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Interactive Storytelling - 6th International Conference, ICIDS 2013, Istanbul, Turkey, November 6-9, 2013, Proceedings (Paperback, 2013 ed.)
Hartmut Koenitz, Tonguc Ibrahim Sezen, Gabriele Ferri, Mads Haahr, Digdem Sezen, …
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R1,541
Discovery Miles 15 410
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Ships in 10 - 15 working days
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This book constitutes the refereed proceedings of the 6th
International Conference on Interactive Storytelling, ICIDS 2013,
Istanbul, Turkey, November 2013. The 14 revised full papers
presented together with 10 short papers were carefully reviewed and
selected from 51 submissions. The papers are organized in topical
sections on theory and aesthetics; authoring tools and
applications; evaluation and user experience reports; virtual
characters and agents; new storytelling modes; workshops.
This book provides an introduction and overview of the rapidly
evolving topics of computer graphics and games, presenting the new
perspectives employed by researchers and the industry, highlighting
the recent empirical findings. Bringing selected papers from the
Eurasia Graphics conference series together, the book aims to
discuss issues, solutions, challenges, and needs for a better
understanding of computer graphics and games. The Games and
Simulation section of this book covers the topics of game user
experience, game narrative, playability heuristics, human computer
interaction and various computer simulations. The Computer Graphics
section deals with 3D modelling, procedural content generation,
visualization, and interaction techniques.
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