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How can museums move beyond simply raising awareness and establish
a dialogue both within and across communities and cultural
boundaries? By examining the ways in which museums can involve
refugees and asylum seekers this volume explores this key question.
Leading artists, curators, and academics come together to outline
different levels of participation by audiences and communities and
explore a range of topics from video games to role-play and
theatre; and from photography to participatory video and digital
storytelling. Case studies are used throughout to highlight the
various ways that different participatory approaches can be used
successfully.
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