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Showing 1 - 5 of 5 matches in All Departments

The Ghosts of Orozimbo (Hardcover): HJ Ralles The Ghosts of Orozimbo (Hardcover)
HJ Ralles
R681 Discovery Miles 6 810 Ships in 12 - 19 working days
The Ghosts of Malhado (Hardcover): HJ Ralles The Ghosts of Malhado (Hardcover)
HJ Ralles
R725 Discovery Miles 7 250 Ships in 10 - 15 working days
Keeper of the Realm (Paperback): HJ Ralles Keeper of the Realm (Paperback)
HJ Ralles
R331 Discovery Miles 3 310 Ships in 10 - 15 working days

n 2540 AD, the peaceful realm of Karn, 300 feet below sea level, has been invaded by the evil Noxerans. This beautiful city has become a prison for the Karns who must obey Noxeran regulations or die at their hands. In the second thrilling adventure of the Keeper Series, Matt uncovers the secrets of the underwater world. He must rid the realm of the Noxerans and destroy the Keeper. But winning level two of his game, without obliterating Karn, looks to be an impossible task. Can Matt find the Keeper before it's too late for them all? Book II in the Keeper Series.

Keeper of the Empire (Paperback): HJ Ralles Keeper of the Empire (Paperback)
HJ Ralles
R339 Discovery Miles 3 390 Ships in 10 - 15 working days

The Vorgs have landed! They?re grotesque, they spit venom, and Matt is about to be their next victim. What are these lizard-like creatures doing in Gova? Why are humans wandering around like zombies? In the third book of the Keeper series, Matt finds himself in a terrifying world. With the help of his friend Targon and a daring girl named Angel, Matt must locate the secret hideout of the Govan Resistance. And what has become of the wise old scientist, Varl? There is no end to the action and excitement as Matt attempts to track down the Keeper, and win the next level of his computer game.

Keeper of the Kingdom (Paperback): HJ Ralles Keeper of the Kingdom (Paperback)
HJ Ralles
R318 Discovery Miles 3 180 Ships in 10 - 15 working days

In 2540AD, the Kingdom of Zaul is a terrifying world controlled by Cybergon ?Protectors? and ruled by ?The Keeper?. Humans are ?Worker? slaves, eliminated without thought. Thank goodness this is just a computer game ? or is it? For Matt, Zaul suddenly becomes too real when his computer jams and he is sucked into the game. Now he is trapped, hunted by the Protectors and hiding among the Workers to survive. Matt must use his knowledge of computers and technology to free the people of Zaul and return to his own world. Can Matt elude the Protectors? Will Matt ever get home? Book I of four in the Keeper Series.

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