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Video Game Law is aimed at game developers and industry
professionals who want to better understand the industry or are in
need of expert legal guidance. Given the rise in international
competition, the increasing complexity of video game features, and
the explosive growth of the industry in general, game developers
can quickly find themselves in serious trouble, becoming vulnerable
to copyright infringement claims, piracy, and even security
breaches. Not every video game company has the financial resources
to retain in-house counsel-which Video Game Law seeks to address by
discussing many of the common pitfalls, legal questions, and
scenarios facing the industry. S. Gregory Boyd, Brian Pyne, and
Sean F. Kane, the most prominent, sought after, and respected video
game attorneys in the country, break down the laws and legal
concepts that every game developer and industry professional needs
to know in order to better protect their game and grow their
company. KEY FEATURES: * Provides a solid understanding of
intellectual property (IP) concepts and laws, including copyright,
trademark, trade secret, and other protections that apply to video
games and how each can be employed to protect a company's unique
and valuable IP * Explores cutting edge legal issues that affect
the gaming industry, including gambling, virtual currency, privacy
laws, the Digital Millennium Copyright Act, tax incentives, and
relevant piracy laws * Provides an overview of legal and privacy
vocabulary and concepts needed to navigate and succeed in an
industry that is constantly growing and evolving * Provides
illustrative examples and legal concepts from the video game
industry in every chapter
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