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Unlike some other reproductions of classic texts (1) We have not
used OCR(Optical Character Recognition), as this leads to bad
quality books with introduced typos. (2) In books where there are
images such as portraits, maps, sketches etc We have endeavoured to
keep the quality of these images, so they represent accurately the
original artefact. Although occasionally there may be certain
imperfections with these old texts, we feel they deserve to be made
available for future generations to enjoy.
Unlike some other reproductions of classic texts (1) We have not
used OCR(Optical Character Recognition), as this leads to bad
quality books with introduced typos. (2) In books where there are
images such as portraits, maps, sketches etc We have endeavoured to
keep the quality of these images, so they represent accurately the
original artefact. Although occasionally there may be certain
imperfections with these old texts, we feel they deserve to be made
available for future generations to enjoy.
This book is open access under a CC BY 4.0 license. This open
access book examines the modern role of the European School system
within the European Union, at a time when the global economy
demands a new vision for contemporary education. The European
schools are currently in a state of crisis: their 60-year-old
tradition of bilingual and multilingual education is being strained
by rapid EU expansion and the removal of English speaking teachers
as a result of Brexit. Their tried and tested model of mathematics
and science education has rapidly been overtaken by new
developments in pedagogy and assessment research, while recruitment
and retention of students and teachers has become increasingly
fraught as European member states review what they are, and what
they are not, prepared to fund. The authors draw on original and
empirical research to assess the European Schools' place in a new
Europe where the entire post-war European Project is potentially at
risk. This well-researched volume will be of interest to
practitioners working in European schools as well as students and
scholars of EU politics and international education.
Most published bodies of work relating to curriculum theory focus
exclusively, or almost exclusively, on the contributions of men.
This is not representative of influences on educational practices
as a whole, and it is certainly not representative of educational
theory generally, as women have played a significant role in
framing the theory and practice of education in the past. Their
contribution is at least equal to that of men, even though it may
not immediately appear as visible on library shelves or lecture
lists. This book addresses this egregious deficit by asking readers
to engage in an intellectual conversation about the nature of
women’s curriculum theory, as well as its impact on society and
thought in general. It does this by examining the work of twelve
women curriculum theorists: Maxine Greene, Susan Haack, Julia
Kristeva, Martha Nussbaum, Nel Noddings, Jane Roland Martin, Marie
Battiste, Dorothea Beale, Susan Isaacs, Maria Montessori, Mary
Warnock and Lucy Diggs Slowe. The book is not an encyclopaedia, nor
is it a history book. It aims to bring to the reader’s attention,
through a semantic rendition of the world, those seminal
relationships that exist between the three meta-concepts that are
addressed in the work, feminism, learning and curriculum. It will
appeal to scholars and researchers with interests in curriculum,
and the philosophy and sociology of education.
Meteor is a full stack application platform that makes it easy to
build powerful, real time Web apps quickly. Introducing Meteor
guides you through building top-quality Web apps in a fraction of
the time using an application platform built for the modern web.
This book takes you from installing the development environment all
the way through deploying a live app, and everything in between.
Introducing Meteor covers how to build a prototype app in days
instead of weeks; how to take advantage of reactive templates;
leverage the hundreds of Smart Packages available; and employ best
practices and avoid common errors made by beginners. Meteor gives
you the tools you need to build better apps faster. Web apps have
come a long way since the 1990s, but they still require a lot of
time, specialized knowledge and complex setups. Introducing Meteor
shows you a better way.
Life in a research lab can be daunting, especially for early-career
scientists. Personal and professional hurdles abound in bench
research, and this book by two seasoned lab professionals is here
to help graduate students, postdocs, and staff scientists recognize
stumbling blocks and avoid common pitfalls. Building and
maintaining a mentoring network, practicing self-care and having a
life outside of the lab, understanding that what works perfectly
for a labmate might not work for you-these are just a few of the
strategies that lab manager and molecular biologist Paris H. Grey
and PI and geneticist David G. Oppenheimer wished they had
implemented far sooner in their careers. They also offer practical
advice on managing research projects, sharing your work on social
media, and attending conferences. Above all, they coach
early-career scientists to avoid burnout and make the most of every
lab experience to grow and learn.
An empowering guide for students in STEMM that demystifies the
process of securing undergraduate research experiences. Conducting
research is an important foundation for many undergraduates on
STEMM career paths. But landing an extremely competitive research
spot that is also an enriching experience involves knowing how to
present yourself effectively and an awareness of your goals and
expectations. In this book, an expert lab manager and a longtime
principal investigator share their secrets for obtaining these
coveted positions. Offering advice to students in a wide variety of
STEMM fields at both research-intensive universities and primarily
undergraduate institutions, Getting In helps students navigate the
hidden curriculum of academia, unofficial rules that
disproportionately affect first-generation college students and
those from low-income backgrounds and communities historically
underrepresented in science. The authors provide not only an
overview of STEMM research and lab opportunities but also specific
strategies for the entire application process-including how to
write emails that get noticed by busy professors, how to ask for a
research position during office hours, and interview questions to
prepare for-so students can claim their place in research settings.
With its emphasis on the many interpersonal and professional
benefits of research experiences, Getting In equips all STEMM
undergrads with the tools they need both to secure these valued
positions and to develop habits that will build productive
relationships with their future research mentors.
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Spellstoppers (Paperback)
Cat Gray; Designed by David Dean
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R248
R227
Discovery Miles 2 270
Save R21 (8%)
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Ships in 9 - 17 working days
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"A non-stop adventure, full of spellbinding, sorcerers and selkies.
Cat Gray's storytelling proves that magic really does exist."
Helena Duggan, author of A Place Called Perfect "Spellstoppers is a
charming page-turner and I lapped up every moment of this magical
tale." Clare Povey, author of The Unexpected Tale of Bastien Bon
Livre Welcome to Yowling - a secretive seaside village where magic
is just one step away... Max has spent years thinking he is cursed,
because whenever he touches anything electrical it explodes. But
then he is sent to Yowling and discovers he is a Spellstopper,
someone with the rare ability to drain dangerous build-ups of magic
and fix misbehaving enchanted items. When Max's Grandad is
kidnapped by the cruel Keeper of the malfunctioning magical castle
that floats in the bay, only Max's gift can save him. Together with
his new friend Kit, Max throws himself into an adventure filled
with villainous owls, psychic ice cream and man-eating goldfish.
But can he really pull off the biggest spellstop ever? The perfect
summer-holiday magical adventure for fans of Diana Wynne Jones,
Catherine Doyle and Thomas Taylor.
From #Gamergate to the 2016 election, to the daily experiences of
marginalized perspectives, gaming is entangled with mainstream
cultures of systematic exploitation and oppression. Whether visible
in the persistent color line that shapes the production,
dissemination, and legitimization of dominant stereotypes within
the industry itself, or in the dehumanizing representations often
found within game spaces, many video games perpetuate injustice and
mirror the inequities and violence that permeate society as a
whole. Drawing from groundbreaking research on counter and
oppositional gaming and from popular games such as World of
Warcraft and Tomb Raider, Woke Gaming examines resistance to
problematic spaces of violence, discrimination, and
microaggressions in gaming culture. The contributors of these
essays seek to identify strategies to detox gaming culture and
orient players and gamers toward progressive ends. From Anna
Anthropy's Keep Me Occupied to Momo Pixel's Hair Nah, video games
can reveal the power and potential for marginalized communities to
resist, and otherwise challenge dehumanizing representations inside
and outside of game spaces. In a moment of #MeToo,
#BlackLivesMatter, and efforts to transform current political
realities, Woke Gaming illustrates the power and potential of video
games to foster change and become a catalyst for social justice.
Peter Gray's evolutionary perspective and emphasis on critical
thinking have made his rigorous yet accessible introduction to
psychology a widely respected classroom favourite, edition after
edition. Now thoroughly revised, with the help of co-author David
Bjorklund, Psychology invites and stimulates students to
investigate the big ideas in psychological science. Psychology can
also be purchased with the breakthrough online resource, LaunchPad,
which offers innovative media content, curated and organised for
easy assignability. LaunchPad's intuitive interface presents
quizzing, flashcards, animations and much more to make learning
actively engaging.
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The Spirit Snatcher
Cat Gray; Designed by David Dean
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R265
R237
Discovery Miles 2 370
Save R28 (11%)
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Ships in 5 - 10 working days
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Welcome to Elbow Alley, home of the most monstrous mystery... Pip
was not expecting his new neighbours to be vampires, banshees and
ghosts. Worst of all is the mysterious spirit snatcher, which
appears out of nowhere and sucks away people's personalities. When
it attacks Pip's parents, the only way to save them is to find and
destroy it. But no one knows who it is... Along with his new friend
Fliss and her dog Splodge, Pip sets out to investigate, facing
murderous ghouls, werewolf attacks and a dangerously mouldy cheese.
Because if he and Fliss can't stop the creature by their thirteenth
birthdays, they'll be spirit-snatched too.
Featuring a wealth of digital content, this concept-based Print and
Enhanced Online Course Book Pack has been developed in cooperation
with the IB to provide the most comprehensive support for the new
DP Mathematics: applications and interpretation HL syllabus, for
first teaching in September 2019. Each Enhanced Online Course Book
Pack is made up of one full-colour, print textbook and one online
textbook - packed full of investigations, exercises, worksheets,
worked solutions and answers, plus assessment preparation support.
Life in a research lab can be daunting, especially for early-career
scientists. Personal and professional hurdles abound in bench
research, and this book by two seasoned lab professionals is here
to help graduate students, postdocs, and staff scientists recognize
stumbling blocks and avoid common pitfalls. Building and
maintaining a mentoring network, practicing self-care and having a
life outside of the lab, understanding that what works perfectly
for a labmate might not work for you-these are just a few of the
strategies that lab manager and molecular biologist Paris H. Grey
and PI and geneticist David G. Oppenheimer wished they had
implemented far sooner in their careers. They also offer practical
advice on managing research projects, sharing your work on social
media, and attending conferences. Above all, they coach
early-career scientists to avoid burnout and make the most of every
lab experience to grow and learn.
From #Gamergate to the 2016 election, to the daily experiences of
marginalized perspectives, gaming is entangled with mainstream
cultures of systematic exploitation and oppression. Whether visible
in the persistent color line that shapes the production,
dissemination, and legitimization of dominant stereotypes within
the industry itself, or in the dehumanizing representations often
found within game spaces, many video games perpetuate injustice and
mirror the inequities and violence that permeate society as a
whole. Drawing from groundbreaking research on counter and
oppositional gaming and from popular games such as World of
Warcraft and Tomb Raider, Woke Gaming examines resistance to
problematic spaces of violence, discrimination, and
microaggressions in gaming culture. The contributors of these
essays seek to identify strategies to detox gaming culture and
orient players and gamers toward progressive ends. From Anna
Anthropy's Keep Me Occupied to Momo Pixel's Hair Nah, video games
can reveal the power and potential for marginalized communities to
resist, and otherwise challenge dehumanizing representations inside
and outside of game spaces. In a moment of #MeToo,
#BlackLivesMatter, and efforts to transform current political
realities, Woke Gaming illustrates the power and potential of video
games to foster change and become a catalyst for social justice.
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Mahal Garaj, Garaj Mahal
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