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Fall of '33 (Paperback)
Susan Elliott Elliott, Gary Lee Entsminger
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R469
Discovery Miles 4 690
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Ships in 10 - 15 working days
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In OPHELIA'S GHOST (set in the American Southwest in 1958) Eva, an
anthropologist in her mid-30s, disappears from her campsite in the
Canyons of the Ancients. As local tracker Joe Hill searches for
her, the story weaves together ancient Puebloan cultures, the Art
of Memory, UFOs, Einstein's relativity, parallel universes, and a
question Shakespearean scholars have debated since 1598-Can we know
if we've truly seen a ghost? Now, 25 years earlier in FALL OF '33,
from the window of a train, 12-year-old Eva looks back--observing,
associating, remembering the fall of 1933, her last twenty days on
her family's farm nestled in Virginia's Blue Ridge Mountains. With
her parents Doc and Leah, Eva rides the train west, to the Century
of Progress World's Fair in Chicago, across the Plains, and on to
their new home in Django, Colorado. With Billy, she finds her first
young love, learns about her family's ghostly past, and discovers
mysteries about herself. Grandfather Poppy prepares her for
life-changing journeys as he relates the stories of her family's
Indian and mystical ancestry in Virginia, dating back to
Shakespeare's time and before. While inventing new games, exploring
the woods around their farm, and joining family and friends in
traditional social gatherings in 1933 rural Virginia, Eva's
experiences unveil secrets of the past, present, and future. The
darkness of this period--economic depression, drought, and
burgeoning eugenics--is balanced by the shining potential of the
human imagination.
Eva Hail, an anthropologist in her mid-30s, disappears from her
campsite. She is researching the Anasazi abandonment of the 14th
century, weaving together astronomy, ancient religions, and the Art
of Memory. Eva's belongings are left behind, and there are no signs
of violence. Joe Hill, a local tracker, is asked to look for her,
aided only by her field notebook. Joe's daughter is playing Ophelia
in Hamlet, which introduces the questions Shakespearean scholars
have debated since 1598. Can we know if we've truly seen a ghost?
Can witnesses or experiments validate reality? Joe is haunted by
his memories: his father left before Joe was born; his mother, an
herbal healer, died five years ago; his wife, a dancer, abandoned
him. Set in 1958 in the American Southwest, Ophelia's Ghost
explores key themes of this period: UFOs, the space race,
Einstein's relativity, parallel universes, and structural
anthropology. Joe's search to find Eva uncovers mysteries of the
past, present, and future.
The Art of Memory has been used for mental and spiritual training
by ancient orators (e.g., Cicero), Christian figures (e.g., Thomas
Aquinas), and modern practitioners (e.g., Dominic O'Brien) since
before the time of Christ. This powerful memory technique can also
be used to remember other kinds of information (lists, speeches,
important dates, etc.). At its essence, the Art of Memory involves
placing symbolic images at designated locations along a journey. IN
THIS BOOK, YOU'LL FIND: Step-by-step instructions to memorize 30
parables using the Art of Memory. 30 full-page paintings plus
diagrams to help you visualize your memory journey. Each parable
distilled into a concise, elegant poem. Parables cross-referenced
in Matthew, Mark, Luke, and Thomas. A history of the Art of Memory
and Jesus' parables. Techniques for remembering chapters and verse
references. JESUS taught in figurative language. He compared the
kingdom of heaven to leaven.He indicated how people should live in
the kingdom by telling vivid and sometimes puzzling parables. Some
of these parables suggest reversals of expectations.Very small
things, like mustard seeds, can grow into majestic and great
products. All of the parables contain tangible and vivid images.
These images make them memorable. BY LEARNING JESUS' PARABLES BY
HEART, you will become acquainted with Jesus' parables in a deeper
way. By practicing the Art of Memory, you will grow to see
remembering not as a tiresome and time-consuming task but as a
relaxing pleasure. See your memories for what they are-treasures
and enduring gifts.
WriteItNow 4 is the ideal writing software for novice and
experienced writers. "Making the Most of WriteItNow 4" is your key
to effective, efficient use of the software. WITH state-of-the-art
writing tools (chapter, scene, character, location, event, note,
and idea editors, spell checker, and thesaurus),
creativity-promoting features (idea generators, graphs, prompts,
add-ons), and classy formatting/export options, WriteItNow 4 takes
you from first idea to final manuscript with ease. MAKING THE MOST
OF WRITEITNOW 4 enables you to optimize your writing experience.
You'll quickly learn how to use WriteItNow's essential tools and
features. You'll get advice from established authors, while being
encouraged to let your personal writing style come out.
Step-by-step examples of all major features show you WriteItNow in
action. INSTEAD of squandering your time surfing software and
learning by trial and error, let Making the Most of WriteItNow 4 be
your guide and enhance your writing experience. IN THIS BOOK,
you'll learn how to: (1) Write and store complete novels; (2) Edit
and rearrange chapters with a Story Board; (3) Create background
details and personalities for characters and graph their
relationships; (4) Establish reasonable Writing Targets; (5) Fine
tune your writing with word counts, readability tools, a crossword
capable theasurus, and numerous Web Tools; (6) Create Web, File,
and Research links; (7) Use, Create, and Edit Prompts Sets; (8)
Generate characters and background notes; (9) Manage reference and
submission data; (10) Prepare manuscripts for submission or
publication; (11) Navigate WriteItNow menus, dialogs, Tree and Tab
views; and (12) Import stories into WriteItNow that you've started
in another program.
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