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This book constitutes the proceedings of the 6th International Workshop on Symbiotic Interaction, Symbiotic 2017, held in Eindhoven, The Netherlands in December 2017. The 8 full papers, 2 short papers and 1 report presented in this volume were carefully reviewed and selected from 23 submissions. The International Workshop on Symbiotic Interaction is the primary venue for presenting scientific work dealing with the symbiotic relationships between humans and computers and for discussing the nature and implications of such relationships.
This book constitutes the proceedings of the third International Workshop on Symbiotic Interaction, Symbiotic 2014, held in Helsinki, Finland, in October 2014. The 8 full papers and 5 short papers presented in this volume were carefully reviewed and selected from 16 submissions. They are organized in topical sections named: definitions of symbiotic interaction; reviews of implicit interaction; example applications; experimenting with users; and demos and posters.
This book is published open access under a CC BY license. This book constitutes the proceedings of the 5th International Workshop on Symbiotic Interaction, Symbiotic 2016, held in Padua, Italy, in October 2016. The 12 full papers and 3 short papers presented in this volume were carefully reviewed and selected from 23 submissions. The idea of symbiotic systems put forward in this workshop capitalizes on the computers' ability to implicitly detect the users goals, preferences or/and psycho-physiological states and thereby enhancing human-computer interaction (HCI). The papers present an overview of the symbiotic relationships between humans and computers with emphasis on user-driven research on symbiotic systems, adaptive systems, implicit input data, physiological computing and BCI, but also on understanding the nature of the interdependence and agency between computers and humans more broadly.
This book constitutes the proceedings of the 4th International Workshop on Symbiotic Interaction, Symbiotic 2015, held in Berlin, Germany, in October 2015. The 11 full papers and 8 short papers presented in this volume were carefully reviewed and selected from 23 submissions. The papers present an overview of the symbiotic relationships between humans and computers as well as novel advancements. The idea of symbiotic systems put forward in this workshop capitalises on the computers' ability to implicitly detect the users goals and psycho-physiological states and thereby enhancing human-computer interaction (HCI). A special focus of this year's Symbiotic Workshop will be on physiological computing approaches, e.g. using brain-computer interface (BCI) technology.
A new perspective on design thinking and design practice: beyond products and projects, toward participatory design things. Design Things offers an innovative view of design thinking and design practice, envisioning ways to combine creative design with a participatory approach encompassing aesthetic and democratic practices and values. The authors of Design Things look at design practice as a mode of inquiry that involves people, space, artifacts, materials, and aesthetic experience, following the process of transformation from a design concept to a thing. Design Things, which grew out of the Atelier (Architecture and Technology for Inspirational Living) research project, goes beyond the making of a single object to view design projects as sociomaterial assemblies of humans and artifacts-"design things." The book offers both theoretical and practical perspectives, providing empirical support for the authors' conceptual framework with field projects, case studies, and examples from professional practice. The authors examine the dynamics of the design process; the multiple transformations of the object of design; metamorphing, performing, and taking place as design strategies; the concept of the design space as "emerging landscapes"; the relation between design and use; and the design of controversial things.
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