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This book adopts a practical approach, with the use of step-by-step
instructions to help guide readers. There are lots of screenshots
covering each and every step needed to design a high-quality model
in Blender for 3D printing. If you are a Blender user or someone
who wants to use Blender to make 3D objects suitable for 3D
printing, this book is ideal for you. You should already be
comfortable with basic modeling in Blender - including using
modifiers - although advanced skills are not required. All of the
models that you will need are explored in-depth. This book does not
assume that you will use any specific printer and teaches the
general principles common to building models for most printers. It
also gives you tips on discovering the requirements of the specific
printer you will be using.
The complete novice's guide to 3D modeling and animation with
step-by-step tutorials Key Features Explore Blender's unique user
interface and unlock Blender's powerful suite of modeling and
animation tools Learn how to use Blender, and also the principles
that make animation, lighting, and camera work come alive Start
with the basics and build your skills through a coordinated series
of projects to create a complex world Book DescriptionThis book
teaches you how to model a nautical scene, complete with boats and
water, and then add materials, lighting, and animation. It
demystifies the Blender interface and explains what each tool does
so that you will be left with a thorough understanding of 3D. This
book starts with an introduction to Blender and some background on
the principles of animation, how they are applied to computer
animation, and how these principles make animation better.
Furthermore, the book helps you advance through various aspects of
animation design such as modeling, lighting, camera work, and
animation through the Blender interface with the help of several
simple projects. Each project will help you practice what you have
learned and do more advanced work in all areas. What you will learn
Use the Blender user interface for building and animating projects
Build objects using Box Modeling, Subdivision Surfaces, and NURBS
Curves Create landscapes and trees with Blender's powerful
procedural modeling plugins Use movie lighting theory to make your
images pop Manipulate cameras for dramatic effect Make entertaining
animations with keyframes and motion curves Connect graphics nodes
to create stereo 3D animation from two separate image streams Who
this book is forThis book is for 3D Artists and Designers who want
to learn efficient building of 3D Animations. Knowledge of 3D
Modeling is essential but no prior experience with Blender is
required.
Written in a step by step tutorial style, learning comes as a
result of creating the fully animated scene and the explanations
that follow each stage. Blender 3D Basics is great for anyone who
is new to Blender or new to 3D.
This is a study of the union of astronomy and astrology, and
relations to astral worship, from early Babylonian times, through
medieval European times, up to and including the time of Isaac
Newton, especially in relation to prediction, and with extensions
into more recent times. There is also discussion of related matters
in other cultures, such as Chinese, Indian, Native American and
African.
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