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Showing 1 - 5 of
5 matches in All Departments
In a world where your guild means everything: classless Sylv is
labeled a Barbarian. She’s a jack of all trades who can fight,
pick most pockets, and cast a spell or two. But without official
membership to a guild she’s barred from having adventures. No
adventures mean no money, and no money makes it awfully hard to
support herself and her 7-foot-tall disabled brother. But when an
underhanded cleric says he’s got the quest of a lifetime for her,
she can’t really say no (even if she knows she should). It’ll
take every skill she’s got to stay alive, save a child, prevent
the fabric of the universe from being ripped apart, and prove that
being multiskilled isn't totally barbaric.
As they count their losses following their battle against the
Sphere of Power, The Marked explore their origins, following a
thread of tales starting with the rescue of Lovecraft from the
mysterious Kah-Loh-Lu, back through history to the first woman to
be marked with the power of magic. Collects THE MARKED #6-10
Of course, the first job Virgil has as the new Hellcop captain
couldn't be easy. If he can't solve the mystery of how a Sasquatch
prince wound up shot in the Pacific Northwest, the result will be
all-out interdimensional war! He's got to keep the peace for as
long as possible, buying time for his new recruit Gladys to track
down the real culprits behind the coup. Meanwhile, how do they deal
with interdimensional copyright claims? When a new musical "genius"
is taking the world by storm, dead celebrities Hell-side are saying
he's stealing their songs! It's up to Virgil to make sure his team
is up for the challenge, all while rebuilding trust in the
Pandimensional Security Corps after the last captain's
transgressions. This and much more in the second volume of Hellcop!
Collects HELLCOP #6-10
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Jules Verne's Lighthouse (Paperback)
David Hine, Brian Haberlin; Artworks by Brian Haberlin, Geirrod Van Dyke
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R429
R389
Discovery Miles 3 890
Save R40 (9%)
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Ships in 9 - 17 working days
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In this adaptation of the Jules Verne classic, set in the year
2717, The Lighthouse is a supercomputer the size of a skyscraper
that guides space craft through a turbulent sea of wormholes. Maria
Vasquez has chosen this isolated base to escape her troubled past,
but now she and her glitchy nanny bot, Moses, are the only ones who
can stop a crew of murderous pirates from seizing the most
devastating weapons ever created. COLLECTS JULES VERNE'S LIGHTHOUSE
#1-5
Their magic is channeled through their tats! The Marked may look
like cool young influencers, but beneath the designer clothes their
bodies are tattooed with the magical glyphs of an ancient order
that secretly protects the world against evil forces. With no new
occult threats, The Marked use their tattooed powers solely for the
pursuit of pleasure until a young woman called Liza creates a
dangerous new form of Hybrid Sorcery. The party is over for The
Marked. You'll believe in magic - terrifying, soul-destroying
magic.
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