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This is the first textbook of Virtual Anthropology, the new science
that combines elements from fields as diverse as anthropology,
medicine, statistics, computing, scientific visualization, and
industrial design. The book is intended for students in any of
these or nearby fields within biology, medicine, or engineering and
for teachers, journalists, and all others who will enjoy the many
examples from our real biological world. After a general
introduction to the field and an overview, the book is organized
around six themes conveyed in more than 300 pages of text
accompanied by hundreds of carefully annotated images: medical
imaging and 3D digitising techniques, electronic preparation of
individual specimens, analysis of complex forms in space one or
many at a time, reconstruction of forms that are partly missing or
damaged, production of real objects from virtual models, and,
finally, thoughts about data accessibility and sharing and the
implications of all this for the future of anthropology. The
authors' emphasis is not on technical details but rather on
step-by-step explanations of the wealth of examples included here,
from brain evolution to surgical planning, always in light of the
relevance of these approaches to science and to society. All
readers are encouraged to try out the techniques on their own using
the tools and data included in the Online Extra Materials resource.
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