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With advances in technologies and revolutions in patient, trainee,
and public expectations, the global healthcare sector is
increasingly turning to serious games to solve problems. Serious
games are applications with serious purposes, developed using
computer game technologies more often associated with
entertainment. Serious Games for Healthcare: Applications and
Implications will introduce the development and application of game
technologies for health-related serious games. Further, it provides
cutting-edge academic research and industry updates which will
inform readers about the current and future advances in the area.
Encapsulating the knowledge of commercial and noncommercial
researchers, developers, and practitioners in a single volume will
benefit not only the research and development community within this
field, but could also serve public health interests by improving
awareness and outcomes.
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