unaware of the
wonders and the horrors that await you in the Stornlands.
You are the warrior, Lone Wolf, last of the Kai Masters of
Sommerlund and sole survivor of the massacre that destroyed your
kinsmen during a bitter war with your age-old enemies the Darklords
of Helgedad. You have given your solemn pledge to restore the Kai
to their former glory, ensuring the security of your land in the
years to come. Diligent study of the tome called The Book of
the Magnakai has enabled you to master only three of the ten
Magnakai Disciplines. Now, you must fulfil your pledge by
completing the quest first undertaken by Sun Eagle over one
thousand years ago. It is a quest that will take you deep into
Castle Death - a dangerous journey not completed successfully since
the time of the Sun Eagle.
Age range 9+ In THE CAVERNS OF KALTE, you must brave the terrible
perils of the ice kingdom in a quest to capture your most detested
foe, and avenge the massacre of the Kai. But be warned! It is a
challenge that will test your skill and endurance to the very
limit. The third episode in a unique interactive series of 32
books.
YOU are Kai Master Lone Wolf - last of the Kai Lords of Sommerlund,
sole survivor of a massacre by the Darklords of Helgedad. You
discovered the lost Sommlending treasure, The Book of the
Magnakai, containing the wisdom and Disciplines of the Kai lords
recorded in the time of Sun Eagle, the first Kai Grand Master. With
Magnakai Disciplines, you have sworn to restore the Kai to their
former glory and so ensure the security of your land against the
Darklords. And so, guided by the words of your ancient mentor, Sun
Eagle, and with the shadow of the Darklords ever present, you set
out on the quest for the Lorestone of Varetta, unaware of the
wonders and the horrors that await you in the Stornlands.
In SHADOW ON THE SAND you are the quarry of a sinister foe,
determined to eliminate you at all costs. Survive, and your
adventure takes you on a quest for a long-lost Sommlending treasure
- a treasure that contains the secret of your destiny. The fifth
episode in a unique interactive series of 32 books.
Age range 9+ The classic role-playing adventure returns! YOU are
the sole survivor of a devastating attack on the monastery of the
Kai, who for thousands of years have protected the realm of
Sommerlund. The servants of darkness hunt you across every turn of
the page. Can you reach the capital and warn the king of the
gathering evil in time? Will you survive? Choose your skills and
your weapons wisely - your choice may be the difference between
life and death in the most fantastic and terrifying journey of your
life. For you are now the last of the Kai - you are LONE WOLF. The
first episode in a unique interactive series of 32 books. A
must-read for fans of gaming and fantasy.
A "New York Times" bestseller, "Redwall" is now available in a digest-sized edition. "An animal world as compelling as that of "The Wind in the Willows . . ." This epic adventure contains elements of all grand questions, with heroic archetypes that keep fans of Tolkien and King Arthur tales engaged to the final battle.
Five films from the hugely popular sci-fi franchise. In 'The Fly'
(1958), a scientist (David Hedison) is obsessed with developing a
molecular matter transmitter. When he attempts to test the
invention himself, he is unwittingly joined by a companion - a fly
that has sneaked into the transportation pod with him. The
consequences of the experiment soon become clear, as the scientist
begins to take on fly-like characteristics. 'Return of the Fly'
(1959) sees the original scientist's son reconstructing the matter
transporter which turned his father into an insect, with the young
man's experiments leading him down the same insectoid path. In
'Curse of the Fly' (1965) the plot again revolves around the
Delambre family, although this time it is the scientist's grandson,
Henri Delambre (Brian Donlevy), who becomes obsessed with
transporter experiments to the dismay of his two sons, who want to
live normal lives and forget about their grandfather's invention.
Henri's oldest son, Martin (George Baker), marries a young woman
who just escaped from a mental hospital. After Martin's new wife
discovers a closet filled with deranged humans left over from
failed teleportation experiments, the police are called and Henri
attempts to flee using the infamous transporter. 'The Fly' (1986)
is the Oscar-winning remake of the 1958 horror classic. Scientist
Seth Brundle (Jeff Goldblum), experimenting with transmitting
matter uses himself as a guinea-pig, unaware that a fly has got
into the machinery. As he embarks on a relationship with Veronica
Quaife (Geena Davis), the journalist covering his project, his body
slowly begins to take on fly-like characteristics. 'The Fly 2'
(1989) is the sequel to the 1986 movie. Dr Seth Brundle is no more,
but he has left behind a gruesome legacy: the teleportation device
which transformed him into a human fly, and a son, Martin (Matthew
Moore/Harley Cross). Infected with his father's insect metabolism,
Martin's growth is hugely accelerated, and he is soon a fully grown
man (Eric Stoltz). When he discovers the remains of his father's
experiment, Martin decides to pick up where Seth left off.
"Packed with action. . . . Richly inventive."--"Kirkus Reviews.
Mossflower" is now released in a special digest-sized edition.
Age range 9+ In this DEFINITIVE EDITION of the classic gamebook,
the work of JOE DEVER and GARY CHALK is reunited in print for the
first time since 1991. Bitter war rages through your homeland as
the Darklords of the west lay siege to the capital. The King has
commanded you to make haste to the realm of Durenor, to retrieve
the only power in Magnamund that can save your people - the
Sommerswerd, the sword of the sun. Ahead of you lie treachery &
sabotage, ferocious seastorms, and the ghostly death-hulks of
Vonotar the Traitor. Enemies hide beyond every turn of the page.
Will YOU rise to meet your destiny? The second episode in a unique
interactive series of 32 books. A must-read for fans of gaming and
fantasy.
The inhabitants of Redwall relax in the haze of summer-but as they do, the neighboring stronghold of Salamandastron lies besieged by the evil weasel army of Ferhago the Assassin. Worse still, Mara, beloved daughter of Urthstripe, Badger Lord of the Fire Mountain, is in terrible danger. Then a lightning bolt uncovers the sword of Martin the Warrior, and young Samkin embarks on an adventure that leads him to Mara. Can the good creatures triumph over the villainous Assassin?
The classic role-playing adventure returns! Fourth in the series.
In The Chasm of Doom your quest is to lift the veil of mystery that
now hangs over the remote Baronial Province of Ruanon.
Slagar the Fox is determined to vanquish peaceable Redwall. Gathering his mercenary band of rats, stoats, and weasels, he advances upon the abbey with a cunning scheme-rather than making courageous battle plans, he will steal the children of Redwall from under their parents' very noses. And his prize captive will be Mattimeo, the headstrong young son of Matthias, the fearless mouse warrior!
The Redwall series captured the hearts of readers and critics alike with its exhilarating tales of the wondrous creatures of Redwall. Martin the Warrior continues the saga with the long-awaited history of Martin, Redwall's most glorious hero, who rises from slavery to become the greatest warrior the land would ever know.
Years ago, the vermin clan of Sawney Rath kidnapped one of Redwall's own-a baby otter, destined to become their "Taggerung," a warrior hero of ancient legend. But as young Tagg grows, he rebels against his destiny. The young otter journeys in search of his birthplace, a member of Sawney's clan always near, out to destroy the deserter. With the feisty mouse Nimbalo, Tagg fends off the avenging vermin, but can he find his way back to the Redwall family from whom he was separated so long ago? Here is all of the excitement and adventure a Redwall fan could wish for!
Urthstripe the Strong, a wise old badger, leads the animals of the great fortress of Salamandastron and Redwall Abbey against the weasel Ferahgo the Assassin and his corps of vermin.
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