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The interest of AI in problems related to understanding sounds has
a rich history dating back to the ARPA Speech Understanding Project
in the 1970s. While a great deal has been learned from this and
subsequent speech understanding research, the goal of building
systems that can understand general acoustic signals--continuous
speech and/or non-speech sounds--from unconstrained environments is
still unrealized. Instead, there are now systems that understand
"clean" speech well in relatively noiseless laboratory
environments, but that break down in more realistic, noisier
environments. As seen in the "cocktail-party effect," humans and
other mammals have the ability to selectively attend to sound from
a particular source, even when it is mixed with other sounds.
Computers also need to be able to decide which parts of a mixed
acoustic signal are relevant to a particular purpose--which part
should be interpreted as speech, and which should be interpreted as
a door closing, an air conditioner humming, or another person
interrupting.
Observations such as these have led a number of researchers to
conclude that research on speech understanding and on nonspeech
understanding need to be united within a more general framework.
Researchers have also begun trying to understand computational
auditory frameworks as parts of larger perception systems whose
purpose is to give a computer integrated information about the real
world. Inspiration for this work ranges from research on how
different sensors can be integrated to models of how humans'
auditory apparatus works in concert with vision, proprioception,
etc. Representing some of the most advanced work on computers
understanding speech, this collection of papers covers the work
being done to integrate speech and nonspeech understanding in
computer systems.
The interest of AI in problems related to understanding sounds has
a rich history dating back to the ARPA Speech Understanding Project
in the 1970s. While a great deal has been learned from this and
subsequent speech understanding research, the goal of building
systems that can understand general acoustic signals--continuous
speech and/or non-speech sounds--from unconstrained environments is
still unrealized. Instead, there are now systems that understand
"clean" speech well in relatively noiseless laboratory
environments, but that break down in more realistic, noisier
environments. As seen in the "cocktail-party effect," humans and
other mammals have the ability to selectively attend to sound from
a particular source, even when it is mixed with other sounds.
Computers also need to be able to decide which parts of a mixed
acoustic signal are relevant to a particular purpose--which part
should be interpreted as speech, and which should be interpreted as
a door closing, an air conditioner humming, or another person
interrupting. Observations such as these have led a number of
researchers to conclude that research on speech understanding and
on nonspeech understanding need to be united within a more general
framework. Researchers have also begun trying to understand
computational auditory frameworks as parts of larger perception
systems whose purpose is to give a computer integrated information
about the real world. Inspiration for this work ranges from
research on how different sensors can be integrated to models of
how humans' auditory apparatus works in concert with vision,
proprioception, etc. Representing some of the most advanced work on
computers understanding speech, this collection of papers covers
the work being done to integrate speech and nonspeech understanding
in computer systems.
Series Information: Advanced Information Processing Technology
Developments in Lisp technology have been accelerated by a number
of factors, including the increased interest in Artificial
Intelligence and the emergence of Common Lisp. Advanced Lisp
Technology, the fourth volume in the Advanced Information
Processing Technology series, brings together various Japanese
researchers working in the field of Lisp technology and reflects
the growing interest in parallel and distributed processing. The
book is divided into four parts. The first examines Lisp systems
design and implementation in a wide variety of parallel and
distributed computing environments, which provide the base system
with constructs for parallel computation. The second part consists
of papers on language features such as evaluation strategy for
parallel symbolic computation, extension of first-class
continuations for parallel Scheme systems, and lightweight process
for real-time symbolic computations. The papers in the third part
discuss memory management and garbage collection, and the fourth
group of papers consider the programming environment. Graduates,
researchers and professional programmers involved with programming
language systems, list processing and garbage collection will find
this book a valuable compilation of recent research in these
fields.
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