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An Updated Guide to the Visualization of Data for Designers, Users,
and Researchers Interactive Data Visualization: Foundations,
Techniques, and Applications, Second Edition provides all the
theory, details, and tools necessary to build visualizations and
systems involving the visualization of data. In color throughout,
it explains basic terminology and concepts, algorithmic and
software engineering issues, and commonly used techniques and
high-level algorithms. Full source code is provided for completing
implementations. New to the Second Edition New related readings,
exercises, and programming projects Better quality figures and
numerous new figures New chapter on techniques for time-oriented
data This popular book continues to explore the fundamental
components of the visualization process, from the data to the human
viewer. For developers, the book offers guidance on designing
effective visualizations using methods derived from human
perception, graphical design, art, and usability analysis. For
practitioners, it shows how various public and commercial
visualization systems are used to solve specific problems in
diverse domains. For researchers, the text describes emerging
technology and hot topics in development at academic and industrial
centers today. Each chapter presents several types of exercises,
including review questions and problems that motivate readers to
build on the material covered and design alternate approaches to
solving a problem. In addition, programming projects encourage
readers to perform a range of tasks, from the simple implementation
of algorithms to the extension of algorithms and programming
techniques. Web ResourceA supplementary website includes
downloadable software tools and example data sets, enabling
hands-on experience with the techniques covered in the text. The
site also offers links to useful data repositories and data file
formats, an up-to-date listing of software packages and vendors,
and instructional tools, such as reading lists, lecture slides, and
demonstration programs.
With the increase in the amount and dimensionality of scientific
data collected, new approaches to the design of displays of such
data have become essential. The designers of visual and auditory
displays of scientific data seek to harness perceptual processes
for data exploration. The general aim is to provide ways for raw
data, and the statistical and mathematical structures they
comprise, to "speak for themselves" and, thereby, enable scientists
to conduct exploratory, in addition to confirmatory analyses of
their data. The present primary approach via visualization depends
mainly on coding data as positions of visually distinguishable
elements in a two- or three- dimen sional euclidean space, e.g., as
discrete points comprising clusters in scatter-plot displays and as
patches comprising the hills and valleys of statistical surfaces.
These displays are immensely effective because the data are in a
form that evokes natural perceptual processing of the data into
impressions of the presence and spatial disposition of apparent
materials, objects, and structures in the viewers apparent physical
environment. The problem with this mode of display, however, is
that its perceptual potency is largeiy exhausted at dimension
three, while we increasingly face the need to explore data of much
greater dimensionality. The challenge posed for visualization
researchers is to develop new modes of display that can push the
dimensionality of data displays higher while retaining the kind of
perceptual potency needed for data exploration.
An Updated Guide to the Visualization of Data for Designers, Users,
and Researchers Interactive Data Visualization: Foundations,
Techniques, and Applications, Second Edition provides all the
theory, details, and tools necessary to build visualizations and
systems involving the visualization of data. In color throughout,
it explains basic terminology and concepts, algorithmic and
software engineering issues, and commonly used techniques and
high-level algorithms. Full source code is provided for completing
implementations. New to the Second Edition New related readings,
exercises, and programming projects Better quality figures and
numerous new figures New chapter on techniques for time-oriented
data This popular book continues to explore the fundamental
components of the visualization process, from the data to the human
viewer. For developers, the book offers guidance on designing
effective visualizations using methods derived from human
perception, graphical design, art, and usability analysis. For
practitioners, it shows how various public and commercial
visualization systems are used to solve specific problems in
diverse domains. For researchers, the text describes emerging
technology and hot topics in development at academic and industrial
centers today. Each chapter presents several types of exercises,
including review questions and problems that motivate readers to
build on the material covered and design alternate approaches to
solving a problem. In addition, programming projects encourage
readers to perform a range of tasks, from the simple implementation
of algorithms to the extension of algorithms and programming
techniques. Web ResourceA supplementary website includes
downloadable software tools and example data sets, enabling
hands-on experience with the techniques covered in the text. The
site also offers links to useful data repositories and data file
formats, an up-to-date listing of software packages and vendors,
and instructional tools, such as reading lists, lecture slides, and
demonstration programs.
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